English
Related papers

Related papers: PlugSonic: a web- and mobile-based platform for bi…

200 papers

Humans rely on multisensory integration to perceive spatial environments, where auditory cues enable sound source localization in three-dimensional space. Despite the critical role of spatial audio in immersive technologies such as VR/AR,…

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

Sound · Computer Science 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen

Sound plays a significant role in human memory, yet it is often overlooked by mainstream life-recording methods. Most current UGC (User-Generated Content) creation tools emphasize visual content while lacking user-friendly sound design…

Human-Computer Interaction · Computer Science 2024-10-11 Chongjun Zhong , Jiaxing Yu , Yingping Cao , Songruoyao Wu , Wenqi Wu , Kejun Zhang

The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…

Sound · Computer Science 2025-12-10 Shuaihang Yuan , Congcong Wen , Muhammad Shafique , Anthony Tzes , Yi Fang

For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural…

Sound · Computer Science 2023-05-22 Francesc Lluís , Vasileios Chatziioannou , Alex Hofmann

Research into tonal music examines the structural relationships among sounds and how they align with our auditory perception. The exploration of integrating tonal cognition into sonic interaction design, particularly for practitioners…

Human-Computer Interaction · Computer Science 2024-09-02 Minsik Choi , Josh Andres , Charles Patrick Martin

Our goal is to collect a large-scale audio-visual dataset with low label noise from videos in the wild using computer vision techniques. The resulting dataset can be used for training and evaluating audio recognition models. We make three…

Computer Vision and Pattern Recognition · Computer Science 2020-09-28 Honglie Chen , Weidi Xie , Andrea Vedaldi , Andrew Zisserman

Earables (ear wearables) is rapidly emerging as a new platform encompassing a diverse range of personal applications. The traditional authentication methods hence become less applicable and inconvenient for earables due to their limited…

Cryptography and Security · Computer Science 2022-04-18 Zi Wang , Jie Yang

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Drawing inspiration from the notion of cognitive incongruence associated with Stroop's famous experiment, from musical principles, and from the observation that music consumption on an individual basis is becoming increasingly ubiquitous,…

Audio and Speech Processing · Electrical Eng. & Systems 2018-11-19 Ishwarya Ananthabhotla , Joseph A. Paradiso

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

CosMOnic (COSmos harMONIC) is a sonification project with a triple purpose: analysis (by means of sounds) of any type of data, source of inspiration for artistic creations, and pedagogical and dissemination purposes. In this contribution we…

Instrumentation and Methods for Astrophysics · Physics 2022-11-16 Rubén García-Benito , Enrique Pérez-Montero

Sonification as a complement of visualization is been under research for decades as a new ways of data deployment. ICAD conferences, gather together specialists from different disciplines to discuss about sonification. Different tools as…

Instrumentation and Methods for Astrophysics · Physics 2023-02-02 Gonzalo De La Vega , Leonardo Martin Exequiel Dominguez , Johanna Casado , Beatriz García

The pleasure that often comes with eating can be further enhanced with intelligent technology, as the field of human-food interaction suggests. However, knowledge on how to design such pleasure-supporting eating systems is limited. To begin…

Human-Computer Interaction · Computer Science 2024-03-19 Yan Wang , Humphrey O. Obie , Zhuying Li , Flora D. Salim , John Grundy , Florian 'Floyd' Mueller

In this paper, we propose Universal Holistic Audio Generation (UniHAGen), a task for synthesizing comprehensive auditory scenes that include both on-screen and off-screen sounds across diverse domains (e.g., ambient events, musical…

Sound · Computer Science 2026-04-07 Weiguo Pian , Saksham Singh Kushwaha , Zhimin Chen , Shijian Deng , Kai Wang , Yunhui Guo , Yapeng Tian

Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by…

Audio and Speech Processing · Electrical Eng. & Systems 2025-02-18 Linfeng Feng , Lei Zhao , Boyu Zhu , Xiao-Lei Zhang , Xuelong Li

Sound plays a crucial role in enhancing user experience and immersiveness in Augmented Reality (AR). However, current platforms lack support for AR sound authoring due to limited interaction types, challenges in collecting and specifying…

Human-Computer Interaction · Computer Science 2024-08-13 Xia Su , Jon E. Froehlich , Eunyee Koh , Chang Xiao

The world of audio production and design has long been a difficult one to break into, requiring expertise and a working knowledge of the standard digital audio paradigms. This paper describes a novel interface that makes audio production…

Human-Computer Interaction · Computer Science 2020-10-01 Alexander Scarlatos

The muti-modal or multi-sensorial perception of nature is presented in this article as part of research devoted to inclusive tools developed in the framework of User Centered Design. This proposal shows that it is possible to work in a…

Computers and Society · Computer Science 2024-02-02 Johanna Casado , Beatriz García , Natasha Maria Monserrat Bertaina Lucero
‹ Prev 1 2 3 10 Next ›