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We present a prior for manifold structured data, such as surfaces of 3D shapes, where deep neural networks are adopted to reconstruct a target shape using gradient descent starting from a random initialization. We show that surfaces…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Matheus Gadelha , Rui Wang , Subhransu Maji

Accurate representations of 3D faces are of paramount importance in various computer vision and graphics applications. However, the challenges persist due to the limitations imposed by data discretization and model linearity, which hinder…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Mingwu Zheng , Haiyu Zhang , Hongyu Yang , Liming Chen , Di Huang

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Researchers have now achieved great success on dealing with 2D images using deep learning. In recent years, 3D computer vision and Geometry Deep Learning gain more and more attention. Many advanced techniques for 3D shapes have been…

Graphics · Computer Science 2020-04-16 Yun-Peng Xiao , Yu-Kun Lai , Fang-Lue Zhang , Chunpeng Li , Lin Gao

Recent years have witnessed significant progress in the field of neural surface reconstruction. While the extensive focus was put on volumetric and implicit approaches, a number of works have shown that explicit graphics primitives such as…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Sergey Prokudin , Qianli Ma , Maxime Raafat , Julien Valentin , Siyu Tang

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Despoina Paschalidou , Angelos Katharopoulos , Andreas Geiger , Sanja Fidler

3D reconstruction from a single view image is a long-standing prob-lem in computer vision. Various methods based on different shape representations(such as point cloud or volumetric representations) have been proposed. However,the 3D shape…

Graphics · Computer Science 2020-03-10 Aihua Mao , Canglan Dai , Lin Gao , Ying He , Yong-jin Liu

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-offs across fidelity, efficiency and compression…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Jeong Joon Park , Peter Florence , Julian Straub , Richard Newcombe , Steven Lovegrove

Implicit fields have recently shown increasing success in representing and learning 3D shapes accurately. Signed distance fields and occupancy fields are decades old and still the preferred representations, both with well-studied…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Edoardo Mello Rella , Ajad Chhatkuli , Ender Konukoglu , Luc Van Gool

We present a framework for learning 3D object shapes and dense cross-object 3D correspondences from just an unaligned category-specific image collection. The 3D shapes are generated implicitly as deformations to a category-specific signed…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Shivam Duggal , Deepak Pathak

We develop a framework for extracting a concise representation of the shape information available from diffuse shading in a small image patch. This produces a mid-level scene descriptor, comprised of local shape distributions that are…

Computer Vision and Pattern Recognition · Computer Science 2015-04-15 Ying Xiong , Ayan Chakrabarti , Ronen Basri , Steven J. Gortler , David W. Jacobs , Todd Zickler

Understanding 3D object shapes necessitates shape representation by object parts abstracted from results of instance and semantic segmentation. Promising shape representations enable computers to interpret a shape with meaningful parts and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiaxin Li , Hongxing Wang , Jiawei Tan , Zhilong Ou , Junsong Yuan

Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Boyang Deng , Kyle Genova , Soroosh Yazdani , Sofien Bouaziz , Geoffrey Hinton , Andrea Tagliasacchi

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

We propose a novel, end-to-end trainable, deep network called ParSeNet that decomposes a 3D point cloud into parametric surface patches, including B-spline patches as well as basic geometric primitives. ParSeNet is trained on a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-09-23 Gopal Sharma , Difan Liu , Subhransu Maji , Evangelos Kalogerakis , Siddhartha Chaudhuri , Radomír Měch

Parametric 3D models have formed a fundamental role in modeling deformable objects, such as human bodies, faces, and hands; however, the construction of such parametric models requires significant manual intervention and domain expertise.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Pablo Palafox , Nikolaos Sarafianos , Tony Tung , Angela Dai

Patch-level image representation is very important for object classification and detection, since it is robust to spatial transformation, scale variation, and cluttered background. Many existing methods usually require fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Peng Tang , Xinggang Wang , Zilong Huang , Xiang Bai , Wenyu Liu
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