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Generative Adversarial Networks (GANs) represent a promising class of generative networks that combine neural networks with game theory. From generating realistic images and videos to assisting musical creation, GANs are transforming many…
Unsupervised domain adaptation (UDA) aims to transfer knowledge from a labeled source domain to an unlabeled target domain. Recent works have focused on source-free UDA, where only target data is available. This is challenging as models…
Document retrieval techniques are essential for developing large-scale information systems. The common approach involves using a bi-encoder to compute the semantic similarity between a query and documents. However, the scalar similarity…
Most applications of generative AI involve a sequential interaction in which a person inputs a prompt and waits for a response, and where reaction time and adaptivity are not important factors. In contrast, live jamming is a collaborative…
Sound event detection systems are widely used in various applications such as surveillance and environmental monitoring where data is automatically collected, processed, and sent to a cloud for sound recognition. However, this process may…
Recently, the vulnerability of DNN-based audio systems to adversarial attacks has obtained the increasing attention. However, the existing audio adversarial attacks allow the adversary to possess the entire user's audio input as well as…
While generative adversarial networks (GANs) have been widely used in research on audio generation, the training of a GAN model is known to be unstable, time consuming, and data inefficient. Among the attempts to ameliorate the training…
It has been shown recently that deep convolutional generative adversarial networks (GANs) can learn to generate music in the form of piano-rolls, which represent music by binary-valued time-pitch matrices. However, existing models can only…
Generative Adversarial Networks (GANs) have been shown to produce realistically looking synthetic images with remarkable success, yet their performance seems less impressive when the training set is highly diverse. In order to provide a…
Cross-modal representation learning allows to integrate information from different modalities into one representation. At the same time, research on generative models tends to focus on the visual domain with less emphasis on other domains,…
Understanding the 3D world from 2D projected natural images is a fundamental challenge in computer vision and graphics. Recently, an unsupervised learning approach has garnered considerable attention owing to its advantages in data…
We address the problem of segmenting 3D multi-modal medical images in scenarios where very few labeled examples are available for training. Leveraging the recent success of adversarial learning for semi-supervised segmentation, we propose a…
In this paper, we investigate whether artificial agents can develop a shared language in an ecological setting where communication relies on a sensory-motor channel. To this end, we introduce the Graphical Referential Game (GREG) where a…
In a recent paper, we have presented a generative adversarial network (GAN)-based model for unconditional generation of the mel-spectrograms of singing voices. As the generator of the model is designed to take a variable-length sequence of…
Collaborative filtering (CF) recommendation has been significantly advanced by integrating Graph Neural Networks (GNNs) and Graph Contrastive Learning (GCL). However, (i) random edge perturbations often distort critical structural signals…
In recent times, many of the breakthroughs in various vision-related tasks have revolved around improving learning of deep models; these methods have ranged from network architectural improvements such as Residual Networks, to various forms…
Class imbalance naturally exists when train and test models in different domains. Unsupervised domain adaptation (UDA) augments model performance with only accessible annotations from the source domain and unlabeled data from the target…
The recent rise in capabilities of AI-based music generation tools has created an upheaval in the music industry, necessitating the creation of accurate methods to detect such AI-generated content. This can be done using audio-based…
GANs involve training two networks in an adversarial game, where each network's task depends on its adversary. Recently, several works have framed GAN training as an online or continual learning problem. We focus on the discriminator, which…
A novel approach of training data augmentation and domain adaptation is presented to support machine learning applications for cognitive radio. Machine learning provides effective tools to automate cognitive radio functionalities by…