Related papers: AR-Net: Adaptive Frame Resolution for Efficient Ac…
We address the problem of temporal localization of repetitive activities in a video, i.e., the problem of identifying all segments of a video that contain some sort of repetitive or periodic motion. To do so, the proposed method represents…
Dominant approaches to action detection can only provide sub-optimal solutions to the problem, as they rely on seeking frame-level detections, to later compose them into "action tubes" in a post-processing step. With this paper we radically…
In this paper, we explore the spatial redundancy in video recognition with the aim to improve the computational efficiency. It is observed that the most informative region in each frame of a video is usually a small image patch, which…
This paper addresses the problem of real-time action recognition in trimmed videos, for which deep neural networks have defined the state-of-the-art performance in the recent literature. For attaining higher recognition accuracies with…
Action recognition is an important problem that requires identifying actions in video by learning complex interactions across scene actors and objects. However, modern deep-learning based networks often require significant computation, and…
Action recognition is a vital task in computer vision, and many methods are developed to push it to the limit. However, current action recognition models have huge computational costs, which cannot be deployed to real-world tasks on mobile…
In this paper, we are interested in self-supervised learning the motion cues in videos using dynamic motion filters for a better motion representation to finally boost human action recognition in particular. Thus far, the vision community…
Action recognition has long been a fundamental and intriguing problem in artificial intelligence. The task is challenging due to the high dimensionality nature of an action, as well as the subtle motion details to be considered. Current…
Existing works address the problem of generating high frame-rate sharp videos by separately learning the frame deblurring and frame interpolation modules. Most of these approaches have a strong prior assumption that all the input frames are…
Spatiotemporal feature learning in videos is a fundamental problem in computer vision. This paper presents a new architecture, termed as Appearance-and-Relation Network (ARTNet), to learn video representation in an end-to-end manner.…
In this paper, we propose Two-Stream AMTnet, which leverages recent advances in video-based action representation[1] and incremental action tube generation[2]. Majority of the present action detectors follow a frame-based representation, a…
Action recognition is a prerequisite for many applications in laparoscopic video analysis including but not limited to surgical training, operation room planning, follow-up surgery preparation, post-operative surgical assessment, and…
Computer vision algorithms are known to be extremely sensitive to the environmental conditions in which the data is captured, e.g., lighting conditions and target density. Tuning of parameters or choosing a completely new algorithm is often…
Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…
Existing action recognition methods typically sample a few frames to represent each video to avoid the enormous computation, which often limits the recognition performance. To tackle this problem, we propose Ample and Focal Network (AFNet),…
We present AdaFrame, a framework that adaptively selects relevant frames on a per-input basis for fast video recognition. AdaFrame contains a Long Short-Term Memory network augmented with a global memory that provides context information…
Skeleton-based human action recognition has recently attracted increasing attention thanks to the accessibility and the popularity of 3D skeleton data. One of the key challenges in skeleton-based action recognition lies in the large view…
This paper is a brief report to our submission to the VIPriors Action Recognition Challenge. Action recognition has attracted many researchers attention for its full application, but it is still challenging. In this paper, we study previous…
Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…
With the growing demand for real-time video enhancement in live applications, existing methods often struggle to balance speed and effective exposure control, particularly under uneven lighting. We introduce RRNet (Rendering Relighting…