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Related papers: Soft Sequence Heaps

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The smooth heap is a recently introduced self-adjusting heap [Kozma, Saranurak, 2018] similar to the pairing heap [Fredman, Sedgewick, Sleator, Tarjan, 1986]. The smooth heap was obtained as a heap-counterpart of Greedy BST, a binary search…

Data Structures and Algorithms · Computer Science 2021-07-13 Maria Hartmann , László Kozma , Corwin Sinnamon , Robert E. Tarjan

We study the selection problem, namely that of computing the $i$th order statistic of $n$ given elements. Here we offer a data structure called \emph{selectable sloppy heap} handling a dynamic version in which upon request: (i)~a new…

Data Structures and Algorithms · Computer Science 2017-08-11 Adrian Dumitrescu

We use soft heaps to obtain simpler optimal algorithms for selecting the $k$-th smallest item, and the set of~$k$ smallest items, from a heap-ordered tree, from a collection of sorted lists, and from $X+Y$, where $X$ and $Y$ are two…

Data Structures and Algorithms · Computer Science 2018-02-21 Haim Kaplan , László Kozma , Or Zamir , Uri Zwick

The smooth heap and the closely related slim heap are recently invented self-adjusting implementations of the heap (priority queue) data structure. We analyze the efficiency of these data structures. We obtain the following amortized bounds…

Data Structures and Algorithms · Computer Science 2021-11-08 Corwin Sinnamon , Robert E. Tarjan

We show the $O(\log n)$ time extract minimum function of efficient priority queues can be generalized to the extraction of the $k$ smallest elements in $O(k \log(n/k))$ time (we define $\log(x)$ as $\max(\log_2(x), 1)$.), which we prove…

Data Structures and Algorithms · Computer Science 2022-01-11 Bryce Sandlund , Lingyi Zhang

The pairing heap is a simple "self-adjusting" implementation of a heap (priority queue). Inserting an item into a pairing heap or decreasing the key of an item takes O(1) time worst-case, as does melding two heaps. But deleting an item of…

Data Structures and Algorithms · Computer Science 2022-08-26 Corwin Sinnamon , Robert Tarjan

The heap is a basic data structure used in a wide variety of applications, including shortest path and minimum spanning tree algorithms. In this paper we explore the design space of comparison-based, amortized-efficient heap…

Data Structures and Algorithms · Computer Science 2009-03-03 Bernhard Haeupler , Siddhartha Sen , Robert E. Tarjan

We introduce a new family of priority-queue data structures: partition-based simple heaps. The structures consist of $O(\log n)$ doubly-linked lists; order is enforced among data in different lists, but the individual lists are unordered.…

Data Structures and Algorithms · Computer Science 2026-03-03 Gerth Stølting Brodal , John Iacono , Casper Moldrup Rysgaard , Sebastian Wild

We present a new connection between self-adjusting binary search trees (BSTs) and heaps, two fundamental, extensively studied, and practically relevant families of data structures. Roughly speaking, we map an arbitrary heap algorithm within…

Data Structures and Algorithms · Computer Science 2019-01-01 László Kozma , Thatchaphol Saranurak

Since the invention of the pairing heap by Fredman, Sedgewick, Sleator, and Tarjan, it has been an open question whether this or any other simple "self-adjusting" heap supports decrease-key operations in $O(\log\log n)$ time, where $n$ is…

Data Structures and Algorithms · Computer Science 2025-02-13 Corwin Sinnamon , Robert E. Tarjan

Let $n$ denote the number of elements currently in a data structure. An in-place heap is stored in the first $n$ locations of an array, uses $O(1)$ extra space, and supports the operations: minimum, insert, and extract-min. We introduce an…

Data Structures and Algorithms · Computer Science 2014-07-15 Stefan Edelkamp , Jyrki Katajainen , Amr Elmasry

We give a priority queue that achieves the same amortized bounds as Fibonacci heaps. Namely, find-min requires O(1) worst-case time, insert, meld and decrease-key require O(1) amortized time, and delete-min requires $O(\log n)$ amortized…

Data Structures and Algorithms · Computer Science 2010-02-11 Amr Elmasry

Selection on the Cartesian product is a classic problem in computer science. Recently, an optimal algorithm for selection on $X+Y$, based on soft heaps, was introduced. By combining this approach with layer-ordered heaps (LOHs), an…

Data Structures and Algorithms · Computer Science 2020-08-18 Patrick Kreitzberg , Kyle Lucke , Jake Pennington , Oliver Serang

We introduce the hollow heap, a very simple data structure with the same amortized efficiency as the classical Fibonacci heap. All heap operations except delete and delete-min take $O(1)$ time, worst case as well as amortized; delete and…

Data Structures and Algorithms · Computer Science 2015-10-23 Thomas Dueholm Hansen , Haim Kaplan , Robert E. Tarjan , Uri Zwick

We improve the lower bound on the amortized cost of the decrease-key operation in the pure heap model and show that any pure-heap-model heap (that has a \bigoh{\log n} amortized-time extract-min operation) must spend \bigom{\log\log n}…

Data Structures and Algorithms · Computer Science 2014-07-25 John Iacono , Özgür Özkan

Selection on $X_1+X_2+\cdots + X_m$ is an important problem with many applications in areas such as max-convolution, max-product Bayesian inference, calculating most probable isotopes, and computing non-parametric test statistics, among…

Data Structures and Algorithms · Computer Science 2020-08-18 Patrick Kreitzberg , Kyle Lucke , Oliver Serang

This paper describes a new and purely functional implementation technique of binary heaps. A binary heap is a tree-based data structure that implements priority queue operations (insert, remove, minimum/maximum) and guarantees at worst…

Data Structures and Algorithms · Computer Science 2013-12-18 Vladimir Kostyukov

Priority queues are data structures that maintain a dynamic collection of elements and allow inserting new elements and removing the smallest element. The most widely known and used priority queue is likely the implicit binary heap, even…

Data Structures and Algorithms · Computer Science 2026-04-29 Johannes Breitling , Ragnar Groot Koerkamp , Marvin Williams

A lower bound is presented which shows that a class of heap algorithms in the pointer model with only heap pointers must spend Omega(log log n / log log log n) amortized time on the decrease-key operation (given O(log n) amortized-time…

Data Structures and Algorithms · Computer Science 2013-07-17 John Iacono

Shapelets are discriminative subsequences (or shapes) with high interpretability in time series classification. Due to the time-intensive nature of shapelet discovery, existing shapelet-based methods mainly focus on selecting discriminative…

Machine Learning · Computer Science 2025-06-04 Zhen Liu , Yicheng Luo , Boyuan Li , Emadeldeen Eldele , Min Wu , Qianli Ma
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