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In this paper, we propose 3D point-capsule networks, an auto-encoder designed to process sparse 3D point clouds while preserving spatial arrangements of the input data. 3D capsule networks arise as a direct consequence of our novel unified…

Computer Vision and Pattern Recognition · Computer Science 2019-07-15 Yongheng Zhao , Tolga Birdal , Haowen Deng , Federico Tombari

While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D generation framework that addresses these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Yushi Lan , Shangchen Zhou , Zhaoyang Lyu , Fangzhou Hong , Shuai Yang , Bo Dai , Xingang Pan , Chen Change Loy

In this paper we propose a novel point cloud generator that is able to reconstruct and generate 3D point clouds composed of semantic parts. Given a latent representation of the target 3D model, the generation starts from a single point and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Wei-Jan Ko , Hui-Yu Huang , Yu-Liang Kuo , Chen-Yi Chiu , Li-Heng Wang , Wei-Chen Chiu

We propose a mechanism to reconstruct part annotated 3D point clouds of objects given just a single input image. We demonstrate that jointly training for both reconstruction and segmentation leads to improved performance in both the tasks,…

Computer Vision and Pattern Recognition · Computer Science 2018-10-02 Priyanka Mandikal , Navaneet K L , R. Venkatesh Babu

Constructing high-quality generative models for 3D shapes is a fundamental task in computer vision with diverse applications in geometry processing, engineering, and design. Despite the recent progress in deep generative modelling,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Vage Egiazarian , Savva Ignatyev , Alexey Artemov , Oleg Voynov , Andrey Kravchenko , Youyi Zheng , Luiz Velho , Evgeny Burnaev

3D generative models have been recently successful in generating realistic 3D objects in the form of point clouds. However, most models do not offer controllability to manipulate the shape semantics of component object parts without…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Amaya Dharmasiri , Dinithi Dissanayake , Mohamed Afham , Isuru Dissanayake , Ranga Rodrigo , Kanchana Thilakarathna

Most 3D scene generation methods are limited to only generating object bounding box parameters while newer diffusion methods also generate class labels and latent features. Using object size or latent feature, they then retrieve objects…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Dasith de Silva Edirimuni , Ajmal Saeed Mian

In this work, we propose a novel method for generating 3D point clouds that leverage properties of hyper networks. Contrary to the existing methods that learn only the representation of a 3D object, our approach simultaneously finds a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Przemysław Spurek , Sebastian Winczowski , Jacek Tabor , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński

In this work, we propose a novel technique to generate shapes from point cloud data. A point cloud can be viewed as samples from a distribution of 3D points whose density is concentrated near the surface of the shape. Point cloud generation…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Ruojin Cai , Guandao Yang , Hadar Averbuch-Elor , Zekun Hao , Serge Belongie , Noah Snavely , Bharath Hariharan

We present LTM3D, a Latent Token space Modeling framework for conditional 3D shape generation that integrates the strengths of diffusion and auto-regressive (AR) models. While diffusion-based methods effectively model continuous latent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Xin Kang , Zihan Zheng , Lei Chu , Yue Gao , Jiahao Li , Hao Pan , Xuejin Chen , Yan Lu

We introduce a new generative model that combines latent diffusion with persistent homology to create 3D shapes with high diversity, with a special emphasis on their topological characteristics. Our method involves representing 3D shapes as…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jiangbei Hu , Ben Fei , Baixin Xu , Fei Hou , Weidong Yang , Shengfa Wang , Na Lei , Chen Qian , Ying He

Large Reconstruction Models have made significant strides in the realm of automated 3D content generation from single or multiple input images. Despite their success, these models often produce 3D meshes with geometric inaccuracies,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Ruikai Cui , Xibin Song , Weixuan Sun , Senbo Wang , Weizhe Liu , Shenzhou Chen , Taizhang Shang , Yang Li , Nick Barnes , Hongdong Li , Pan Ji

We present a method that detects boundaries of parts in 3D shapes represented as point clouds. Our method is based on a graph convolutional network architecture that outputs a probability for a point to lie in an area that separates two or…

Computer Vision and Pattern Recognition · Computer Science 2020-07-16 Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shapes, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2017-07-21 Matheus Gadelha , Subhransu Maji , Rui Wang

The pre-training architectures of large language models encompass various types, including autoencoding models, autoregressive models, and encoder-decoder models. We posit that any modality can potentially benefit from a large language…

Machine Learning · Computer Science 2023-10-27 Zhe Li , Zhangyang Gao , Cheng Tan , Stan Z. Li , Laurence T. Yang

Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yiyang Luo , Ke Lin , Chao Gu

With the recent advances in machine learning for quantum chemistry, it is now possible to predict the chemical properties of compounds and to generate novel molecules. Existing generative models mostly use a string- or graph-based…

Biomolecules · Quantitative Biology 2020-10-14 Vitali Nesterov , Mario Wieser , Volker Roth

Representations are a foundational component of any modelling protocol, including on molecules and molecular solids. For tasks that depend on knowledge of both molecular conformation and 3D orientation, such as the modelling of molecular…

Machine Learning · Computer Science 2026-03-17 Michael Kilgour , Mark Tuckerman , Jutta Rogal

This paper investigates an open research task of reconstructing and generating 3D point clouds. Most existing works of 3D generative models directly take the Gaussian prior as input for the decoder to generate 3D point clouds, which fail to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yunfan Zhang , Hao Wang , Guosheng Lin , Vun Chan Hua Nicholas , Zhiqi Shen , Chunyan Miao

Learning powerful deep generative models for 3D shape synthesis is largely hindered by the difficulty in ensuring plausibility encompassing correct topology and reasonable geometry. Indeed, learning the distribution of plausible 3D shapes…

Computer Vision and Pattern Recognition · Computer Science 2020-01-28 Jun Li , Chengjie Niu , Kai Xu