Related papers: HooliGAN: Robust, High Quality Neural Vocoding
Audio codecs are typically transform-domain based and efficiently code stationary audio signals, but they struggle with speech and signals containing dense transient events such as applause. Specifically, with these two classes of signals…
Noise-robust speech recognition systems require large amounts of training data including noisy speech data and corresponding transcripts to achieve state-of-the-art performances in face of various practical environments. However, such…
We study the ability of Wasserstein Generative Adversarial Network (WGAN) to generate missing audio content which is, in context, (statistically similar) to the sound and the neighboring borders. We deal with the challenge of audio…
In current two-stage neural text-to-speech (TTS) paradigm, it is ideal to have a universal neural vocoder, once trained, which is robust to imperfect mel-spectrogram predicted from the acoustic model. To this end, we propose Robust MelGAN…
We present an unsupervised non-parallel many-to-many voice conversion (VC) method using a generative adversarial network (GAN) called StarGAN v2. Using a combination of adversarial source classifier loss and perceptual loss, our model…
Advanced Generative Adversarial Networks (GANs) are remarkable in generating intelligible audio from a random latent vector. In this paper, we examine the task of recovering the latent vector of both synthesized and real audio. Previous…
In realistic environments, speech is usually interfered by various noise and reverberation, which dramatically degrades the performance of automatic speech recognition (ASR) systems. To alleviate this issue, the commonest way is to use a…
Automatically assessing emotional valence in human speech has historically been a difficult task for machine learning algorithms. The subtle changes in the voice of the speaker that are indicative of positive or negative emotional states…
Generative Adversarial Networks (GANs) have achieved excellent audio synthesis quality in the last years. However, making them operable with semantically meaningful controls remains an open challenge. An obvious approach is to control the…
Deep generative models applied to audio have improved by a large margin the state-of-the-art in many speech and music related tasks. However, as raw waveform modelling remains an inherently difficult task, audio generative models are either…
Recent neural networks such as WaveNet and sampleRNN that learn directly from speech waveform samples have achieved very high-quality synthetic speech in terms of both naturalness and speaker similarity even in multi-speaker text-to-speech…
The human brain contextually exploits heterogeneous sensory information to efficiently perform cognitive tasks including vision and hearing. For example, during the cocktail party situation, the human auditory cortex contextually integrates…
We propose a novel method for generating high-resolution videos of talking-heads from speech audio and a single 'identity' image. Our method is based on a convolutional neural network model that incorporates a pre-trained StyleGAN…
The intelligibility of speech severely degrades in the presence of environmental noise and reverberation. In this paper, we propose a novel deep learning based system for modifying the speech signal to increase its intelligibility under the…
Efficiently representing audio signals in a compressed latent space is critical for latent generative modelling. However, existing autoencoders often force a choice between continuous embeddings and discrete tokens. Furthermore, achieving…
Text-to-audio (TTA) generation can significantly benefit the media industry by reducing production costs and enhancing work efficiency. However, most current TTA models (primarily diffusion-based) suffer from slow inference speeds and high…
This paper presents a neural vocoder named HiNet which reconstructs speech waveforms from acoustic features by predicting amplitude and phase spectra hierarchically. Different from existing neural vocoders such as WaveNet, SampleRNN and…
We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D…
Generative Adversarial Networks (GANs) with high computation costs, e.g., BigGAN and StyleGAN2, have achieved remarkable results in synthesizing high-resolution images from random noise. Reducing the computation cost of GANs while keeping…
Generative Adversarial Networks (GANs) currently achieve the state-of-the-art sound synthesis quality for pitched musical instruments using a 2-channel spectrogram representation consisting of log magnitude and instantaneous frequency (the…