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Related papers: Modeling Caricature Expressions by 3D Blendshape a…

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Caricature generation aims to translate real photos into caricatures with artistic styles and shape exaggerations while maintaining the identity of the subject. Different from the generic image-to-image translation, drawing a caricature…

Computer Vision and Pattern Recognition · Computer Science 2020-10-02 Zheng Gu , Chuanqi Dong , Jing Huo , Wenbin Li , Yang Gao

We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Zhenglin Geng , Chen Cao , Sergey Tulyakov

We propose, WarpGAN, a fully automatic network that can generate caricatures given an input face photo. Besides transferring rich texture styles, WarpGAN learns to automatically predict a set of control points that can warp the photo into a…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Yichun Shi , Debayan Deb , Anil K. Jain

We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Omid Poursaeed , Vladimir G. Kim , Eli Shechtman , Jun Saito , Serge Belongie

Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Yuxiang Mao , Zhijie Zhang , Zhiheng Zhang , Jiawei Liu , Chen Zeng , Shihong Xia

Caricature is an exaggerated form of artistic portraiture that accentuates unique yet subtle characteristics of human faces. Recently, advancements in deep end-to-end techniques have yielded encouraging outcomes in capturing both style and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Lamyanba Laishram , Muhammad Shaheryar , Jong Taek Lee , Soon Ki Jung

3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Jingxiang Sun , Xuan Wang , Lizhen Wang , Xiaoyu Li , Yong Zhang , Hongwen Zhang , Yebin Liu

We address the problem of using hand-drawn sketches to create exaggerated deformations to faces in videos, such as enlarging the shape or modifying the position of eyes or mouth. This task is formulated as a 3D face model reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Long Zhao , Fangda Han , Xi Peng , Xun Zhang , Mubbasir Kapadia , Vladimir Pavlovic , Dimitris N. Metaxas

Recent advances in 3D face stylization have made significant strides in few to zero-shot settings. However, the degree of stylization achieved by existing methods is often not sufficient for practical applications because they are mostly…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Soyeon Yoon , Kwan Yun , Kwanggyoon Seo , Sihun Cha , Jung Eun Yoo , Junyong Noh

Real-world face recognition requires an ability to perceive the unique features of an individual face across multiple, variable images. The primate visual system solves the problem of image invariance using cascades of neurons that convert…

Computer Vision and Pattern Recognition · Computer Science 2019-11-15 Matthew Q. Hill , Connor J. Parde , Carlos D. Castillo , Y. Ivette Colon , Rajeev Ranjan , Jun-Cheng Chen , Volker Blanz , Alice J. O'Toole

In the present study, we propose to implement a new framework for estimating generative models via an adversarial process to extend an existing GAN framework and develop a white-box controllable image cartoonization, which can generate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Amey Thakur , Hasan Rizvi , Mega Satish

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

Traditional methods for image-based 3D face reconstruction and facial motion retargeting fit a 3D morphable model (3DMM) to the face, which has limited modeling capacity and fail to generalize well to in-the-wild data. Use of deformation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Bindita Chaudhuri , Noranart Vesdapunt , Linda Shapiro , Baoyuan Wang

In this paper, we present a novel strategy to design disentangled 3D face shape representation. Specifically, a given 3D face shape is decomposed into identity part and expression part, which are both encoded and decoded in a nonlinear way.…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Zi-Hang Jiang , Qianyi Wu , Keyu Chen , Juyong Zhang

We present a caricature generation framework based on shape and style manipulation using StyleGAN. Our framework, dubbed StyleCariGAN, automatically creates a realistic and detailed caricature from an input photo with optional controls on…

Computer Vision and Pattern Recognition · Computer Science 2021-07-12 Wonjong Jang , Gwangjin Ju , Yucheol Jung , Jiaolong Yang , Xin Tong , Seungyong Lee

Generating 3D models from face sketches is an active topic of research in Computer Graphics due to its potential to tremendously facilitate the modeling of faces for both professional 3D arists and novices. Motivated by the observation that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Nancy Iskander

In this paper, we are interested in generating an cartoon face of a person by using unpaired training data between real faces and cartoon ones. A major challenge of this task is that the structures of real and cartoon faces are in two…

Computer Vision and Pattern Recognition · Computer Science 2019-08-17 Ruizheng Wu , Xiaodong Gu , Xin Tao , Xiaoyong Shen , Yu-Wing Tai , J iaya Jia

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yikang He , Jichao Zhang , Wei Wang , Nicu Sebe , Yao Zhao

In this paper, we democratise caricature generation, empowering individuals to effortlessly craft personalised caricatures with just a photo and a conceptual sketch. Our objective is to strike a delicate balance between abstraction and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Dar-Yen Chen , Ayan Kumar Bhunia , Subhadeep Koley , Aneeshan Sain , Pinaki Nath Chowdhury , Yi-Zhe Song