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Reinforcement learning in partially observable domains is challenging due to the lack of observable state information. Thankfully, learning offline in a simulator with such state information is often possible. In particular, we propose a…

Robotics · Computer Science 2022-11-11 Hai Nguyen , Andrea Baisero , Dian Wang , Christopher Amato , Robert Platt

MDPs with low-rank transitions -- that is, the transition matrix can be factored into the product of two matrices, left and right -- is a highly representative structure that enables tractable learning. The left matrix enables expressive…

Machine Learning · Computer Science 2023-02-07 Audrey Huang , Jinglin Chen , Nan Jiang

In this work we propose an approach to learn a robust policy for solving the pivoting task. Recently, several model-free continuous control algorithms were shown to learn successful policies without prior knowledge of the dynamics of the…

Robotics · Computer Science 2017-03-03 Rika Antonova , Silvia Cruciani , Christian Smith , Danica Kragic

Imitation Learning from observation describes policy learning in a similar way to human learning. An agent's policy is trained by observing an expert performing a task. While many state-only imitation learning approaches are based on…

Machine Learning · Computer Science 2024-10-02 Damian Boborzi , Christoph-Nikolas Straehle , Jens S. Buchner , Lars Mikelsons

Deep reinforcement learning (RL) algorithms have achieved great success on a wide variety of sequential decision-making tasks. However, many of these algorithms suffer from high sample complexity when learning from scratch using…

Machine Learning · Statistics 2020-06-15 Michael Wan , Tanmay Gangwani , Jian Peng

Representation learning methods are an important tool for addressing the challenges posed by complex observations spaces in sequential decision making problems. Recently, many methods have used a wide variety of types of approaches for…

Machine Learning · Computer Science 2025-06-24 Ayoub Echchahed , Pablo Samuel Castro

Classical policy search algorithms for robotics typically require performing extensive explorations, which are time-consuming and expensive to implement with real physical platforms. To facilitate the efficient learning of robot…

Robotics · Computer Science 2023-04-25 Shengzeng Huo , Anqing Duan , Lijun Han , Luyin Hu , Hesheng Wang , David Navarro-Alarcon

Reward machines are automaton-like structures that capture the memory required to accomplish a multi-stage task. When combined with reinforcement learning or optimal control methods, they can be used to synthesize robot policies to achieve…

Robotics · Computer Science 2026-04-10 Mohamad Louai Shehab , Antoine Aspeel , Necmiye Ozay

We present a general, two-stage reinforcement learning approach to create robust policies that can be deployed on real robots without any additional training using a single demonstration generated by trajectory optimization. The…

Robotics · Computer Science 2022-01-25 Miroslav Bogdanovic , Majid Khadiv , Ludovic Righetti

Mastering robotic manipulation skills through reinforcement learning (RL) typically requires the design of shaped reward functions. Recent developments in this area have demonstrated that using sparse rewards, i.e. rewarding the agent only…

Machine Learning · Computer Science 2021-11-12 Ozsel Kilinc , Giovanni Montana

Reinforcement learning provides a general framework for learning robotic skills while minimizing engineering effort. However, most reinforcement learning algorithms assume that a well-designed reward function is provided, and learn a single…

Robotics · Computer Science 2020-04-28 Archit Sharma , Michael Ahn , Sergey Levine , Vikash Kumar , Karol Hausman , Shixiang Gu

Imitation learning (IL) enables robots to acquire skills quickly by transferring expert knowledge, which is widely adopted in reinforcement learning (RL) to initialize exploration. However, in long-horizon motion planning tasks, a…

Robotics · Computer Science 2021-03-30 Sha Luo , Hamidreza Kasaei , Lambert Schomaker

Learning from Demonstration (LfD) seeks to democratize robotics by enabling non-roboticist end-users to teach robots to perform a task by providing a human demonstration. However, modern LfD techniques, e.g. inverse reinforcement learning…

Robotics · Computer Science 2020-11-24 Letian Chen , Rohan Paleja , Matthew Gombolay

Parameterized movement primitives have been extensively used for imitation learning of robotic tasks. However, the high-dimensionality of the parameter space hinders the improvement of such primitives in the reinforcement learning (RL)…

Robotics · Computer Science 2022-02-14 Samuele Tosatto , Georgia Chalvatzaki , Jan Peters

While reinforcement learning has achieved considerable successes in recent years, state-of-the-art models are often still limited by the size of state and action spaces. Model-free reinforcement learning approaches use some form of state…

Machine Learning · Computer Science 2021-08-23 Paul J. Pritz , Liang Ma , Kin K. Leung

Representation learning and exploration are among the key challenges for any deep reinforcement learning agent. In this work, we provide a singular value decomposition based method that can be used to obtain representations that preserve…

Machine Learning · Computer Science 2023-05-03 Yash Chandak , Shantanu Thakoor , Zhaohan Daniel Guo , Yunhao Tang , Remi Munos , Will Dabney , Diana L Borsa

Offline reinforcement learning (RL) refers to the problem of learning policies from a static dataset of environment interactions. Offline RL enables extensive use and re-use of historical datasets, while also alleviating safety concerns…

Machine Learning · Computer Science 2020-12-22 Rafael Rafailov , Tianhe Yu , Aravind Rajeswaran , Chelsea Finn

Autonomous mapping of unknown environments is a critical challenge, particularly in scenarios where time is limited. Multi-agent systems can enhance efficiency through collaboration, but the scalability of motion-planning algorithms remains…

Robotics · Computer Science 2026-01-06 Sriram Rajasekar , Ashwini Ratnoo

We consider the problem of learning to map from natural language instructions to state transitions (actions) in a data-efficient manner. Our method takes inspiration from the idea that it should be easier to ground language to concepts that…

Computation and Language · Computer Science 2019-07-24 David Gaddy , Dan Klein

Data-efficient reinforcement learning (RL) in continuous state-action spaces using very high-dimensional observations remains a key challenge in developing fully autonomous systems. We consider a particularly important instance of this…

Artificial Intelligence · Computer Science 2015-10-12 John-Alexander M. Assael , Niklas Wahlström , Thomas B. Schön , Marc Peter Deisenroth
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