Related papers: Index Coding at the WiFi Edge: An Implementation S…
We present a new architecture to handle the ongoing explosive increase in the demand for video content in wireless networks. It is based on distributed caching of the content in femto-basestations with small or non-existing backhaul…
Video content has experienced a surge in popularity, asserting its dominance over internet traffic and Internet of Things (IoT) networks. Video compression has long been regarded as the primary means of efficiently managing the substantial…
Recently, HTTP streaming has become very popular for delivering video over the Internet. For adaptivity, a provider should generate multiple versions of a video as well as the related metadata. Various adaptation methods have been proposed…
In today's digital landscape, video content dominates internet traffic, underscoring the need for efficient video processing to support seamless live streaming experiences on platforms like YouTube Live, Twitch, and Facebook Live. This…
Cloud-based Virtual Reality (VR) streaming presents significant challenges for 802.11 networks due to its high throughput and low latency requirements. When multiple VR users share a Wi-Fi network, the resulting uplink and downlink traffic…
Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…
While the IEEE 802.11 protocol is being widely used, it is not specifically designed to handle multimedia traffic, which covers an important portion of the Internet traffic today. Voice and video multicast streaming is inefficient, as there…
Index coding studies multiterminal source-coding problems where a set of receivers are required to decode multiple (possibly different) messages from a common broadcast, and they each know some messages a priori. In this paper, at the…
Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…
We present an approach called VisCode for embedding information into visualization images. This technology can implicitly embed data information specified by the user into a visualization while ensuring that the encoded visualization image…
Unicast IPTV services that can support live TV, video-on-demand (VoD), video conferencing, and online gaming applications over broadband wireless cellular networks have been becoming popular in recent years. However, video streaming…
Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…
An index code for a broadcast channel with receiver side information is 'locally decodable' if every receiver can decode its demand using only a subset of the codeword symbols transmitted by the sender instead of observing the entire…
The main task of HTTP Adaptive Streaming is to adapt video quality dynamically under variable network conditions. This is a key feature for multimedia delivery especially when quality of service cannot be granted network-wide and, e.g.,…
This paper tackles a new problem in computer vision: mid-stream video-to-video retrieval. This task, which consists in searching a database for content similar to a video right as it is playing, e.g. from a live stream, exhibits challenging…
Video stream is converted to several formats to support the user's device, this conversion process is called video transcoding, which imposes high storage and powerful resources. With emerging of cloud technology, video stream companies…
In recent years, the proliferation of multimedia applications and formats, such as IPTV, Virtual Reality (VR, 360-degree), and point cloud videos, has presented new challenges to the video compression research community. Simultaneously,…
The point process is a solid framework to model sequential data, such as videos, by exploring the underlying relevance. As a challenging problem for high-level video understanding, weakly supervised action recognition and localization in…
Time-based media (videos, synthetic animations, and virtual reality experiences) are used for communication, in applications such as manufacturers explaining the operation of a new appliance to consumers and scientists illustrating the…
Cache-aided coded multicast leverages side information at wireless edge caches to efficiently serve multiple groupcast demands via common multicast transmissions, leading to load reductions that are proportional to the aggregate cache size.…