Related papers: On The Plurality of Graphs
Multi-agent networks are often modeled as interaction graphs, where the nodes represent the agents and the edges denote some direct interactions. The robustness of a multi-agent network to perturbations such as failures, noise, or malicious…
This perspective paper explores the bidirectional influence between language emergence and the relational structure of subjective experiences, termed qualia structure, and lays out a constructive approach to the intricate dependency between…
Knowledge graphs play a central role for linking different data which leads to multiple layers. Thus, they are widely used in big data integration, especially for connecting data from different domains. Few studies have investigated the…
This study focuses on category formation for individual agents and the dynamics of symbol emergence in a multi-agent system through semiotic communication. Semiotic communication is defined, in this study, as the generation and…
The real world is awash with multi-agent problems that require collective action by self-interested agents, from the routing of packets across a computer network to the management of irrigation systems. Such systems have local incentives…
While multi-agent interactions can be naturally modeled as a graph, the environment has traditionally been considered as a black box. We propose to create a shared agent-entity graph, where agents and environmental entities form vertices,…
Social network structure is one of the key determinants of human language evolution. Previous work has shown that the network of social interactions shapes decentralized learning in human groups, leading to the emergence of different kinds…
Emergent communication protocols among humans and artificial neural network agents do not yet share the same properties and show some critical mismatches in results. We describe three important phenomena with respect to the emergence and…
We examine the effects of instantiating Lewis signaling games within a population of speaker and listener agents with the aim of producing a set of general and robust representations of unstructured pixel data. Preliminary experiments…
In this paper, we study a model of network formation in large populations. Each agent can choose the strength of interaction (i.e. connection) with other agents to find a Nash equilibrium. Different from the recently-developed theory of…
Artificial agents have been shown to learn to communicate when needed to complete a cooperative task. Some level of language structure (e.g., compositionality) has been found in the learned communication protocols. This observed structure…
Simulation-based theory development has yielded powerful insights into collective performance by linking social structure to emergent outcomes, yet it has struggled to extend to collective creativity. Creativity is hard to capture purely at…
We study an interacting agent model of a game-theoretical economy. The agents play a minority-subsequently-majority game and they learn, using backpropagation networks, to obtain higher payoffs. We study the relevance of heterogeneity to…
Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between…
With the rapid development of deep learning, most of current state-of-the-art techniques in natural langauge processing are based on deep learning models trained with argescaled static textual corpora. However, we human beings learn and…
There is growing interest in studying the languages that emerge when neural agents are jointly trained to solve tasks requiring communication through a discrete channel. We investigate here the information-theoretic complexity of such…
A broad set of empirical phenomenon in the study of social, economic and machine behaviour can be modelled as complex systems with averaging dynamics. However many of these models naturally result in consensus or consensus-like outcomes. In…
We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types…
In previous work, artificial agents were shown to achieve almost perfect accuracy in referential games where they have to communicate to identify images. Nevertheless, the resulting communication protocols rarely display salient features of…
Graph-based environments pose unique challenges to multi-agent reinforcement learning. In decentralized approaches, agents operate within a given graph and make decisions based on partial or outdated observations. The size of the observed…