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Despite the potential of neural scene representations to effectively compress 3D scalar fields at high reconstruction quality, the computational complexity of the training and data reconstruction step using scene representation networks…
We propose Ray-ONet to reconstruct detailed 3D models from monocular images efficiently. By predicting a series of occupancy probabilities along a ray that is back-projected from a pixel in the camera coordinate, our method Ray-ONet…
Traditional algorithms for compressive sensing recovery are computationally expensive and are ineffective at low measurement rates. In this work, we propose a data driven non-iterative algorithm to overcome the shortcomings of earlier…
We introduce Repetition-Reduction network (RRNet) for resource-constrained depth estimation, offering significantly improved efficiency in terms of computation, memory and energy consumption. The proposed method is based on…
Using neural networks to represent 3D objects has become popular. However, many previous works employ neural networks with fixed architecture and size to represent different 3D objects, which lead to excessive network parameters for simple…
3D object detection and dense depth estimation are one of the most vital tasks in autonomous driving. Multiple sensor modalities can jointly attribute towards better robot perception, and to that end, we introduce a method for jointly…
In point cloud compression, sufficient contexts are significant for modeling the point cloud distribution. However, the contexts gathered by the previous voxel-based methods decrease when handling sparse point clouds. To address this…
Convolutional neural networks (CNN) are increasingly used in many areas of computer vision. They are particularly attractive because of their ability to "absorb" great quantities of labeled data through millions of parameters. However, as…
Voxel is an important format to represent geometric data, which has been widely used for 3D deep learning in shape analysis due to its generalization ability and regular data format. However, fine-grained tasks like part segmentation…
NeRFs have revolutionized the world of per-scene radiance field reconstruction because of their intrinsic compactness. One of the main limitations of NeRFs is their slow rendering speed, both at training and inference time. Recent research…
3D object recognition accuracy can be improved by learning the multi-scale spatial features from 3D spatial geometric representations of objects such as point clouds, 3D models, surfaces, and RGB-D data. Current deep learning approaches…
Recently, implicit neural representations have gained popularity for learning-based 3D reconstruction. While demonstrating promising results, most implicit approaches are limited to comparably simple geometry of single objects and do not…
Deep neural networks have achieved strong performance in image classification tasks due to their ability to learn complex patterns from high-dimensional data. However, their large computational and memory requirements often limit deployment…
Recent advances in localized implicit functions have enabled neural implicit representation to be scalable to large scenes. However, the regular subdivision of 3D space employed by these approaches fails to take into account the sparsity of…
In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3D point cloud data. The majority of learning-based point cloud compression methods work on a downsampled representation of the data.…
Automatic 3D neuron reconstruction is critical for analysing the morphology and functionality of neurons in brain circuit activities. However, the performance of existing tracing algorithms is hinged by the low image quality. Recently, a…
Deep neural networks have demonstrated state-of-the-art performance in a variety of real-world applications. In order to obtain performance gains, these networks have grown larger and deeper, containing millions or even billions of…
We present LATTICE, a new framework for high-fidelity 3D asset generation that bridges the quality and scalability gap between 3D and 2D generative models. While 2D image synthesis benefits from fixed spatial grids and well-established…
Compressing images at extremely low bitrates (< 0.1 bpp) has always been a challenging task since the quality of reconstruction significantly reduces due to the strong imposed constraint on the number of bits allocated for the compressed…
Inferring 3D locations and shapes of multiple objects from a single 2D image is a long-standing objective of computer vision. Most of the existing works either predict one of these 3D properties or focus on solving both for a single object.…