Related papers: HooliGAN: Robust, High Quality Neural Vocoding
We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the…
As is expressed in the adage "a picture is worth a thousand words", when using spoken language to communicate visual information, brevity can be a challenge. This work describes a novel technique for leveraging machine-learned feature…
Stable Audio 3 is a family of fast latent diffusion models (small, medium, large) for variable-length audio generation and editing. Since our models can generate several minutes of audio, variable-length generations are key to avoid the…
This thesis is presenting a method for generating short musical phrases using a deep convolutional generative adversarial network (DCGAN). To train neural network were used datasets of classical and jazz music MIDI recordings. Our approach…
One way to interpret trained deep neural networks (DNNs) is by inspecting characteristics that neurons in the model respond to, such as by iteratively optimising the model input (e.g., an image) to maximally activate specific neurons.…
In contemporary popular music production, drum sound design is commonly performed by cumbersome browsing and processing of pre-recorded samples in sound libraries. One can also use specialized synthesis hardware, typically controlled…
Recently, mainstream mel-spectrogram-based neural vocoders rely on generative adversarial network (GAN) for high-fidelity speech generation, e.g., HiFi-GAN and BigVGAN. However, the use of GAN restricts training efficiency and model…
As a combination of visual and audio signals, video is inherently multi-modal. However, existing video generation methods are primarily intended for the synthesis of visual frames, whereas audio signals in realistic videos are disregarded.…
In speech synthesis, a generative adversarial network (GAN), training a generator (speech synthesizer) and a discriminator in a min-max game, is widely used to improve speech quality. An ensemble of discriminators is commonly used in recent…
We propose WHISPER-GPT: A generative large language model (LLM) for speech and music that allows us to work with continuous audio representations and discrete tokens simultaneously as part of a single architecture. There has been a huge…
Obtaining large-scale human-labeled datasets to train acoustic representation models is a very challenging task. On the contrary, we can easily collect data with machine-generated labels. In this work, we propose to exploit…
To effectively process impulse noise for narrowband powerline communications (NB-PLCs) transceivers, capturing comprehensive statistics of nonperiodic asynchronous impulsive noise (APIN) is a critical task. However, existing mathematical…
While generative adversarial networks (GANs) have been widely used in research on audio generation, the training of a GAN model is known to be unstable, time consuming, and data inefficient. Among the attempts to ameliorate the training…
Existing few-shot image generation approaches typically employ fusion-based strategies, either on the image or the feature level, to produce new images. However, previous approaches struggle to synthesize high-frequency signals with fine…
High-fidelity multi-singer singing voice synthesis is challenging for neural vocoder due to the singing voice data shortage, limited singer generalization, and large computational cost. Existing open corpora could not meet requirements for…
Robot calligraphy is an emerging exploration of artificial intelligence in the fields of art and education. Traditional calligraphy generation researches mainly focus on methods such as tool-based image processing, generative models, and…
In this paper, we propose WG-WaveNet, a fast, lightweight, and high-quality waveform generation model. WG-WaveNet is composed of a compact flow-based model and a post-filter. The two components are jointly trained by maximizing the…
Generative Adversarial Networks (GANs) have shown immense potential in fields such as text and image generation. Only very recently attempts to exploit GANs to statistical-mechanics models have been reported. Here we quantitatively test…
Realistic hyperspectral image (HSI) super-resolution (SR) techniques aim to generate a high-resolution (HR) HSI with higher spectral and spatial fidelity from its low-resolution (LR) counterpart. The generative adversarial network (GAN) has…
Current two-stage TTS framework typically integrates an acoustic model with a vocoder -- the acoustic model predicts a low resolution intermediate representation such as Mel-spectrum while the vocoder generates waveform from the…