Related papers: Delayed Rebounds in the Two-Ball Bounce Problem
The coefficient of normal restitution (COR) in an oblique impact is theoretically studied. Using a two-dimensional lattice models for an elastic disk and an elastic wall, we investigate the dependency of COR on an incident angle and…
Emotional disorders and psychological flourishing are the result of complex interactions between positive and negative affects that depend on external events and the subject's internal representations. Based on psychological data, we…
In this work we study the problem of one-dimensional elastic collisions of billiard balls, considered as rigid bodies, in a framework very different from the classical one presented in text books. Implementing the notion of impedance…
In this paper we first investigate zero-sum two-player stochastic differential games with reflection with the help of theory of Reflected Backward Stochastic Differential Equations (RBSDEs). We will establish the dynamic programming…
We present a dynamical model for a time-asymmetric nonsingular bounce with a post-bounce change of the effective equation-of-state parameter. Specifically, we consider a scalar-field model with a time-reversal-noninvariant effective…
Combining empirical risk minimization with capacity control is a classical strategy in machine learning when trying to control the generalization gap and avoid overfitting, as the model class capacity gets larger. Yet, in modern deep…
Bounce-averaged theories provide a framework for simulating relatively slow processes, such as collisional transport and quasilinear diffusion, by averaging these processes over the fast periodic motions of a particle on a closed orbit.…
We introduce two models, the Fermi-Ulam model in an external field and a one dimensional system of bouncing balls in an external field above a periodically oscillating plate. For both models we investigate the possibility of unbounded…
Numerical simulations of the dynamics of an elastic collision between a rigid sphere and an elastic half-space are carried out. We assume an Amontons-Coulomb frictional force with a fixed coefficient of friction between the contacting…
A bouncing rubber ball under a motion sensor is a classic of introductory physics labs. It is often used to measure the acceleration due to gravity, and can also demonstrate conservation of energy. By observing that the ball rises to a…
A new kinetic model for multiphase flow was presented under the framework of the discrete Boltzmann method (DBM). Significantly different from the previous DBM, a bottom-up approach was adopted in this model. The effects of molecular size…
Noise-induced dynamics of a prototypical bistable system with delayed feedback is studied theoretically and numerically. For small noise and magnitude of the feedback, the problem is reduced to the analysis of the two-state model with…
Double descent presents a counter-intuitive aspect within the machine learning domain, and researchers have observed its manifestation in various models and tasks. While some theoretical explanations have been proposed for this phenomenon…
When interpersonal interactions between individuals are described by the (discrete or continuous) dynamical systems, the interactions are usually assumed to be instantaneous: the rates of change of the actual states of the actors at given…
In this paper, we propose a balancing training method to address problems in imbalanced data learning. To this end, we derive a new loss used in the balancing training phase that alleviates the influence of samples that cause an overfitted…
In-context learning (ICL) exhibits dual operating modes: task learning, i.e., acquiring a new skill from in-context samples, and task retrieval, i.e., locating and activating a relevant pretrained skill. Recent theoretical work investigates…
The behaviour of sports balls during impact defines some special features of each sport. The velocity of the game, the accuracy of passes or shots, the control of the ball direction after impact, the risks of injury, are all set by the…
Projection-based model order reduction of dynamical systems usually introduces an error between the high-fidelity model and its counterpart of lower dimension. This unknown error can be bounded by residual-based methods, which are typically…
The coefficient of normal restitution of colliding viscoelastic spheres is computed as a function of the material properties and the impact velocity. From simple arguments it becomes clear that in a collision of purely repulsively…
The particle contact model is important for powder simulations. Although several contact models have been proposed, their validity has not yet been well established. Therefore, we perform molecular dynamics (MD) simulations to clarify the…