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We introduce a two-player game involving two tokens located at points of a fixed set. The players take turns to move a token to an unoccupied point in such a way that the distance between the two tokens is decreased. Optimal strategies for…

Probability · Mathematics 2016-04-13 Maria Deijfen , Alexander E. Holroyd , James B. Martin

Consider a set of agents who play a network game repeatedly. Agents may not know the network. They may even be unaware that they are interacting with other agents in a network. Possibly, they just understand that their payoffs depend on an…

Theoretical Economics · Economics 2022-07-26 Pierpaolo Battigalli , Fabrizio Panebianco , Paolo Pin

We introduce a game-theoretic approach to the study of recommendation systems with strategic content providers. Such systems should be fair and stable. Showing that traditional approaches fail to satisfy these requirements, we propose the…

Computer Science and Game Theory · Computer Science 2018-10-19 Omer Ben-Porat , Moshe Tennenholtz

Coalition formation is often modeled as a static equilibrium problem, neglecting the dynamic processes governing how agents self-organize. This paper proposes a dynamic split-and-merge framework that balances two conflicting economic…

Computer Science and Game Theory · Computer Science 2026-03-19 Quanyan Zhu , Zhengye Han

Since the introduction of the stable marriage problem (SMP) by Gale and Shapley (1962), several variants and extensions have been investigated. While this variety is useful to widen the application potential, each variant requires a new…

Artificial Intelligence · Computer Science 2020-02-19 Sofie De Clercq , Steven Schockaert , Martine De Cock , Ann Nowé

Gale and Shapley's stable assignment problem has been extensively studied, applied, and extended. In the context of school choice, mechanisms often aim at finding an assignment that is more favorable to students. We investigate two…

Data Structures and Algorithms · Computer Science 2020-08-07 Yuri Faenza , Xuan Zhang

Large-scale, two-sided matching platforms must find market outcomes that align with user preferences while simultaneously learning these preferences from data. Classical notions of stability (Gale and Shapley, 1962; Shapley and Shubik,…

Machine Learning · Computer Science 2023-02-02 Meena Jagadeesan , Alexander Wei , Yixin Wang , Michael I. Jordan , Jacob Steinhardt

Many-to-many matching with contracts is studied in the framework of revealed preferences. All preferences are described by choice functions that satisfy natural conditions. Under a no-externality assumption individual preferences can be…

Computer Science and Game Theory · Computer Science 2020-03-05 Daniel Lehmann

The stable marriage problem has been introduced in order to describe a complex system where individuals attempt to optimise their own satisfaction, subject to mutually conflicting constraints. Due to the potential large applicability of…

Statistical Mechanics · Physics 2009-10-31 G. Caldarelli , A. Capocci

We study the two-sided stable matching problem with one-sided uncertainty for two sets of agents A and B, with equal cardinality. Initially, the preference lists of the agents in A are given but the preferences of the agents in B are…

Data Structures and Algorithms · Computer Science 2024-07-16 Evripidis Bampis , Konstantinos Dogeas , Thomas Erlebach , Nicole Megow , Jens Schlöter , Amitabh Trehan

We study the classical bargaining problem and its two canonical solutions, (Nash and Kalai-Smorodinsky), from a novel point of view: we ask for stability of the solution if both players are able distort the underlying bargaining process by…

Computer Science and Game Theory · Computer Science 2017-08-23 Jakob Kapeller , Stefan Steinerberger

Focusing on the bipartite Stable Marriage problem, we investigate different robustness measures related to stable matchings. We analyze the computational complexity of computing them and analyze their behavior in extensive experiments on…

Computer Science and Game Theory · Computer Science 2024-08-20 Kimon Boehmer , Niclas Boehmer

We initiate the study of distortion in stable matching. Concretely, we aim to design algorithms that have limited access to the agents' cardinal preferences and compute stable matchings of high quality with respect to some aggregate…

Computer Science and Game Theory · Computer Science 2026-02-17 Aris Filos-Ratsikas , Georgios Kalantzis

Secure equilibrium is a refinement of Nash equilibrium, which provides some security to the players against deviations when a player changes his strategy to another best response strategy. The concept of secure equilibrium is specifically…

Computer Science and Game Theory · Computer Science 2014-05-08 Julie De Pril , János Flesch , Jeroen Kuipers , Gijs Schoenmakers , Koos Vrieze

We study the existence of stable matchings when agents have choice correspondences instead of preference relations. We extend the framework of \cite{chambers2017choice} by weakening the path independence assumption. For many-to-many…

Theoretical Economics · Economics 2026-05-20 Varun Bansal , Mihir Bhattacharya , Ojasvi Khare

The Deferred Acceptance (DA) algorithm is an elegant procedure for finding a stable matching in two-sided matching markets. It ensures that no pair of agents prefers each other to their matched partners. In this work, we initiate the study…

Computer Science and Game Theory · Computer Science 2025-06-03 Hadi Hosseini , Grzegorz Lisowski , Shraddha Pathak

Cooperative games model the allocation of profit from joint actions, following considerations such as stability and fairness. We propose the reliability extension of such games, where agents may fail to participate in the game. In the…

Computer Science and Game Theory · Computer Science 2012-02-20 Yoram Bachrach , Reshef Meir , Michal Feldman , Moshe Tennenholtz

In the framework of finite games in extensive form with perfect information and strict preferences, this paper introduces a new equilibrium concept: the Perfect Prediction Equilibrium (PPE). In the Nash paradigm, rational players consider…

Computer Science and Game Theory · Computer Science 2021-02-01 Ghislain Fourny , Stéphane Reiche , Jean-Pierre Dupuy

In evolutionary game theory, evolutionarily stable states are characterised by the folk theorem because exact solutions to the replicator equation are difficult to obtain. It is generally assumed that the folk theorem, which is the…

Computer Science and Game Theory · Computer Science 2015-09-08 Jiawei Li , Graham Kendall

In their seminal work on the Stable Marriage Problem (SM), Gale and Shapley introduced a generalization of SM referred to as the Stable Roommates Problem (SR). An instance of SR consists of a set of $2n$ agents, and each agent has…

Computational Complexity · Computer Science 2025-02-12 Will Rosenbaum
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