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An important aspect of AI design and ethics is to create systems that reflect aggregate preferences of the society. To this end, the techniques of social choice theory are often utilized. We propose a new social choice function motivated by…

Multiagent Systems · Computer Science 2021-03-02 Gergei Bana , Wojciech Jamroga , David Naccache , Peter Y. A. Ryan

Understanding political phenomena requires measuring the political preferences of society. We introduce a model based on mixtures of spatial voting models that infers the underlying distribution of political preferences of voters with only…

Computers and Society · Computer Science 2016-10-27 Alison Nahm , Alex Pentland , Peter Krafft

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

In multiple-question referendum elections, the separability problem occurs when a voter's preferences on some questions or proposals depend on the predicted outcomes of others. The notion of separability formalizes the study of…

Combinatorics · Mathematics 2018-02-08 Beth Bjorkman , Sean Gravelle , Jonathan Hodge

To understand and summarize approval preferences and other binary evaluation data, it is useful to order the items on an axis which explains the data. In a political election using approval voting, this could be an ideological left-right…

Computer Science and Game Theory · Computer Science 2024-05-08 Théo Delemazure , Chris Dong , Dominik Peters , Magdaléna Tydrichová

In this paper, we study the metric distortion of deterministic social choice rules that choose a winning candidate from a set of candidates based on voter preferences. Voters and candidates are located in an underlying metric space. A voter…

Computer Science and Game Theory · Computer Science 2019-05-07 Kamesh Munagala , Kangning Wang

Elections involving a very large voter population often lead to outcomes that surprise many. This is particularly important for the elections in which results affect the economy of a sizable population. A better prediction of the true…

Computer Science and Game Theory · Computer Science 2018-01-31 Palash Dey , Pravesh K. Kothari , Swaprava Nath

Common experience suggests that many networks might possess community structure - division of vertices into groups, with a higher density of edges within groups than between them. Here we describe a new computer algorithm that detects…

Statistical Mechanics · Physics 2015-06-24 M. E. J. Newman , M. Girvan

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

The election control problem through social influence asks to find a set of nodes in a social network of voters to be the starters of a political campaign aiming at supporting a given target candidate. Voters reached by the campaign change…

Social and Information Networks · Computer Science 2020-07-14 Mohammad Abouei Mehrizi , Federico Corò , Emilio Cruciani , Gianlorenzo D'Angelo

Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

In this paper, we propose a family of approval voting-schemes for electing committees based on the preferences of voters. In our schemes, we calculate the vector of distances of the possible committees from each of the ballots and, for a…

Computer Science and Game Theory · Computer Science 2018-01-24 Shankar N. Sivarajan

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda

Social choice theory offers a wealth of approaches for selecting a candidate on behalf of voters based on their reported preference rankings over options. When voters have underlying utilities for these options, however, using preference…

Computer Science and Game Theory · Computer Science 2025-10-24 Luise Ge , Gregory Kehne , Yevgeniy Vorobeychik

In this paper we extend the principle of proportional representation to rankings. We consider the setting where alternatives need to be ranked based on approval preferences. In this setting, proportional representation requires that…

Computer Science and Game Theory · Computer Science 2016-12-06 Piotr Skowron , Martin Lackner , Markus Brill , Dominik Peters , Edith Elkind

We present a model for quantitatively identifying swing voters in congressional elections. This is achieved by predicting an individual voter's likelihood to vote and an individual voter's likelihood to vote for a given party, if he votes.…

Physics and Society · Physics 2014-05-21 Steven Ambadjes

Let $G$ be a digraph where every node has preferences over its incoming edges. The preferences of a node extend naturally to preferences over branchings, i.e., directed forests; a branching $B$ is popular if $B$ does not lose a head-to-head…

Data Structures and Algorithms · Computer Science 2019-12-05 Telikepalli Kavitha , Tamás Király , Jannik Matuschke , Ildikó Schlotter , Ulrike Schmidt-Kraepelin

In this paper, we study the following problem. Consider a setting where a proposal is offered to the vertices of a given network $G$, and the vertices must conduct a vote and decide whether to accept the proposal or reject it. Each vertex…

Combinatorics · Mathematics 2023-08-01 Pavel Chebotarev , David Peleg