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There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…

Other Computer Science · Computer Science 2018-07-26 Karlis Freivalds , Jans Glagolevs

The randomized row method is a popular representative of the iterative algorithm because of its efficiency in solving the overdetermined and consistent systems of linear equations. In this paper, we present an extended randomized multiple…

Numerical Analysis · Mathematics 2024-11-06 Nian-Ci Wu , Chengzhi Liu , Yatian Wang , Qian Zuo

Given a graph $G$, the NP-hard Maximum Planar Subgraph problem (MPS) asks for a planar subgraph of $G$ with the maximum number of edges. There are several heuristic, approximative, and exact algorithms to tackle the problem, but---to the…

Data Structures and Algorithms · Computer Science 2016-08-29 Markus Chimani , Karsten Klein , Tilo Wiedera

A new closed-form solver is proposed minimizing the algebraic error optimally, in the least-squares sense, to estimate the relative planar motion of two calibrated cameras. The main objective is to solve the over-determined case, i.e., when…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Levente Hajder , Daniel Barath

Spiral Galaxies is a pencil-and-paper puzzle played on a grid of unit squares: given a set of points called centers, the goal is to partition the grid into polyominoes such that each polyomino contains exactly one center and is 180{\deg}…

Computational Geometry · Computer Science 2022-07-22 Erik D. Demaine , Maarten Löffler , Christiane Schmidt

We show that several problems of compacting orthogonal graph drawings to use the minimum number of rows, area, length of longest edge or total edge length cannot be approximated better than within a polynomial factor of optimal in…

Computational Geometry · Computer Science 2015-07-16 Michael J. Bannister , David Eppstein , Joseph A. Simons

A pebbling move on a graph removes two pebbles from a vertex and adds one pebble to an adjacent vertex. A vertex is reachable from a pebble distribution if it is possible to move a pebble to that vertex using pebbling moves. The optimal…

Combinatorics · Mathematics 2020-02-26 Ervin Győri , Gyula Y. Katona , László F. Papp

We provide a remarkably simple algorithm to compute all (at most four) common tangents of two disjoint simple polygons. Given each polygon as a read-only array of its corners in cyclic order, the algorithm runs in linear time and constant…

Computational Geometry · Computer Science 2018-12-11 Mikkel Abrahamsen , Bartosz Walczak

Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…

Computational Geometry · Computer Science 2025-09-09 Rusul J. Alsaedi , Joachim Gudmundsson , André van Renssen

The classical Heron problem states: \emph{on a given straight line in the plane, find a point $C$ such that the sum of the distances from $C$ to the given points $A$ and $B$ is minimal}. This problem can be solved using standard geometry or…

Optimization and Control · Mathematics 2010-11-16 Boris Mordukhovich , Nguyen Mau Nam , Juan Salinas

In this paper, we consider the problem of representing graphs by polygons whose sides touch. We show that at least six sides per polygon are necessary by constructing a class of planar graphs that cannot be represented by pentagons. We also…

Computational Geometry · Computer Science 2015-03-19 Christian A. Duncan , Emden R. Gansner , Yifan Hu , Michael Kaufmann , Stephen G. Kobourov

We initiate the study of the following natural geometric optimization problem. The input is a set of axis-aligned rectangles in the plane. The objective is to find a set of horizontal line segments of minimum total length so that every…

Computational Geometry · Computer Science 2018-06-11 Timothy M. Chan , Thomas C. van Dijk , Krzysztof Fleszar , Joachim Spoerhase , Alexander Wolff

Let P be a polygonal curve in R^d of length n, and S be a point-set of size k. We consider the problem of finding a polygonal curve Q on S such that all points in S are visited and the Fr\'echet distance from $P$ is less than a given…

Computational Geometry · Computer Science 2012-11-12 Paul Accisano , Alper Üngör

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

We propose a geometric structure induced by any given convex polygon $P$, called $Nest(P)$, which is an arrangement of $\Theta(n^2)$ line segments, each of which is parallel to an edge of $P$, where $n$ denotes the number of edges of $P$.…

Computational Geometry · Computer Science 2019-07-12 Kai Jin

It is well known that a fixed point iteration for solving a linear equation system converges if and only if the spectral radius of the iteration matrix is less than one. A method is presented which guarantees the Fixed Point, even if this…

Numerical Analysis · Computer Science 2020-12-22 Hubert Karl , Sebstian Karl

We study three covering problems in the plane. Our original motivation for these problems come from trajectory analysis. The first is to decide whether a given set of line segments can be covered by up to four unit-sized, axis-parallel…

Computational Geometry · Computer Science 2022-05-03 Joachim Gudmundsson , Mees van de Kerkhof , André van Renssen , Frank Staals , Lionov Wiratma , Sampson Wong

We study the problem of finding the best linear model that can minimize least-squares loss given a data-set. While this problem is trivial in the low dimensional regime, it becomes more interesting in high dimensions where the population…

Machine Learning · Computer Science 2021-02-09 Yahya Sattar , Samet Oymak

Let $P$ be a set of $n$ points on the plane in general position. We say that a set $\Gamma$ of convex polygons with vertices in $P$ is a convex decomposition of $P$ if: Union of all elements in $\Gamma$ is the convex hull of $P,$ every…

Computational Geometry · Computer Science 2012-07-19 Mario Lomeli-Haro

We study the minimum Manhattan network problem, which is defined as follows. Given a set of points called \emph{terminals} in $\R^d$, find a minimum-length network such that each pair of terminals is connected by a set of axis-parallel line…

Computational Geometry · Computer Science 2012-04-30 Aparna Das , Emden R. Gansner , Michael Kaufmann , Stephen Kobourov , Joachim Spoerhase , Alexander Wolff
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