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This paper extends off-policy reinforcement learning to the multi-agent case in which a set of networked agents communicating with their neighbors according to a time-varying graph collaboratively evaluates and improves a target policy…

Machine Learning · Computer Science 2019-11-20 Wesley Suttle , Zhuoran Yang , Kaiqing Zhang , Zhaoran Wang , Tamer Basar , Ji Liu

In its simplest form the well known consensus problem for a networked family of autonomous agents is to devise a set of protocols or update rules, one for each agent, which can enable all of the agents to adjust or tune their "agreement…

Optimization and Control · Mathematics 2022-09-16 Jingxuan Zhu , Yixuan Lin , Ji Liu , A. Stephen Morse

We are working to develop automated intelligent agents, which can act and react as learning machines with minimal human intervention. To accomplish this, an intelligent agent is viewed as a question-asking machine, which is designed by…

Machine Learning · Statistics 2015-06-03 N. K. Malakar , K. H. Knuth , D. J. Lary

High performance machine learning models have become highly dependent on the availability of large quantity and quality of training data. To achieve this, various central agencies such as the government have suggested for different data…

Machine Learning · Computer Science 2019-11-27 Zhiliang Chen

Real-world multi-agent systems may require ad hoc teaming, where an agent must coordinate with other previously unseen teammates to solve a task in a zero-shot manner. Prior work often either selects a pretrained policy based on an inferred…

Multiagent Systems · Computer Science 2026-04-01 Rupal Nigam , Niket Parikh , Hamid Osooli , Mikihisa Yuasa , Jacob Heglund , Huy T. Tran

Language Model (LM)-based agents remain largely untested in mixed-motive settings where agents must leverage short-term cooperation for long-term competitive goals (e.g., multi-party politics). We introduce Cooperate to Compete (C2C), a…

Artificial Intelligence · Computer Science 2026-04-29 Abigail O'Neill , Alan Zhu , Mihran Miroyan , Narges Norouzi , Joseph E. Gonzalez

Finite-horizon probabilistic multiagent concurrent game systems, also known as finite multiplayer stochastic games, are a well-studied model in computer science due to their ability to represent a wide range of real-world scenarios…

Computer Science and Game Theory · Computer Science 2026-05-27 Senthil Rajasekaran , Moshe Y. Vardi

This paper concerns sequential hypothesis testing in competitive multi-agent systems where agents exchange potentially manipulated information. Specifically, a two-agent scenario is studied where each agent aims to correctly infer the true…

Systems and Control · Electrical Eng. & Systems 2025-04-04 Aneesh Raghavan , M. Umar B. Niazi , Karl H. Johansson

Fraud can pose a challenge in many resource allocation domains, including social service delivery and credit provision. For example, agents may misreport private information in order to gain benefits or access to credit. To mitigate this, a…

Computer Science and Game Theory · Computer Science 2026-04-29 Sanmay Das , Fang-Yi Yu , Yuang Zhang

Self-play is a technique for machine learning in multi-agent systems where a learning algorithm learns by interacting with copies of itself. Self-play is useful for generating large quantities of data for learning, but has the drawback that…

Computer Science and Game Theory · Computer Science 2023-11-30 Revan MacQueen , James R. Wright

Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interactions with common everyday objects and locations. Deep…

Artificial Intelligence · Computer Science 2020-12-07 Sahith Dambekodi , Spencer Frazier , Prithviraj Ammanabrolu , Mark O. Riedl

We develop a scheme based on active learning to compute equilibria in a generalized Nash equilibrium problem (GNEP). Specifically, an external observer (or entity), with little knowledge on the multi-agent process at hand, collects sensible…

Optimization and Control · Mathematics 2025-05-08 Barbara Franci , Filippo Fabiani , Alberto Bemporad

The control of large-scale, multi-agent systems often entails distributing decision-making across the system components. However, with advances in communication and computation technologies, we can consider new collaborative decision-making…

Computer Science and Game Theory · Computer Science 2024-07-04 Bryce L. Ferguson , Dario Paccagnan , Bary S. R. Pradelski , Jason R. Marden

Dynamic zero-sum games are an important class of problems with applications ranging from evasion-pursuit and heads-up poker to certain adversarial versions of control problems such as multi-armed bandit and multiclass queuing problems.…

Computer Science and Game Theory · Computer Science 2015-06-12 Martin Haugh , Chun Wang

Cooperation is the foundation of ecosystems and the human society, and the reinforcement learning provides crucial insight into the mechanism for its emergence. However, most previous work has mostly focused on the self-organization at the…

Physics and Society · Physics 2024-05-17 Zhen-Wei Ding , Guo-Zhong Zheng , Chao-Ran Cai , Wei-Ran Cai , Li Chen , Ji-Qiang Zhang , Xu-Ming Wang

In single-agent Markov decision processes, an agent can optimize its policy based on the interaction with environment. In multi-player Markov games (MGs), however, the interaction is non-stationary due to the behaviors of other players, so…

Computer Science and Game Theory · Computer Science 2021-10-19 Yuanheng Zhu , Dongbin Zhao , Mengchen Zhao , Dong Li

Off-Policy Prediction (OPP), i.e., predicting the outcomes of a target policy using only data collected under a nominal (behavioural) policy, is a paramount problem in data-driven analysis of safety-critical systems where the deployment of…

Multiagent Systems · Computer Science 2025-04-01 Tom Kuipers , Renukanandan Tumu , Shuo Yang , Milad Kazemi , Rahul Mangharam , Nicola Paoletti

Symmetric strategy improvement is an algorithm introduced by Schewe et al. (ICALP 2015) that can be used to solve two-player games on directed graphs such as parity games and mean payoff games. In contrast to the usual well-known strategy…

Computer Science and Game Theory · Computer Science 2023-09-06 Tom van Dijk , Georg Loho , Matthew Maat

Large language models (LLMs) demonstrate strong reasoning abilities across mathematical, strategic, and linguistic tasks, yet little is known about how well they reason in dynamic, real-time, multi-agent scenarios, such as collaborative…

Multiagent Systems · Computer Science 2026-01-01 Shaurya Mallampati , Rashed Shelim , Walid Saad , Naren Ramakrishnan

Contract bridge, a cooperative game characterized by imperfect information and multi-agent dynamics, poses significant challenges and serves as a critical benchmark in artificial intelligence (AI) research. Success in this domain requires…

Artificial Intelligence · Computer Science 2024-06-18 Haruka Kita , Sotetsu Koyamada , Yotaro Yamaguchi , Shin Ishii