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There has been an increasing interest in enhancing the fairness of machine learning (ML). Despite the growing number of fairness-improving methods, we lack a systematic understanding of the trade-offs among factors considered in the ML…

Machine Learning · Computer Science 2023-10-04 Zhenlan Ji , Pingchuan Ma , Shuai Wang , Yanhui Li

Understanding and predicting how individuals perform in high-pressure situations is of importance in designing and managing workplaces, but also in other areas of society such as disaster management or professional sports. For simple effort…

In Major League Baseball, strategy and planning are major factors in determining the outcome of a game. Previous studies have aided this by building machine learning models for predicting the winning team of any given game. We extend this…

Machine Learning · Computer Science 2025-11-05 Morgan Allen , Paul Savala

Multi-agent systems are trained to maximize shared cost objectives, which typically reflect system-level efficiency. However, in the resource-constrained environments of mobility and transportation systems, efficiency may be achieved at the…

Multiagent Systems · Computer Science 2024-10-30 Jasmine Jerry Aloor , Siddharth Nayak , Sydney Dolan , Hamsa Balakrishnan

The use of algorithmic decision making systems in domains which impact the financial, social, and political well-being of people has created a demand for these decision making systems to be "fair" under some accepted notion of equity. This…

Multiagent Systems · Computer Science 2021-12-07 Andrew Estornell , Sanmay Das , Yang Liu , Yevgeniy Vorobeychik

Wealthy individuals may be less tempted to defect than those with comparatively low payoffs. To take this into consideration, we introduce coevolutionary success-driven multigames in structured populations. While the core game is always the…

Physics and Society · Physics 2014-10-17 Attila Szolnoki , Matjaz Perc

Fair classification has become an important topic in machine learning research. While most bias mitigation strategies focus on neural networks, we noticed a lack of work on fair classifiers based on decision trees even though they have…

Machine Learning · Computer Science 2019-11-19 Vincent Grari , Boris Ruf , Sylvain Lamprier , Marcin Detyniecki

We revisit the well-studied problem of designing fair and manipulation-resistant tournament rules. In this problem, we seek a mechanism that (probabilistically) identifies the winner of a tournament after observing round-robin play among…

Computer Science and Game Theory · Computer Science 2025-12-08 David Pennock , Daniel Schoepflin , Kangning Wang

Despite theoretical promise, debate as a scalable oversight protocol has produced mixed empirical results: gains in some settings, and null effects in others, especially when the judge does not have information hidden from it. We study…

Computation and Language · Computer Science 2026-05-28 Ethan Elasky , Frank Nakasako , Naman Goyal

With the growing adoption of AI and machine learning systems in real-world applications, ensuring their fairness has become increasingly critical. The majority of the work in algorithmic fairness focus on assessing and improving the…

Machine Learning · Computer Science 2025-11-12 Eunice Chan , Hanghang Tong

The speed-accuracy tradeoffs are prevalent in a wide range of physical systems. In this paper, we demonstrate speed-accuracy tradeoffs in the game of cricket, where 'batters' score runs on the balls bowled by the 'bowlers'. It is shown that…

Physics and Society · Physics 2025-12-17 Mohd Suhail Rizvi

As recommender systems are being designed and deployed for an increasing number of socially-consequential applications, it has become important to consider what properties of fairness these systems exhibit. There has been considerable…

Information Retrieval · Computer Science 2020-09-08 Nasim Sonboli , Robin Burke , Nicholas Mattei , Farzad Eskandanian , Tian Gao

Since the inception of the FIRST Robotics Competition (FRC) and its special playoff system, robotics teams have longed to appropriately quantify the strengths of their designed robots. The FRC includes a playground draft-like phase…

Applications · Statistics 2021-01-13 Alejandro Lim , Chin-Tsang Chiang , Jen-Chieh Teng

In 2000 Allen Schwenk, using a well-known mathematical model of matchplay tournaments in which the probability of one player beating another in a single match is fixed for each pair of players, showed that the classical single-elimination,…

Probability · Mathematics 2018-03-05 Peter Hegarty , Anders Martinsson , Edvin Wedin

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

Computer Science and Game Theory · Computer Science 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

In this paper, we study the problem of learning the skill distribution of a population of agents from observations of pairwise games in a tournament. These games are played among randomly drawn agents from the population. The agents in our…

Machine Learning · Statistics 2020-06-16 Ali Jadbabaie , Anuran Makur , Devavrat Shah

In recent years, machine learning algorithms have become ubiquitous in a multitude of high-stakes decision-making applications. The unparalleled ability of machine learning algorithms to learn patterns from data also enables them to…

Machine Learning · Computer Science 2022-07-14 José Pombal , André F. Cruz , João Bravo , Pedro Saleiro , Mário A. T. Figueiredo , Pedro Bizarro

Over the last few decades, machine learning (ML) applications have grown exponentially, yielding several benefits to society. However, these benefits are tempered with concerns of discriminatory behaviours exhibited by ML models. In this…

Machine Learning · Computer Science 2024-09-20 Oscar Blessed Deho , Michael Bewong , Selasi Kwashie , Jiuyong Li , Jixue Liu , Lin Liu , Srecko Joksimovic

Prophet inequalities are a central object of study in optimal stopping theory. A gambler is sent values in an online fashion, sampled from an instance of independent distributions, in an adversarial, random or selected order, depending on…

Data Structures and Algorithms · Computer Science 2024-11-05 Giordano Giambartolomei , Frederik Mallmann-Trenn , Raimundo Saona

We consider the following combinatorial two-player game: On the random tree arising from a branching process, each round one player (Breaker) deletes an edge and by that removes the descendant and all its progeny, while the other (Maker)…

Probability · Mathematics 2024-12-17 Timo Vilkas
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