Related papers: Seating preference analysis for hybrid workplaces
Collecting Indoor Environmental Quality (IEQ) data from an occupant's immediate surroundings can provide personalized insights for healthy environmental conditions aligned with occupant preferences, but effective sensor placement for data…
Workplace bias creates negative psychological outcomes for employees, permeating the larger organization. Workplace meetings are frequent, making them a key context where bias may occur. Video conferencing (VC) is an increasingly common…
This paper focuses on the use of knowledge possessed by designers. Data collection was based on observations (by the cognitive ergonomics researcher) and simultaneous verbalisations (by the designers) in empirical studies conducted in the…
Effective coordination is the key to successful agile teams. They rely on frequent interactions and mutual adjustment to manage dependencies between activities, which traditionally has been solved by co-locating the team. As the world is…
Despite the growing interest in collaborative AI, designing systems that seamlessly integrate human input remains a major challenge. In this study, we developed a task to systematically examine human preferences for collaborative agents. We…
The present study investigates perceived comfort and whole-body vibration transmissibility in intensive repetitive pitch exposure representing a bumpy ride. Three sitting strategies (preferred, erect, and slouched) were evaluated for…
Staff scheduling is a well-known problem in operations research and finds its application at hospitals, airports, supermarkets, and many others. Its goal is to assign shifts to staff members such that a certain objective function, e.g.…
This study delves into the increasingly pertinent issue of technostress in the workplace and its multifaceted impact on job performance. Technostress, emerging from the rapid integration of technology in professional settings, is identified…
This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…
Humans live and act in 3D space, but often work and communicate on 2D surfaces. The prevalence of online communication on 2D screens raises the issue of whether human spatial configuration affects our capabilities, social perception, and…
The COVID-19 pandemic has shaken the world to its core and has provoked an overnight exodus of developers that normally worked in an office setting to working from home. The magnitude of this shift and the factors that have accompanied this…
The spread of COVID-19 leads to the global shutdown of many corporate offices, and encourages companies to open more opportunities that allow employees to work from a remote location. As the workplace type expands from onsite offices to…
The ability to rewire ties in communication networks is vital for large-scale human cooperation and the spread of new ideas. We show that lack of researcher co-location during the COVID-19 lockdown caused the loss of more than 4,800 weak…
Conferences are a key place for training and education. Attendees learn about the state of the art of their field, about relevant methods, and acquire networking skills that can support their work. In the world that was changed by the…
In the early phase of the COVID-19 pandemic, the Working Group on Equal Opportunities of the German Physical Society conducted a nonrepresentative, international online survey, investigating the impact of the pandemic and its consequences…
Conversations around diversity and inclusion in software engineering often focus on gender and racial disparities. However, the State of Devs 2025 survey with 8,717 participants revealed that other forms of discrimination are similarly…
The COVID-19 pandemic has permanently altered workplace structures, normalizing remote work. However, critical evidence highlights challenges with fully remote arrangements, particularly for software teams. This study investigates employee…
Many studies have shown how ergonomically designed furniture improves productivity and well-being. As computers have become a part of students' academic lives, they will grow further in the future. We propose anthropometric-based furniture…
Purpose: The objective of this work is to analyze the impact of implementing work-family reconciliation measures on workers' perception and how this can influence their behavior, especially in their organizational performance.…
This study examines the behavioral and environmental implications of shared autonomous micro-mobility systems, focusing on autonomous bicycles and their integration with transit in the U.S. While prior research has addressed operational and…