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Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative…
Deep learning has significant potential for medical imaging. However, since the incident rate of each disease varies widely, the frequency of classes in a medical image dataset is imbalanced, leading to poor accuracy for such infrequent…
While conventional depth estimation can infer the geometry of a scene from a single RGB image, it fails to estimate scene regions that are occluded by foreground objects. This limits the use of depth prediction in augmented and virtual…
Generative Adversarial Networks (GANs) are considered the state-of-the-art in the field of image generation. They learn the joint distribution of the training data and attempt to generate new data samples in high dimensional space following…
Recent advances in neuroimaging have deepened our understanding of the brain's complex functional and structural organization. Among these, functional Magnetic Resonance Imaging (fMRI) - particularly resting-state fMRI (rs-fMRI) - has…
Person re-identification (reID) is an important task that requires to retrieve a person's images from an image dataset, given one image of the person of interest. For learning robust person features, the pose variation of person images is…
Given a single in-the-wild human photo, it remains a challenging task to reconstruct a high-fidelity 3D human model. Existing methods face difficulties including a) the varying body proportions captured by in-the-wild human images; b)…
We introduce BSD-GAN, a novel multi-branch and scale-disentangled training method which enables unconditional Generative Adversarial Networks (GANs) to learn image representations at multiple scales, benefiting a wide range of generation…
Current generative frameworks use end-to-end learning and generate images by sampling from uniform noise distribution. However, these approaches ignore the most basic principle of image formation: images are product of: (a) Structure: the…
We present VoloGAN, an adversarial domain adaptation network that translates synthetic RGB-D images of a high-quality 3D model of a person, into RGB-D images that could be generated with a consumer depth sensor. This system is especially…
Current developments in computer vision and deep learning allow to automatically generate hyper-realistic images, hardly distinguishable from real ones. In particular, human face generation achieved a stunning level of realism, opening new…
One-shot image generation (OSG) with generative adversarial networks that learn from the internal patches of a given image has attracted world wide attention. In recent studies, scholars have primarily focused on extracting features of…
Machine Learning, particularly Generative Adversarial Networks (GANs), has revolutionised Super-Resolution (SR). However, generated images often lack physical meaningfulness, which is essential for scientific applications. Our approach,…
Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…
In this paper, we consider the problem of super-resolution recons-truction. This is a hot topic because super-resolution reconstruction has a wide range of applications in the medical field, remote sensing monitoring, and criminal…
Rendering and reconstruction are long-standing topics in computer vision and graphics. Achieving both high rendering quality and accurate geometry is a challenge. Recent advancements in 3D Gaussian Splatting (3DGS) have enabled…
In most interactive image generation tasks, given regions of interest (ROI) by users, the generated results are expected to have adequate diversities in appearance while maintaining correct and reasonable structures in original images. Such…
Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…
This work addresses hand mesh recovery from a single RGB image. In contrast to most of the existing approaches where the parametric hand models are employed as the prior, we show that the hand mesh can be learned directly from the input…
Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…