Related papers: Bipartite Graph Reasoning GANs for Person Image Ge…
Recently bipartite graphs have been widely used to represent the relationship two sets of items for information retrieval applications. The Web offers a wide range of data which can be represented by bipartite graphs, such us movies and…
We propose AnonyGAN, a GAN-based solution for face anonymisation which replaces the visual information corresponding to a source identity with a condition identity provided as any single image. With the goal to maintain the geometric…
Generative adversarial networks (GANs) are one of the most powerful generative models, but always require a large and balanced dataset to train. Traditional GANs are not applicable to generate minority-class images in a highly imbalanced…
AI systems have been shown to produce unfair results for certain subgroups of population, highlighting the need to understand bias on certain sensitive attributes. Current research often falls short, primarily focusing on the subgroups…
Synthesizing realistic images from human drawn sketches is a challenging problem in computer graphics and vision. Existing approaches either need exact edge maps, or rely on retrieval of existing photographs. In this work, we propose a…
We propose a new algorithm for training generative adversarial networks that jointly learns latent codes for both identities (e.g. individual humans) and observations (e.g. specific photographs). By fixing the identity portion of the latent…
This paper proposes an extension to the Generative Adversarial Networks (GANs), namely as ARTGAN to synthetically generate more challenging and complex images such as artwork that have abstract characteristics. This is in contrast to most…
This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. We design a progressive generator which comprises a sequence of transfer blocks. Each block performs…
In the field of computer vision, multimodal image generation has become a research hotspot, especially the task of integrating text, image, and style. In this study, we propose a multimodal image generation method based on Generative…
It is well-known that GANs are difficult to train, and several different techniques have been proposed in order to stabilize their training. In this paper, we propose a novel training method called manifold-matching, and a new GAN model…
Human body parsing remains a challenging problem in natural scenes due to multi-instance and inter-part semantic confusions as well as occlusions. This paper proposes a novel approach to decomposing multiple human bodies into semantic part…
We present LR-GAN: an adversarial image generation model which takes scene structure and context into account. Unlike previous generative adversarial networks (GANs), the proposed GAN learns to generate image background and foregrounds…
Scene Graph Generation (SGG) has achieved significant progress recently. However, most previous works rely heavily on fixed-size entity representations based on bounding box proposals, anchors, or learnable queries. As each representation's…
Predicting the future trajectories of multiple interacting agents in a scene has become an increasingly important problem for many different applications ranging from control of autonomous vehicles and social robots to security and…
Fine-grained image search is still a challenging problem due to the difficulty in capturing subtle differences regardless of pose variations of objects from fine-grained categories. In practice, a dynamic inventory with new fine-grained…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
Graph Retrieval-Augmented Generation (GRAG or Graph RAG) architectures aim to enhance language understanding and generation by leveraging external knowledge. However, effectively capturing and integrating the rich semantic information…
Video generation is an interesting problem in computer vision. It is quite popular for data augmentation, special effect in move, AR/VR and so on. With the advances of deep learning, many deep generative models have been proposed to solve…
Generative Adversarial Networks (GANs) were proposed in 2014 by Goodfellow et al., and have since been extended into multiple computer vision applications. This report provides a thorough survey of recent GAN research, outlining the various…
We propose an end-to-end network for image generation from given structured-text that consists of the visual-relation layout module and the pyramid of GANs, namely stacking-GANs. Our visual-relation layout module uses relations among…