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One of the main concerns in design and process planning for multi-axis additive and subtractive manufacturing is collision avoidance between moving objects (e.g., tool assemblies) and stationary objects (e.g., a part unified with fixtures).…

Graphics · Computer Science 2024-09-06 George P. Harabin , Amir Mirzendehdel , Morad Behandish

We propose a novel scene representation that encodes reaching distance -- the distance between any position in the scene to a goal along a feasible trajectory. We demonstrate that this environment field representation can directly guide the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Xueting Li , Shalini De Mello , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz , Sifei Liu

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang

Large vision models based in deep learning architectures have been consistently advancing the state-of-the-art in biometric recognition. However, three weaknesses are commonly reported for such kind of approaches: 1) their extreme demands…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Henrique Jesus , Hugo Proença

Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work…

Robotics · Computer Science 2022-11-22 Wei Wei , Daheng Li , Peng Wang , Yiming Li , Wanyi Li , Yongkang Luo , Jun Zhong

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin

Compliant and soft hands have gained a lot of attention in the past decade because of their ability to adapt to the shape of the objects, increasing their effectiveness for grasping. However, when it comes to grasping highly flexible…

Robotics · Computer Science 2020-04-10 Júlia Borràs , Guillem Alenya , Carme Torras

Grasping compliant objects is difficult for robots - applying too little force may cause the grasp to fail, while too much force may lead to object damage. A robot needs to apply the right amount of force to quickly and confidently grasp…

Robotics · Computer Science 2024-01-17 Maceon Knopke , Liguo Zhu , Peter Corke , Fangyi Zhang

The task of reconstructing detailed 3D human body models from images is interesting but challenging in computer vision due to the high freedom of human bodies. In order to tackle the problem, we propose a coarse-to-fine method to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-14 Zhongguo Li , Magnus Oskarsson , Anders Heyden

Humans effortlessly infer the 3D shape of objects. What computations underlie this ability? Although various computational models have been proposed, none of them capture the human ability to match object shape across viewpoints. Here, we…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Thomas P. O'Connell , Tyler Bonnen , Yoni Friedman , Ayush Tewari , Josh B. Tenenbaum , Vincent Sitzmann , Nancy Kanwisher

Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Despoina Paschalidou , Angelos Katharopoulos , Andreas Geiger , Sanja Fidler

We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Honghua Chen , Yushi Lan , Yongwei Chen , Xingang Pan

In recent years, as robotics has advanced, human-robot collaboration has gained increasing importance. However, current robots struggle to fully and accurately interpret human intentions from voice commands alone. Traditional gripper and…

Robotics · Computer Science 2024-12-17 Junliang Li , Kai Ye , Haolan Kang , Mingxuan Liang , Yuhang Wu , Zhenhua Liu , Huiping Zhuang , Rui Huang , Yongquan Chen

We formulate grasp learning as a neural field and present Neural Grasp Distance Fields (NGDF). Here, the input is a 6D pose of a robot end effector and output is a distance to a continuous manifold of valid grasps for an object. In contrast…

Robotics · Computer Science 2023-12-29 Thomas Weng , David Held , Franziska Meier , Mustafa Mukadam

Building generalist robots capable of performing functional grasping in everyday, open-world environments remains a significant challenge due to the vast diversity of objects and tasks. Existing methods are either constrained to narrow…

Robotics · Computer Science 2026-04-10 Chao Tang , Jiacheng Xu , Haofei Lu , Bolin Zou , Wenlong Dong , Hong Zhang , Danica Kragic

Reliable robotic grasping, especially with deformable objects such as fruits, remains a challenging task due to underactuated contact interactions with a gripper, unknown object dynamics and geometries. In this study, we propose a…

Robotics · Computer Science 2023-07-25 Yunhai Han , Kelin Yu , Rahul Batra , Nathan Boyd , Chaitanya Mehta , Tuo Zhao , Yu She , Seth Hutchinson , Ye Zhao

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Humans, this species expert in grasp detection, can grasp objects by taking into account hand-object positioning information. This work proposes a method to enable a robot manipulator to learn the same, grasping objects in the most optimal…

Humans learn to recognize and manipulate new objects in lifelong settings without forgetting the previously gained knowledge under non-stationary and sequential conditions. In autonomous systems, the agents also need to mitigate similar…

Robotics · Computer Science 2022-01-25 Krishnakumar Santhakumar , Hamidreza Kasaei

We introduce a novel grasp representation named the Unified Gripper Coordinate Space (UGCS) for grasp synthesis and grasp transfer. Our representation leverages spherical coordinates to create a shared coordinate space across different…

Robotics · Computer Science 2025-03-04 Ninad Khargonkar , Luis Felipe Casas , Balakrishnan Prabhakaran , Yu Xiang