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Despite significant advancements in network-based image harmonization techniques, there still exists a domain disparity between typical training pairs and real-world composites encountered during inference. Most existing methods are trained…
Shadows significantly hinder computer vision tasks in outdoor environments, particularly in field robotics, where varying lighting conditions complicate object detection and localisation. We present FieldNet, a novel deep learning framework…
Active stereo cameras that recover depth from structured light captures have become a cornerstone sensor modality for 3D scene reconstruction and understanding tasks across application domains. Existing active stereo cameras project a…
Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…
Low-light images, i.e. the images captured in low-light conditions, suffer from very poor visibility caused by low contrast, color distortion and significant measurement noise. Low-light image enhancement is about improving the visibility…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…
In this paper we are extracting surface reflectance and natural environmental illumination from a reflectance map, i.e. from a single 2D image of a sphere of one material under one illumination. This is a notoriously difficult problem, yet…
Depth estimation, as a necessary clue to convert 2D images into the 3D space, has been applied in many machine vision areas. However, to achieve an entire surrounding 360-degree geometric sensing, traditional stereo matching algorithms for…
In general, intrinsic image decomposition algorithms interpret shading as one unified component including all photometric effects. As shading transitions are generally smoother than reflectance (albedo) changes, these methods may fail in…
3D reconstruction from a single RGB image is a challenging problem in computer vision. Previous methods are usually solely data-driven, which lead to inaccurate 3D shape recovery and limited generalization capability. In this work, we focus…
Many imaging inverse problems$\unicode{x2014}$such as image-dependent in-painting and dehazing$\unicode{x2014}$are challenging because their forward models are unknown or depend on unknown latent parameters. While one can solve such…
In recent years, deep learning-based methods have been successfully applied to the image distortion restoration tasks. However, scenarios that assume a single distortion only may not be suitable for many real-world applications. To deal…
Single-image human relighting aims to relight a target human under new lighting conditions by decomposing the input image into albedo, shape and lighting. Although plausible relighting results can be achieved, previous methods suffer from…
This work presents dense stereo reconstruction using high-resolution images for infrastructure inspections. The state-of-the-art stereo reconstruction methods, both learning and non-learning ones, consume too much computational resource on…
We propose a method to use artificial neural networks to approximate light scattering by multilayer nanoparticles. We find the network needs to be trained on only a small sampling of the data in order to approximate the simulation to high…
Photometric stereo is a method for estimating the normal vectors of an object from images of the object under varying lighting conditions. Motivated by several recent works that extend photometric stereo to more general objects and lighting…
Low-light image enhancement (LLIE) is a crucial task in computer vision aimed at enhancing the visual fidelity of images captured under low-illumination conditions. Conventional methods frequently struggle with noise, overexposure, and…
In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a…
This paper addresses the problem of 3D human pose estimation from single images. While for a long time human skeletons were parameterized and fitted to the observation by satisfying a reprojection error, nowadays researchers directly use…
Single Image Reflection Removal (SIRR) in real-world images is a challenging task due to diverse image degradations occurring on the glass surface during light transmission and reflection. Many existing methods rely on specific prior…