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Cities are important elements of content in digital productions, but their complexity and size make them very challenging to model. Few tools exist that can help artists with this work, even as rapid improvements in graphics hardware create…

Graphics · Computer Science 2025-10-21 Thomas Lechner , Ben Watson , Uri Wilenski , Seth Tisue , Martin Felsen , Andy Moddrell , Pin Ren , Craig Brozefsky

Simulation of forest environments has applications from entertainment and art creation to commercial and scientific modelling. Due to the unique features and lighting in forests, a forest-specific simulator is desirable, however many…

Graphics · Computer Science 2022-08-03 Callum Newlands , Klaus-Peter Zauner

In some entertainment and virtual reality applications, it is necessary to model and draw the real world realistically, so as to improve the fidelity of natural scenes and make users have a better sense of immersion. However, due to the…

Graphics · Computer Science 2022-04-08 Yinhui Yang , Rui Wang , Yuchi Huo

This paper presents a novel approach to procedural generation of urban maps for First Person Shooter (FPS) games. A multi-agent evolutionary system is employed to place streets, buildings and other items inside the Unity3D game engine,…

Artificial Intelligence · Computer Science 2016-04-21 Jan Kruse , Ricardo Sosa , Andy M. Connor

Robots deployed in settings such as warehouses and parking lots must cope with frequent and substantial changes when localizing in their environments. While many previous localization and mapping algorithms have explored methods of…

Robotics · Computer Science 2022-08-02 Amanda Adkins , Taijing Chen , Joydeep Biswas

We present an approach for mobile robots to recognize scenes in object arrangements distributed across cluttered environments. Recognition is enabled by intertwining the robot's search for objects and the assignment of found objects to…

Robotics · Computer Science 2023-11-27 Pascal Meißner , Rüdiger Dillmann

In this work we introduce Natural Segmentation and Matching (NSM), an algorithm for reliable localization, using laser, in both urban and natural environments. Current state-of-the-art global approaches do not generalize well to…

Robotics · Computer Science 2018-09-17 Georgi Tinchev , Simona Nobili , Maurice Fallon

We propose a method to procedurally generate a familiar yet complex human artifact: the city. We are not trying to reproduce existing cities, but to generate artificial cities that are convincing and plausible by capturing developmental…

Graphics · Computer Science 2025-07-28 Thomas Lechner , Ben Watson , Uri Wilensky , Martin Felsen

Localization in challenging, natural environments such as forests or woodlands is an important capability for many applications from guiding a robot navigating along a forest trail to monitoring vegetation growth with handheld sensors. In…

Robotics · Computer Science 2019-02-28 Georgi Tinchev , Adrian Penate-Sanchez , Maurice Fallon

World population is raising, especially the part of people living in cities. With increased population and complex roles regarding their inhabitants and their surroundings, cities concentrate difficulties for design, planning and analysis.…

Other Computer Science · Computer Science 2018-03-13 Remi Cura , Julien Perret , Nicolas Paparoditis

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often struggle to scale beyond training distribution to dense scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Xingjian Ran , Shujie Zhang , Weipeng Zhong , Li Luo , Bo Dai

Accurate predictions and representations of plant growth patterns in simulated and controlled environments are important for addressing various challenges in plant phenomics research. This review explores various works on state-of-the-art…

Quantitative Methods · Quantitative Biology 2025-07-17 Mohamed Debbagh , Shangpeng Sun , Mark Lefsrud

Probabilistic graphical models (PGMs) are widely used to discover latent structure in data, but their success hinges on selecting an appropriate model design. In practice, model specification is difficult and often requires iterative…

Machine Learning · Computer Science 2026-04-08 Kevin Zhang , Yixin Wang

Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalability, while graph-based methods capture structural relations…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Mengyuan Niu , Xinxin Zhuo , Ruizhe Wang , Yuyue Huang , Junyan Yang , Qiao Wang

Accurate smartphone-based outdoor localization system in deep urban canyons are increasingly needed for various IoT applications such as augmented reality, intelligent transportation, etc. The recently developed feature-based visual…

Robotics · Computer Science 2020-11-24 Max Jwo Lem Lee , Li-Ta Hsu , Hoi-Fung Ng , Shang Lee

Urban environments significantly influence mental health outcomes, yet the role of an effective framework for decision-making under deep uncertainty (DMDU) for optimizing urban policies for stress reduction remains underexplored. While…

Healthy urban forests comprising of diverse trees and shrubs play a crucial role in mitigating climate change. They provide several key advantages such as providing shade for energy conservation, and intercepting rainfall to reduce flood…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Akshit Gupta , Remko Uijlenhoet

Understanding the dynamics of an environment, such as the movement of humans and vehicles, is crucial for agents to achieve long-term autonomy in urban environments. This requires the development of methods to capture the multi-modal and…

Robotics · Computer Science 2019-10-08 Weiming Zhi , Lionel Ott , Fabio Ramos

Efficient and reliable generation of global path plans are necessary for safe execution and deployment of autonomous systems. In order to generate planning graphs which adequately resolve the topology of a given environment, many…

Robotics · Computer Science 2022-05-24 Alexander Lambert , Brian Hou , Rosario Scalise , Siddhartha S. Srinivasa , Byron Boots

Pose Machines provide a sequential prediction framework for learning rich implicit spatial models. In this work we show a systematic design for how convolutional networks can be incorporated into the pose machine framework for learning…

Computer Vision and Pattern Recognition · Computer Science 2016-04-13 Shih-En Wei , Varun Ramakrishna , Takeo Kanade , Yaser Sheikh
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