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Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Mingxin Yang , Jianwei Guo , Zhanglin Cheng , Xiaopeng Zhang , Dong-Ming Yan

Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zhejia Cai , Puhua Jiang , Shiwei Mao , Hongkun Cao , Ruqi Huang

Human mesh recovery can be approached using either regression-based or optimization-based methods. Regression models achieve high pose accuracy but struggle with model-to-image alignment due to the lack of explicit 2D-3D correspondences. In…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Chongyang Xu , Buzhen Huang , Chengfang Zhang , Ziliang Feng , Yangang Wang

Accurate 3D+t whole-heart mesh reconstruction from cine MRI is a clinically crucial yet technically challenging task. The difficulty of this task arises from two coupled factors: inherently sparse sampling of 3D cardiac anatomy by 2D image…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Xiaoyue Liu , Xiaohan Yuan , Mark Y Chan , Ching-Hui Sia , Lei Li

Recovering the radiometric properties of a scene (i.e., the reflectance, illumination, and geometry) is a long-sought ability of computer vision that can provide invaluable information for a wide range of applications. Deciphering the…

Computer Vision and Pattern Recognition · Computer Science 2016-04-06 Stephen Lombardi , Ko Nishino

We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Yun-Chun Chen , Selena Ling , Zhiqin Chen , Vladimir G. Kim , Matheus Gadelha , Alec Jacobson

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

Existing multi-person human reconstruction approaches mainly focus on recovering accurate poses or avoiding penetration, but overlook the modeling of close interactions. In this work, we tackle the task of reconstructing closely interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Buzhen Huang , Chen Li , Chongyang Xu , Liang Pan , Yangang Wang , Gim Hee Lee

We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Guillaume Rochette , Chris Russell , Richard Bowden

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

We present a method for reconstructing high-quality meshes of large unbounded real-world scenes suitable for photorealistic novel view synthesis. We first optimize a hybrid neural volume-surface scene representation designed to have…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Lior Yariv , Peter Hedman , Christian Reiser , Dor Verbin , Pratul P. Srinivasan , Richard Szeliski , Jonathan T. Barron , Ben Mildenhall

Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given the real-time constraint, these systems often suffer from…

With the support of Virtual Reality (VR) and Augmented Reality (AR) technologies, the 3D virtual eyeglasses try-on application is well on its way to becoming a new trending solution that offers a "try on" option to select the perfect pair…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Fan Zhang , Ziyue Ji , Weiguang Kang , Weiqing Li , Zhiyong Su

For objected detection, the availability of color cues strongly influences detection rates and is even a prerequisite for many methods. However, when training on synthetic CAD data, this information is not available. We therefore present a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Pavel Rojtberg , Arjan Kuijper

We propose a method to refine geometry of 3D meshes from a consumer level depth camera, e.g. Kinect, by exploiting shading cues captured from an infrared (IR) camera. A major benefit to using an IR camera instead of an RGB camera is that…

Computer Vision and Pattern Recognition · Computer Science 2016-08-19 Gyeongmin Choe , Jaesik Park , Yu-Wing Tai , In So Kweon

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Chaojie Ji , Yufeng Li , Yiyi Liao

We present a fully automatic system that can produce high-fidelity, photo-realistic 3D digital human heads with a consumer RGB-D selfie camera. The system only needs the user to take a short selfie RGB-D video while rotating his/her head,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Linchao Bao , Xiangkai Lin , Yajing Chen , Haoxian Zhang , Sheng Wang , Xuefei Zhe , Di Kang , Haozhi Huang , Xinwei Jiang , Jue Wang , Dong Yu , Zhengyou Zhang

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen