Related papers: Truly asymptotic lower bounds for online vector bi…
We consider a variant of bin packing called multiple-choice vector bin packing. In this problem we are given a set of items, where each item can be selected in one of several $D$-dimensional incarnations. We are also given $T$ bin types,…
Online models that allow recourse are highly effective in situations where classical models are too pessimistic. One such problem is the online machine covering problem on identical machines. In this setting, jobs arrive one by one and must…
Online bipartite matching is a classical problem in online algorithms and we know that both the deterministic fractional and randomized integral online matchings achieve the same competitive ratio of $1-\frac{1}{e}$. In this work, we study…
In the online metric matching problem, $n$ servers and $n$ requests lie in a metric space. Servers are available upfront, and requests arrive sequentially. An arriving request must be matched immediately and irrevocably to an available…
Physical feasibility in 3D bin packing is a key requirement in modern industrial logistics and robotic automation. With the growing adoption of industrial automation, online bin packing has gained increasing attention. However,…
We present an algorithm for computing upper bounds for the Online Bin Stretching Problem with a small number of bins and the resulting upper bounds for 4, 5 and 6 bins. This both demonstrates the possibility of using computer search for…
We provide simple but surprisingly useful direct product theorems for proving lower bounds on online algorithms with a limited amount of advice about the future. As a consequence, we are able to translate decades of research on randomized…
In the (1-dimensional) bin packing problem, we are asked to pack all the given items into bins, each of capacity one, so that the number of non-empty bins is minimized. Zhu~[Chaos, Solitons \& Fractals 2016] proposed an approximation…
In this paper we study the mincut problem in the online setting. We consider two distinct models: A) competitive analysis and B) regret analysis. In the competitive setting we consider the vertex arrival model; whenever a new vertex arrives…
We explore the fundamental limits of distributed balls-into-bins algorithms. We present an adaptive symmetric algorithm that achieves a bin load of two in log* n+O(1) communication rounds using O(n) messages in total. Larger bin loads can…
We present a simple proof that the competitive ratio of any randomized online matching algorithm for the line is at least $\sqrt{\log_2(n\!+\!1)}/12$ for all $n=2^i\!-\!1: i\in\mathbb{N}$.
This paper gives poly-logarithmic-round, distributed D-approximation algorithms for covering problems with submodular cost and monotone covering constraints (Submodular-cost Covering). The approximation ratio D is the maximum number of…
We introduce online learning with vector costs (\OLVCp) where in each time step $t \in \{1,\ldots, T\}$, we need to play an action $i \in \{1,\ldots,n\}$ that incurs an unknown vector cost in $[0,1]^{d}$. The goal of the online algorithm is…
The vector-balancing problem is a fundamental problem in discrepancy theory: given T vectors in $[-1,1]^n$, find a signing $\sigma(a) \in \{\pm 1\}$ of each vector $a$ to minimize the discrepancy $\| \sum_{a} \sigma(a) \cdot a \|_{\infty}$.…
We present deterministic and randomized algorithms for the problem of online packet routing in grids in the competitive network throughput model \cite{AKOR}. In this model the network has nodes with bounded buffers and bounded link…
We study the on-line minimum weighted bipartite matching problem in arbitrary metric spaces. Here, $n$ not necessary disjoint points of a metric space $M$ are given, and are to be matched on-line with $n$ points of $M$ revealed one by one.…
This paper studies spectral approximation for a positive semidefinite matrix in the online setting. It is known in [Cohen et al. APPROX 2016] that we can construct a spectral approximation of a given $n \times d$ matrix in the online…
In the online hypergraph matching problem, hyperedges of size $k$ over a common ground set arrive online in adversarial order. The goal is to obtain a maximum matching (disjoint set of hyperedges). A na\"ive greedy algorithm for this…
We study a variant of the searching problem where the environment consists of a known terrain and the goal is to obtain visibility of an unknown target point on the surface of the terrain. The searcher starts on the surface of the terrain…
The online bisection problem is a natural dynamic variant of the classic optimization problem, where one has to dynamically maintain a partition of $n$ elements into two clusters of cardinality $n/2$. During runtime, an online algorithm is…