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Related papers: Munchausen Reinforcement Learning

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Much of the success of single agent deep reinforcement learning (DRL) in recent years can be attributed to the use of experience replay memories (ERM), which allow Deep Q-Networks (DQNs) to be trained efficiently through sampling stored…

Multiagent Systems · Computer Science 2018-02-28 Gregory Palmer , Karl Tuyls , Daan Bloembergen , Rahul Savani

Double Q-learning is a classical control algorithm that mitigates the maximization bias of Q-learning. To do so, it explicitly trains two independent action-value functions and uses them to decouple action-selection and action-evaluation…

Machine Learning · Computer Science 2026-05-18 Prabhat Nagarajan , Martha White , Marlos C. Machado

We consider a hybrid reinforcement learning setting (Hybrid RL), in which an agent has access to an offline dataset and the ability to collect experience via real-world online interaction. The framework mitigates the challenges that arise…

Machine Learning · Computer Science 2023-03-14 Yuda Song , Yifei Zhou , Ayush Sekhari , J. Andrew Bagnell , Akshay Krishnamurthy , Wen Sun

Reinforcement learning (RL) is one of the most practical ways to learn from real-life use-cases. Motivated from the cognitive methods used by humans makes it a widely acceptable strategy in the field of artificial intelligence. Most of the…

Artificial Intelligence · Computer Science 2026-04-14 Abhishek Sawaika , Samuel Yen-Chi Chen , Udaya Parampalli , Rajkumar Buyya

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including…

Machine Learning · Computer Science 2024-10-22 Nadav Merlis

We methodologically address the problem of Q-value overestimation in deep reinforcement learning to handle high-dimensional state spaces efficiently. By adapting concepts from information theory, we introduce an intrinsic penalty signal…

Artificial Intelligence · Computer Science 2018-11-21 Felix Leibfried , Jordi Grau-Moya , Haitham Bou-Ammar

Consistent and reproducible evaluation of Deep Reinforcement Learning (DRL) is not straightforward. In the Arcade Learning Environment (ALE), small changes in environment parameters such as stochasticity or the maximum allowed play time can…

Artificial Intelligence · Computer Science 2019-11-11 Marin Toromanoff , Emilie Wirbel , Fabien Moutarde

In a recent study, Reinforcement Learning (RL) used in combination with many-objective search, has been shown to outperform alternative techniques (random search and many-objective search) for online testing of Deep Neural Network-enabled…

Software Engineering · Computer Science 2024-03-21 Luca Giamattei , Matteo Biagiola , Roberto Pietrantuono , Stefano Russo , Paolo Tonella

The recently successful Munchausen Reinforcement Learning (M-RL) features implicit Kullback-Leibler (KL) regularization by augmenting the reward function with logarithm of the current stochastic policy. Though significant improvement has…

Machine Learning · Computer Science 2022-05-17 Lingwei Zhu , Zheng Chen , Eiji Uchibe , Takamitsu Matsubara

In reinforcement learning (RL), continuing tasks refer to tasks where the agent-environment interaction is ongoing and can not be broken down into episodes. These tasks are suitable when environment resets are unavailable, agent-controlled,…

Artificial Intelligence · Computer Science 2025-01-14 Yi Wan , Dmytro Korenkevych , Zheqing Zhu

Deep Reinforcement Learning (DRL) has shown its promising capabilities to learn optimal policies directly from trial and error. However, learning can be hindered if the goal of the learning, defined by the reward function, is "not optimal".…

Artificial Intelligence · Computer Science 2019-10-09 Yizheng Zhang , Andre Rosendo

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng

This paper develops a Deep Reinforcement Learning (DRL)-agent for navigation and control of autonomous surface vessels (ASV) on inland waterways. Spatial restrictions due to waterway geometry and the resulting challenges, such as high flow…

Machine Learning · Computer Science 2023-04-04 Niklas Paulig , Ostap Okhrin

This paper introduces an approach to Reinforcement Learning Algorithm by comparing their immediate rewards using a variation of Q-Learning algorithm. Unlike the conventional Q-Learning, the proposed algorithm compares current reward with…

Machine Learning · Computer Science 2010-09-15 Punit Pandey , Deepshikha Pandey , Shishir Kumar

Deep Reinforcement Learning has enabled the learning of policies for complex tasks in partially observable environments, without explicitly learning the underlying model of the tasks. While such model-free methods achieve considerable…

Machine Learning · Computer Science 2017-01-11 Tanmay Shankar , Santosha K. Dwivedy , Prithwijit Guha

Offline reinforcement learning requires reconciling two conflicting aims: learning a policy that improves over the behavior policy that collected the dataset, while at the same time minimizing the deviation from the behavior policy so as to…

Machine Learning · Computer Science 2021-10-13 Ilya Kostrikov , Ashvin Nair , Sergey Levine

Offline reinforcement learning (RL) tries to learn the near-optimal policy with recorded offline experience without online exploration. Current offline RL research includes: 1) generative modeling, i.e., approximating a policy using fixed…

Machine Learning · Computer Science 2021-06-23 Hua Wei , Deheng Ye , Zhao Liu , Hao Wu , Bo Yuan , Qiang Fu , Wei Yang , Zhenhui Li

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

Machine Learning · Computer Science 2021-10-08 Alexander Sieusahai , Matthew Guzdial

The recently introduced Deep Q-Networks (DQN) algorithm has gained attention as one of the first successful combinations of deep neural networks and reinforcement learning. Its promise was demonstrated in the Arcade Learning Environment…

Machine Learning · Computer Science 2016-04-25 Yitao Liang , Marlos C. Machado , Erik Talvitie , Michael Bowling

In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is…

Machine Learning · Computer Science 2019-07-30 Ngoc Duy Nguyen , Saeid Nahavandi , Thanh Nguyen