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In this chapter, we deal with some specific domains of applications to game theory. This is one of the major class of models in the new approaches of modelling in the economic domain. For that, we use genetic automata which allow to build…

Computer Science and Game Theory · Computer Science 2007-12-18 Rawan Ghnemat , Saleh Oqeili , Cyrille Bertelle , Gérard Henry Edmond Duchamp

Recently, an evolutionary game dynamics model taking into account the environmental feedback has been proposed to describe the co-evolution of strategic actions of a population of individuals and the state of the surrounding environment;…

Systems and Control · Electrical Eng. & Systems 2022-05-24 Lulu Gong , Weijia Yao , Jian Gao , Ming Cao

We describe a software package called VPLanet that simulates fundamental aspects of planetary system evolution over Gyr timescales, with a focus on investigating habitable worlds. In this initial release, eleven physics modules are included…

Evolutionary game dynamics describes not only frequency dependent genetical evolution, but also cultural evolution in humans. In this context, successful strategies spread by imitation. It has been shown that the details of strategy update…

Populations and Evolution · Quantitative Biology 2013-10-07 Arne Traulsen , Dirk Semmann , Ralf D. Sommerfeld , Hans-Juergen Krambeck , Manfred Milinski

This paper presents the "Game Theory Explorer" software tool to create and analyze games as models of strategic interaction. A game in extensive or strategic form is created and nicely displayed with a graphical user interface in a web…

Computer Science and Game Theory · Computer Science 2015-01-07 Rahul Savani , Bernhard von Stengel

Graph representations of programs are commonly a central element of machine learning for code research. We introduce an open source Python library python_graphs that applies static analysis to construct graph representations of Python…

Machine Learning · Computer Science 2022-08-17 David Bieber , Kensen Shi , Petros Maniatis , Charles Sutton , Vincent Hellendoorn , Daniel Johnson , Daniel Tarlow

With the recent rapid progress in the study of deep generative models (DGMs), there is a need for a framework that can implement them in a simple and generic way. In this research, we focus on two features of DGMs: (1) deep neural networks…

Machine Learning · Computer Science 2023-09-25 Masahiro Suzuki , Takaaki Kaneko , Yutaka Matsuo

The study of trajectories is often a core task in several research fields. In environmental modelling, trajectories are crucial to study fluid pollution, animal migrations, oil slick patterns or land movements. In this contribution, we…

Computation · Statistics 2022-09-23 A. Reyes , G. Viera-López , J. J. Morgado-Vega , E. Altshuler

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

Neural and Evolutionary Computing · Computer Science 2014-06-03 Zahid Halim

Many kinds of Evolutionary Algorithms (EAs) have been described in the literature since the last 30 years. However, though most of them share a common structure, no existing software package allows the user to actually shift from one model…

Neural and Evolutionary Computing · Computer Science 2011-11-10 Pierre Collet , Marc Schoenauer

Empirical game-theoretic analysis (EGTA) is a general framework for reasoning about complex games using agent-based simulation. Data from simulating select strategy profiles is employed to estimate a cogent and tractable game model…

Computer Science and Game Theory · Computer Science 2023-02-06 Christine Konicki , Mithun Chakraborty , Michael P. Wellman

In this paper, we deal with some specific domains of applications to game theory. This is one of the major class of models in the new approaches of modelling in the economic domain. For that, we use genetic automata which allow to buid…

Multiagent Systems · Computer Science 2007-12-17 Rawan Ghnemat , Khalaf Khatatneh , Saleh Oqeili , Cyrille Bertelle , Gérard Henry Edmond Duchamp

In social situations with which evolutionary game is concerned, individuals are considered to be heterogeneous in various aspects. In particular, they may differently perceive the same outcome of the game owing to heterogeneity in…

Populations and Evolution · Quantitative Biology 2014-03-07 Naoki Masuda

We describe a novel, interdisciplinary, computational methods course that uses Python and associated numerical and visualization libraries to enable students to implement simulations for a number of different course modules. Problems in…

Chaotic Dynamics · Physics 2007-05-23 Christopher R. Myers , James. P. Sethna

How coperation between self-interested individuals evolve is a crucial problem, both in biology and in social sciences, that is far from being well understood. Evolutionary game theory is a useful approach to this issue. The simplest model…

Cellular Automata and Lattice Gases · Physics 2007-12-21 H. Fort

\texttt{Mixture-Models} is an open-source Python library for fitting Gaussian Mixture Models (GMM) and their variants, such as Parsimonious GMMs, Mixture of Factor Analyzers, MClust models, Mixture of Student's t distributions, etc. It…

Computation · Statistics 2024-02-19 Siva Rajesh Kasa , Hu Yijie , Santhosh Kumar Kasa , Vaibhav Rajan

We study the evolutionary dynamics of games under environmental feedback using replicator equations for two interacting populations. One key feature is to consider jointly the co-evolution of the dynamic payoff matrices and the state of the…

Populations and Evolution · Quantitative Biology 2021-05-20 Lulu Gong , Jian Gao , Ming Cao

Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…

Computer Science and Game Theory · Computer Science 2025-06-11 Chaoqian Wang , Matjaž Perc , Attila Szolnoki

This paper introduces PyGAD, an open-source easy-to-use Python library for building the genetic algorithm. PyGAD supports a wide range of parameters to give the user control over everything in its life cycle. This includes, but is not…

Neural and Evolutionary Computing · Computer Science 2021-06-14 Ahmed Fawzy Gad

Highway on-ramp merging is of great challenge for autonomous vehicles (AVs), since they have to proactively interact with surrounding vehicles to enter the main road safely within limited time. However, existing decision-making algorithms…

Robotics · Computer Science 2025-08-12 Haolin Liu , Zijun Guo , Yanbo Chen , Jiaqi Chen , Huilong Yu , Junqiang Xi