Related papers: Improving Skeleton-based Action Recognitionwith Ro…
In recent years, skeleton-based action recognition has become a popular 3D classification problem. State-of-the-art methods typically first represent each motion sequence as a high-dimensional trajectory on a Lie group with an additional…
Graph-based reasoning over skeleton data has emerged as a promising approach for human action recognition. However, the application of prior graph-based methods, which predominantly employ whole temporal sequences as their input, to the…
Deep neural network is an effective choice to automatically recognize human actions utilizing data from various wearable sensors. These networks automate the process of feature extraction relying completely on data. However, various noises…
Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training data, action detection from streaming 3D skeleton video…
Existing action recognition methods mainly focus on joint and bone information in human body skeleton data due to its robustness to complex backgrounds and dynamic characteristics of the environments. In this paper, we combine body skeleton…
Graph convolutional networks have been widely used in skeleton-based action recognition. However, existing approaches are limited in fine-grained action recognition due to the similarity of inter-class data. Moreover, the noisy data from…
Recognition of surgical gesture is crucial for surgical skill assessment and efficient surgery training. Prior works on this task are based on either variant graphical models such as HMMs and CRFs, or deep learning models such as Recurrent…
Current methods for skeleton-based human action recognition usually work with complete skeletons. However, in real scenarios, it is inevitable to capture incomplete or noisy skeletons, which could significantly deteriorate the performance…
The video based CNN works have focused on effective ways to fuse appearance and motion networks, but they typically lack utilizing temporal information over video frames. In this work, we present a novel spatio-temporal fusion network…
Dynamic hand gesture recognition has attracted increasing interests because of its importance for human computer interaction. In this paper, we propose a new motion feature augmented recurrent neural network for skeleton-based dynamic hand…
Graph Convolutional Networks (GCNs) have proven to be highly effective for skeleton-based action recognition, primarily due to their ability to leverage graph topology for feature aggregation, a key factor in extracting meaningful…
How humans understand and recognize the actions of others is a complex neuroscientific problem that involves a combination of cognitive mechanisms and neural networks. Research has shown that humans have brain areas that recognize actions…
Current methods for skeleton-based human action recognition usually work with completely observed skeletons. However, in real scenarios, it is prone to capture incomplete and noisy skeletons, which will deteriorate the performance of…
Skeleton-based action recognition using GCNs has achieved remarkable performance, but recognizing ambiguous actions, such as "waving" and "saluting", remains a significant challenge. Existing methods typically rely on a serial combination…
Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…
Using Fourier analysis, we explore the robustness and vulnerability of graph convolutional neural networks (GCNs) for skeleton-based action recognition. We adopt a joint Fourier transform (JFT), a combination of the graph Fourier transform…
Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…
Graph convolutional networks (GCNs) based methods have achieved advanced performance on skeleton-based action recognition task. However, the skeleton graph cannot fully represent the motion information contained in skeleton data. In…
A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…
Recently, numerous methods have achieved impressive performance in remote sensing object detection, relying on convolution or transformer architectures. Such detectors typically have a feature backbone to extract useful features from raw…