Related papers: Audiovisual Speech Synthesis using Tacotron2
In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…
Current end-to-end autoregressive TTS systems (e.g. Tacotron 2) have outperformed traditional parallel approaches on the quality of synthesized speech. However, they introduce new problems at the same time. Due to the autoregressive nature,…
Custom voice is to construct a personal speech synthesis system by adapting the source speech synthesis model to the target model through the target few recordings. The solution to constructing a custom voice is to combine an adaptive…
Joint audio-video generation models have shown that unified generation yields stronger cross-modal coherence than cascaded approaches. However, existing models couple modalities throughout denoising via pervasive attention, treating…
Neural network-based Text-to-Speech has significantly improved the quality of synthesized speech. Prominent methods (e.g., Tacotron2, FastSpeech, FastPitch) usually generate Mel-spectrogram from text and then synthesize speech using vocoder…
The task of lip synchronization (lip-sync) seeks to match the lips of human faces with different audio. It has various applications in the film industry as well as for creating virtual avatars and for video conferencing. This is a…
To date, various speech technology systems have adopted the vocoder approach, a method for synthesizing speech waveform that shows a major role in the performance of statistical parametric speech synthesis. WaveNet one of the best models…
The way infants use auditory cues to learn to speak despite the acoustic mismatch of their vocal apparatus is a hot topic of scientific debate. The simulation of early vocal learning using articulatory speech synthesis offers a way towards…
We propose a learning-based filter that allows us to directly modify a synthetic speech waveform into a natural speech waveform. Speech-processing systems using a vocoder framework such as statistical parametric speech synthesis and voice…
Although end-to-end neural text-to-speech (TTS) methods (such as Tacotron2) are proposed and achieve state-of-the-art performance, they still suffer from two problems: 1) low efficiency during training and inference; 2) hard to model long…
Most of the existing audio-driven 3D facial animation methods suffered from the lack of detailed facial expression and head pose, resulting in unsatisfactory experience of human-robot interaction. In this paper, a novel pose-controllable 3D…
With the similarity between music and speech synthesis from symbolic input and the rapid development of text-to-speech (TTS) techniques, it is worthwhile to explore ways to improve the MIDI-to-audio performance by borrowing from TTS…
In this paper, we propose a novel Lip-to-Speech synthesis (L2S) framework, for synthesizing intelligible speech from a silent lip movement video. Specifically, to complement the insufficient supervisory signal of the previous L2S model, we…
In this work, we present a multimodal solution to the problem of 4D face reconstruction from monocular videos. 3D face reconstruction from 2D images is an under-constrained problem due to the ambiguity of depth. State-of-the-art methods try…
To improve the experiences of face-to-face conversation with avatar, this paper presents a novel conversation system. It is composed of two sequence-to-sequence models respectively for listening and speaking and a Generative Adversarial…
Over the last few decades, many aspects of human life have been enhanced with virtual domains, from the advent of digital assistants such as Amazon's Alexa and Apple's Siri to the latest metaverse efforts of the rebranded Meta. These trends…
We present an audio-driven real-time system for animating photorealistic 3D facial avatars with minimal latency, designed for social interactions in virtual reality for anyone. Central to our approach is an encoder model that transforms…
Many speech synthesis datasets, especially those derived from audiobooks, naturally comprise sequences of utterances. Nevertheless, such data are commonly treated as individual, unordered utterances both when training a model and at…
The goal of this contribution is to use a parametric speech synthesis system for reducing background noise and other interferences from recorded speech signals. In a first step, Hidden Markov Models of the synthesis system are trained. Two…
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…