Related papers: Value-Decomposition Multi-Agent Actor-Critics
Value functions are central to Dynamic Programming and Reinforcement Learning but their exact estimation suffers from the curse of dimensionality, challenging the development of practical value-function (VF) estimation algorithms. Several…
This paper proposes a new actor-critic-style algorithm called Dual Actor-Critic or Dual-AC. It is derived in a principled way from the Lagrangian dual form of the Bellman optimality equation, which can be viewed as a two-player game between…
Multi-agent deep reinforcement learning makes optimal decisions dependent on system states observed by agents, but any uncertainty on the observations may mislead agents to take wrong actions. The Mean-Field Actor-Critic reinforcement…
Progress in multi-agent reinforcement learning (MARL) requires challenging benchmarks that assess the limits of current methods. However, existing benchmarks often target narrow short-horizon challenges that do not adequately stress the…
Training a team to complete a complex task via multi-agent reinforcement learning can be difficult due to challenges such as policy search in a large joint policy space, and non-stationarity caused by mutually adapting agents. To facilitate…
Extended Reality (XR) services are set to transform applications over 5th and 6th generation wireless networks, delivering immersive experiences. Concurrently, Artificial Intelligence (AI) advancements have expanded their role in wireless…
Current autonomous driving systems heavily rely on V2X communication data to enhance situational awareness and the cooperation between vehicles. However, a major challenge when using V2X data is that it may not be available periodically…
Policy gradient methods are an attractive approach to multi-agent reinforcement learning problems due to their convergence properties and robustness in partially observable scenarios. However, there is a significant performance gap between…
In this paper we explore how actor-critic methods in deep reinforcement learning, in particular Asynchronous Advantage Actor-Critic (A3C), can be extended with agent modeling. Inspired by recent works on representation learning and…
Large transformer models, trained on diverse datasets, have demonstrated impressive few-shot performance on previously unseen tasks without requiring parameter updates. This capability has also been explored in Reinforcement Learning (RL),…
Action and observation delays commonly occur in many Reinforcement Learning applications, such as remote control scenarios. We study the anatomy of randomly delayed environments, and show that partially resampling trajectory fragments in…
Extending deep Q-learning to cooperative multi-agent settings is challenging due to the exponential growth of the joint action space, the non-stationary environment, and the credit assignment problem. Value decomposition allows deep…
In real-time strategy (RTS) game artificial intelligence research, various multi-agent deep reinforcement learning (MADRL) algorithms are widely and actively used nowadays. Most of the research is based on StarCraft II environment because…
Shared feature spaces for actor-critic methods aims to capture generalized latent representations to be used by the policy and value function with the hopes for a more stable and sample-efficient optimization. However, such a paradigm…
Large Language Models (LLMs) have achieved remarkable advancements in natural language processing tasks, yet they encounter challenges in complex decision-making scenarios that require long-term reasoning and alignment with high-level…
Recent advances in recommender systems have shown that user-system interaction essentially formulates long-term optimization problems, and online reinforcement learning can be adopted to improve recommendation performance. The general…
This paper addresses a critical gap in Multi-Objective Multi-Agent Reinforcement Learning (MOMARL) by introducing the first dedicated inner-loop actor-critic framework for continuous state and action spaces: Multi-Objective Multi-Agent…
Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks. This prevents such…
We investigate the problem of distributed training under partial observability, whereby cooperative multi-agent reinforcement learning agents (MARL) maximize the expected cumulative joint reward. We propose distributed value decomposition…
The state-of-the-art multi-agent reinforcement learning (MARL) methods have provided promising solutions to a variety of complex problems. Yet, these methods all assume that agents perform synchronized primitive-action executions so that…