Related papers: Tailoring for Every Body: Reshaping Convex Polyhed…
Let $P$ be a polygonal curve in $\mathbb{R}^D$ of length $n$, and $S$ be a point set of size $k$. The Curve/Point Set Matching problem consists of finding a polygonal curve $Q$ on $S$ such that its Fr\'echet distance from $P$ is less than a…
This paper presents a novel framework to recover detailed human body shapes from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, and viewpoints. Prior methods typically attempt to…
We generalize the notion of moment-angle manifold over a simple convex polytope to an arbitrary nice manifold with corners. For a nice manifold with corners Q, we first compute the stable decomposition of the moment-angle manifold Z_Q via a…
In this article we pose the problem of existence and uniqueness of convex body for which the projection curvature radius function coincides with given function. We find a necessary and sufficient condition that ensures a positive answer to…
We investigate how the Minkowski sum of two polytopes affects their graph and, in particular, their diameter. We show that the diameter of the Minkowski sum is bounded below by the diameter of each summand and above by, roughly, the product…
We introduce Patchwork, a new general-purpose shape representation capable of modeling 2D and 3D geometry with a small number of parameters. Patchwork is grounded in a rigorous mathematical framework, providing provable complexity bounds…
We study the structure of the set of all possible affine hyperplane sections of a convex polytope. We present two different cell decompositions of this set, induced by hyperplane arrangements. Using our decomposition, we bound the number of…
3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…
We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(\alpha_0,\ldots, \alpha_{n-1})$, $\alpha_i\in (-\pi,\pi)$, for $i\in\{0,\ldots, n-1\}$. The problem of…
We describe an algorithm for solving an important geometric problem arising in computer-aided manufacturing. When cutting away a region from a solid piece of material -- such as steel, wood, ceramics, or plastic -- using a rough tool in a…
Given two $n$-vertex polygons, $P=(p_1, \ldots, p_n)$ lying in the $xy$-plane at $z=0$, and $P'=(p'_1, \ldots, p'_n)$ lying in the $xy$-plane at $z=1$, a banded surface is a triangulated surface homeomorphic to an annulus connecting $P$ and…
This paper focuses on vertices of the master corner polyhedra $P(G,g_0),$ the core of the group-theoretical approach to integer linear programming. We introduce two combinatorial operations that transform each vertex of $P(G,g_0)$ to…
In this paper, we present a new approach of creating PTAS to the TSP problems by defining a bounded-curvature surface embedded spaces. Using this definition we prove: - A bounded-curvature surface embedded spaces TSP admits to a PTAS. -…
Let $K$ be a convex body in $\mathbb{R}^n$ and $f : \partial K \rightarrow \mathbb{R}_+$ a continuous, strictly positive function with $\int\limits_{\partial K} f(x) d \mu_{\partial K}(x) = 1$. We give an upper bound for the approximation…
In pure integer linear programming it is often desirable to work with polyhedra that are full-dimensional, and it is well known that it is possible to reduce any polyhedron to a full-dimensional one in polynomial time. More precisely, using…
Coverings of convex bodies have emerged as a central component in the design of efficient solutions to approximation problems involving convex bodies. Intuitively, given a convex body $K$ and $\epsilon> 0$, a covering is a collection of…
We investigate a novel setting for polytope rigidity, where a flex must preserve edge lengths and the planarity of faces, but is allowed to change the shapes of faces. For instance, the regular cube is flexible in this notion. We present…
An $S$-hypersimplex for $S \subseteq \{0,1, \dots,d\}$ is the convex hull of all $0/1$-vectors of length $d$ with coordinate sum in $S$. These polytopes generalize the classical hypersimplices as well as cubes, crosspolytopes, and…
The problem of polycube construction or deformation is an essential problem in computer graphics. In this paper, we present a robust, simple, efficient and automatic algorithm to deform the meshes of arbitrary shapes into their polycube…
We introduce a natural notion of depth that applies to individual cutting planes as well as entire families. This depth has nice properties that make it easy to work with theoretically, and we argue that it is a good proxy for the practical…