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Collaborative tagging has been quickly gaining ground because of its ability to recruit the activity of web users into effectively organizing and sharing vast amounts of information. Here we collect data from a popular system and…

Computers and Society · Computer Science 2007-05-23 Ciro Cattuto , Vittorio Loreto , Luciano Pietronero

Online communities provide a fertile ground for analyzing people's behavior and improving our understanding of social processes. Because both people and communities change over time, we argue that analyses of these communities that take…

Social and Information Networks · Computer Science 2016-04-19 Samuel Barbosa , Dan Cosley , Amit Sharma , Roberto M. Cesar-Jr

Recent research shows that humans are heavily influenced by online social interactions: We are more likely to perform actions which, in the past, have led to positive social feedback. We introduce a quantitative model of behavior changes in…

Social and Information Networks · Computer Science 2014-07-01 Sanmay Das , Allen Lavoie

Most modern recommendation algorithms are data-driven: they generate personalized recommendations by observing users' past behaviors. A common assumption in recommendation is that how a user interacts with a piece of content (e.g., whether…

Computers and Society · Computer Science 2024-05-12 Sarah H. Cen , Andrew Ilyas , Jennifer Allen , Hannah Li , Aleksander Madry

Online platforms experience a tension between decentralisation and incentives to steer user behaviour, which are usually implemented through digital reputation systems. We provide a statistical characterisation of the user behaviour…

Physics and Society · Physics 2021-11-16 Giacomo Livan , Giuseppe Pappalardo , Rosario N. Mantegna

Human-AI collaboration is often proposed to improve high-stakes decision-making, yet the influence of increased stakes and imperfect AI on decision-making strategies is not fully understood. Studying such behavior in realistic settings is…

Human-Computer Interaction · Computer Science 2026-05-08 David S. Johnson

Recent years have seen a rise in social media platforms that provide peer-to-peer support to individuals suffering from mental distress. Studies on the impact of these platforms have focused on either short-term scales of single-post…

Social and Information Networks · Computer Science 2020-04-23 Taisa Kushner , Amit Sharma

Accurately analyzing and modeling online browsing behavior play a key role in understanding users and technology interactions. In this work, we design and conduct a user study to collect browsing data from 31 participants continuously for…

Computers and Society · Computer Science 2021-08-17 Yuliia Lut , Michael Wang , Elissa M. Redmiles , Rachel Cummings

Why are online community sizes so extremely unequal? Most answers to this question have pointed to general mathematical processes drawn from physics like cumulative advantage. These explanations provide little insight into specific social…

Computers and Society · Computer Science 2020-06-08 Jeremy Foote , Nathan TeBlunthuis , Benjamin Mako Hill , Aaron Shaw

Wearables activity trackers are becoming widely adopted to understand individual behavior. Understanding behavior may help in self-regulation such as self-monitoring, goal-setting, self-corrective, etc.; Nevertheless, challenges exist in…

Human-Computer Interaction · Computer Science 2022-09-02 Ruochun Wang , Amani Abusafia , Abdallah Lakhdari , Athman Bouguettaya

Interactions between individuals and their participation in community activities are governed by how individuals identify themselves with their peers. We want to investigate such behavior for developers while they are learning and…

Social and Information Networks · Computer Science 2018-11-09 Michael Mu Sun , Akash Ghosh , Rajesh Sharma , Sandeep Kaur Kuttal

The collective effort exceeds the sum of its parts when individuals coordinate and regulate their activities and behaviors. This holds true even in self-organizing systems with open, voluntary participation where coordination occurs…

Physics and Society · Physics 2024-07-22 Jisung Yoon , Chris Kempes , Vicky Chuqiao Yang , Seoul Lee , Geoffrey West , Hyejin Youn

Context: The success of Stack Overflow and other community-based question-and-answer (Q&A) sites depends mainly on the will of their members to answer others' questions. In fact, when formulating requests on Q&A sites, we are not simply…

Computers and Society · Computer Science 2017-11-28 Fabio Calefato , Filippo Lanubile , Nicole Novielli

Disagreement and conflict are a fact of social life and considerably affect our well-being and productivity. Such negative interactions are rarely explicitly declared and recorded and this makes them hard for scientists to study. We…

Social and Information Networks · Computer Science 2016-11-04 Milena Tsvetkova , Ruth García-Gavilanes , Taha Yasseri

Online communities are becoming increasingly important as platforms for large-scale human cooperation. These communities allow users seeking and sharing professional skills to solve problems collaboratively. To investigate how users…

Physics and Society · Physics 2016-04-27 Lingfei Wu , Jacopo A. Baggio , Marco A. Janssen

The increasing relevance of Internet-based markets requires a sustained investigation into the relationship between design and user behavior. This research begins within the sociology of quantification and markets to investigate the impacts…

Social and Information Networks · Computer Science 2014-07-01 Jason Radford

In many contexts it is useful to predict the number of individuals in some population who will initiate a particular activity during a given period. For example, the number of users who will install a software update, the number of…

Machine Learning · Statistics 2025-04-15 Thomas Richardson , Yu Liu , James McQueen , Doug Hains

Most models of social contagion take peer exposure to be a corollary of adoption, yet in many settings, the visibility of one's adoption behavior happens through a separate decision process. In online systems, product designers can define…

Social and Information Networks · Computer Science 2013-11-13 Sean J. Taylor , Eytan Bakshy , Sinan Aral

In content-based online platforms, use of aggregate user feedback (say, the sum of votes) is commonplace as the "gold standard" for measuring content quality. Use of vote aggregates, however, is at odds with the existing empirical…

Social and Information Networks · Computer Science 2019-10-03 Himel Dev , Karrie Karahalios , Hari Sundaram

Institutions and cultures evolve adaptively in response to the current environmental incentives, usually. But sometimes institutional change is due to stochastic drives beyond current fitness, including drift, path dependency, blind…

Physics and Society · Physics 2022-09-07 Qiankun Zhong , Seth Frey , Martin Hilbert