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We present a platform for the generation of educational activities oriented to teaching English as a foreign language. The different activities -- games and language practice exercises -- are strongly based on Natural Language Processing…

Computation and Language · Computer Science 2025-04-30 Aiala Rosá , Santiago Góngora , Juan Pablo Filevich , Ignacio Sastre , Laura Musto , Brian Carpenter , Luis Chiruzzo

Reproducible document standards, like R Markdown, facilitate the programmatic creation of documents whose content is itself programmatically generated. While these documents are generally not complete in the sense that they will not include…

Digital Libraries · Computer Science 2020-07-27 Michael J. Kane , Simon Urbanek

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

Recent advances in generative artificial intelligence (AI) have captured worldwide attention. Tools such as Dalle-2 and ChatGPT suggest that tasks previously thought to be beyond the capabilities of AI may now augment the productivity of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Daniel Leiker , Ashley Ricker Gyllen , Ismail Eldesouky , Mutlu Cukurova

Generative artificial intelligence (GenAI) offers new possibilities for generating personalized programming exercises, addressing the need for individual practice. However, the task quality along with the student perspective on such…

Software Engineering · Computer Science 2025-09-15 Sven Jacobs , Henning Peters , Steffen Jaschke , Natalie Kiesler

Video is a powerful medium for communication and storytelling, yet reauthoring existing footage remains challenging. Even simple edits often demand expertise, time, and careful planning, constraining how creators envision and shape their…

Human-Computer Interaction · Computer Science 2026-04-07 Sitong Wang , Anh Truong , Lydia B. Chilton , Dingzeyu Li

As generative AI (GenAI) tools become easily accessible, there is promise in using such tools to support instructors. To that end, this paper examines using GenAI to help generate slides from instructor authored course notes, emphasizing…

Artificial Intelligence · Computer Science 2026-05-14 Juho Leinonen , Lisa Zhang , Arto Hellas

Generative AI (GenAI) tools enhance social media video creation by streamlining tasks such as scriptwriting, visual and audio generation, and editing. These tools enable the creation of new content, including text, images, audio, and video,…

Human-Computer Interaction · Computer Science 2025-03-06 Torin Anderson , Shuo Niu

Computer programming is undergoing a true transformation driven by powerful new tools for automatic source code generation based on large language models. This transformation is also manifesting in introductory programming courses at…

Computers and Society · Computer Science 2025-07-02 Clemente Rubio-Manzano , Jazna Meza , Rodolfo Fernandez-Santibanez , Christian Vidal-Castro

Mixed-media tutorials, which integrate videos, images, text, and diagrams to teach procedural skills, offer more browsable alternatives than timeline-based videos. However, manually creating such tutorials is tedious, and existing automated…

Human-Computer Interaction · Computer Science 2024-03-14 Yuexi Chen , Vlad I. Morariu , Anh Truong , Zhicheng Liu

We explore the automatic generation of interactive, scenario-based lessons designed to train novice human tutors who teach middle school mathematics online. Employing prompt engineering through a Retrieval-Augmented Generation approach with…

Generative AI is reshaping higher education, yet research has focused largely on students, while instructors remain understudied despite their central role in mediating adoption and modeling responsible use. We present the \textit{AI…

Human-Computer Interaction · Computer Science 2025-09-24 Si Chen , Xiuxiu Tang , Alison Cheng , Nitesh Chawla , G. Alex Ambrose , Ronald Metoyer

The dissemination of scholarly research is critical, yet researchers often lack the time and skills to create engaging content for popular media such as short-form videos. To address this gap, we explore the use of generative AI to help…

Human-Computer Interaction · Computer Science 2026-01-27 Meziah Ruby Cristobal , Hyeonjeong Byeon , Tze-Yu Chen , Ruoxi Shang , Donghoon Shin , Ruican Zhong , Tony Zhou , Gary Hsieh

The objective of this work is to manipulate visual timelines (e.g. a video) through natural language instructions, making complex timeline editing tasks accessible to non-expert or potentially even disabled users. We call this task…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Alejandro Pardo , Jui-Hsien Wang , Bernard Ghanem , Josef Sivic , Bryan Russell , Fabian Caba Heilbron

While slide-based videos augmented with visual effects are widely utilized in education and research presentations, the video editing process -- particularly applying visual effects to ground spoken content to slide objects -- remains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Rena Suzuki , Masato Kikuchi , Tadachika Ozono

Everyone can write their stories in freeform text format -- it's something we all learn in school. Yet storytelling via video requires one to learn specialized and complicated tools. In this paper, we introduce Doki, a text-native interface…

Human-Computer Interaction · Computer Science 2026-03-11 Xingyu Bruce Liu , Mira Dontcheva , Dingzeyu Li

Computer science class enrollments have rapidly risen in the past decade. With current class sizes, standard approaches to grading and providing personalized feedback are no longer possible and new techniques become both feasible and…

Formal Languages and Automata Theory · Computer Science 2021-02-02 Loris D'Antoni , Martin Helfrich , Jan Kretinsky , Emanuel Ramneantu , Maximilian Weininger

Automatic assessment of code, in particular to support education, is an important feature included in several Learning Management Systems (LMS), at least to some extent. Several kinds of assessments can be designed, such as exercises asking…

Software Engineering · Computer Science 2019-11-28 Sébastien Combéfis , Guillaume de Moffarts

Remote teaching has become popular recently due to its convenience and safety, especially under extreme circumstances like a pandemic. However, online students usually have a poor experience since the information acquired from the views…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Panwen Hu , Rui Huang

This paper provides a comprehensive review of the design and implementation of automatically generated assessment reports (AutoRs) for formative use in K-12 Science, Technology, Engineering, and Mathematics (STEM) classrooms. With the…

Human-Computer Interaction · Computer Science 2025-01-03 Ehsan Latif , Ying Chen , Xiaoming Zhai , Yue Yin