Related papers: Audiovisual Speech Synthesis using Tacotron2
This brief literature review studies the problem of audiovisual speech synthesis, which is the problem of generating an animated talking head given a text as input. Due to the high complexity of this problem, we approach it as the…
A text-to-speech synthesis system typically consists of multiple stages, such as a text analysis frontend, an acoustic model and an audio synthesis module. Building these components often requires extensive domain expertise and may contain…
Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…
For articulatory-to-acoustic mapping, typically only limited parallel training data is available, making it impossible to apply fully end-to-end solutions like Tacotron2. In this paper, we experimented with transfer learning and adaptation…
The task of synthetic speech generation is to generate language content from a given text, then simulating fake human voice.The key factors that determine the effect of synthetic speech generation mainly include speed of generation,…
Previous work on speaker adaptation for end-to-end speech synthesis still falls short in speaker similarity. We investigate an orthogonal approach to the current speaker adaptation paradigms, speaker augmentation, by creating artificial…
An audiovisual speaker conversion method is presented for simultaneously transforming the facial expressions and voice of a source speaker into those of a target speaker. Transforming the facial and acoustic features together makes it…
Lip-to-speech (L2S) synthesis, which reconstructs speech from visual cues, faces challenges in accuracy and naturalness due to limited supervision in capturing linguistic content, accents, and prosody. In this paper, we propose RESOUND, a…
Video-to-speech is the process of reconstructing the audio speech from a video of a spoken utterance. Previous approaches to this task have relied on a two-step process where an intermediate representation is inferred from the video, and is…
Video-to-speech synthesis involves reconstructing the speech signal of a speaker from a silent video. The implicit assumption of this task is that the sound signal is either missing or contains a high amount of noise/corruption such that it…
Speech synthesis and music audio generation from symbolic input differ in many aspects but share some similarities. In this study, we investigate how text-to-speech synthesis techniques can be used for piano MIDI-to-audio synthesis tasks.…
The objective of this study is to generate high-quality speech from silent talking face videos, a task also known as video-to-speech synthesis. A significant challenge in video-to-speech synthesis lies in the substantial modality gap…
Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…
As an indispensable part of modern human-computer interaction system, speech synthesis technology helps users get the output of intelligent machine more easily and intuitively, thus has attracted more and more attention. Due to the…
Currently, high-quality, synchronized audio is synthesized using various multi-modal joint learning frameworks, leveraging video and optional text inputs. In the video-to-audio benchmarks, video-to-audio quality, semantic alignment, and…
We introduce a technique for augmenting neural text-to-speech (TTS) with lowdimensional trainable speaker embeddings to generate different voices from a single model. As a starting point, we show improvements over the two state-ofthe-art…
Current text to speech (TTS) systems usually leverage a cascaded acoustic model and vocoder pipeline with mel-spectrograms as the intermediate representations, which suffer from two limitations: 1) the acoustic model and vocoder are…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
Modern text-to-speech synthesis pipelines typically involve multiple processing stages, each of which is designed or learnt independently from the rest. In this work, we take on the challenging task of learning to synthesise speech from…
This paper presents an end-to-end text-to-speech system with low latency on a CPU, suitable for real-time applications. The system is composed of an autoregressive attention-based sequence-to-sequence acoustic model and the LPCNet vocoder…