Related papers: Photorealism in Driving Simulations: Blending Gene…
Strategies that include the generation of synthetic data are beginning to be viable as obtaining real data can be logistically complicated, very expensive or slow. Not only the capture of the data can lead to complications, but also its…
Recent approaches in generative adversarial networks (GANs) can automatically synthesize realistic images from descriptive text. Despite the overall fair quality, the generated images often expose visible flaws that lack structural…
Semantic layouts based Image synthesizing, which has benefited from the success of Generative Adversarial Network (GAN), has drawn much attention in these days. How to enhance the synthesis image equality while keeping the stochasticity of…
Recent advancements in video generation have substantially improved visual quality and temporal coherence, making these models increasingly appealing for applications such as autonomous driving, particularly in the context of driving…
Recent work has focused on generating synthetic imagery to increase the size and variability of training data for learning visual tasks in urban scenes. This includes increasing the occurrence of occlusions or varying environmental and…
Generative adversarial networks or GANs are a type of generative modeling framework. GANs involve a pair of neural networks engaged in a competition in iteratively creating fake data, indistinguishable from the real data. One notable…
Generating images with both photorealism and multiview 3D consistency is crucial for 3D-aware GANs, yet existing methods struggle to achieve them simultaneously. Improving the photorealism via CNN-based 2D super-resolution can break the…
We examined the feasibility of generative adversarial networks (GANs) to generate photo-realistic images from LiDAR point clouds. For this purpose, we created a dataset of point cloud image pairs and trained the GAN to predict…
The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…
Despite their recent successes, GAN models for semantic image synthesis still suffer from poor image quality when trained with only adversarial supervision. Historically, additionally employing the VGG-based perceptual loss has helped to…
Semantic image synthesis, i.e., generating images from user-provided semantic label maps, is an important conditional image generation task as it allows to control both the content as well as the spatial layout of generated images. Although…
Generative adversarial networks (GANs) are a class of unsupervised machine learning algorithms that can produce realistic images from randomly-sampled vectors in a multi-dimensional space. Until recently, it was not possible to generate…
In this paper, we focus on generating realistic images from text descriptions. Current methods first generate an initial image with rough shape and color, and then refine the initial image to a high-resolution one. Most existing…
For the validation and verification of automotive radars, datasets of realistic traffic scenarios are required, which, how ever, are laborious to acquire. In this paper, we introduce radar scene synthesis using GANs as an alternative to the…
In recent years, deep generative models have gained significance due to their ability to synthesize natural-looking images with applications ranging from virtual reality to data augmentation for training computer vision models. While…
Autonomous driving is one of the most recent topics of interest which is aimed at replicating human driving behavior keeping in mind the safety issues. We approach the problem of learning synthetic driving using generative neural networks.…
As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly…
The generation of 3D models from real-world objects has often been accomplished through photogrammetry, i.e., by taking 2D photos from a variety of perspectives and then triangulating matched point-based features to create a textured mesh.…
In this paper, we propose a way of synthesizing realistic images directly with natural language description, which has many useful applications, e.g. intelligent image manipulation. We attempt to accomplish such synthesis: given a source…
We present a technique to synthesize and analyze volume-rendered images using generative models. We use the Generative Adversarial Network (GAN) framework to compute a model from a large collection of volume renderings, conditioned on (1)…