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Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges

Video generation has drawn significant interest recently, pushing the development of large-scale models capable of producing realistic videos with coherent motion. Due to memory constraints, these models typically generate short video…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Idan Kligvasser , Regev Cohen , George Leifman , Ehud Rivlin , Michael Elad

Temporal Video Frame Synthesis (TVFS) aims at synthesizing novel frames at timestamps different from existing frames, which has wide applications in video codec, editing and analysis. In this paper, we propose a high framerate TVFS…

Computer Vision and Pattern Recognition · Computer Science 2019-07-09 Zihao W. Wang , Weixin Jiang , Kuan He , Boxin Shi , Aggelos Katsaggelos , Oliver Cossairt

Human motion transfer refers to synthesizing photo-realistic and temporally coherent videos that enable one person to imitate the motion of others. However, current synthetic videos suffer from the temporal inconsistency in sequential…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Guang Yang , Wu Liu , Xinchen Liu , Xiaoyan Gu , Juan Cao , Jintao Li

Recent video diffusion models generate photorealistic, temporally coherent videos, yet they fall short as reliable world models for autonomous driving, where structured motion and physically consistent interactions are essential. Adapting…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Ahmad Rahimi , Valentin Gerard , Eloi Zablocki , Matthieu Cord , Alexandre Alahi

With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform for training and benchmarking various algorithms, and the…

Graphics · Computer Science 2021-12-14 Yizhou Zhao , Wensi Ai , Liang Qiu , Pan Lu , Feng Shi , Tian Han , Song-Chun Zhu

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Hongxiang Li , Yaowei Li , Yuhang Yang , Junjie Cao , Zhihong Zhu , Xuxin Cheng , Long Chen

Learning actions from human demonstration video is promising for intelligent robotic systems. Extracting the exact section and re-observing the extracted video section in detail is important for imitating complex skills because human…

Computer Vision and Pattern Recognition · Computer Science 2021-01-14 Iori Yanokura , Naoki Wake , Kazuhiro Sasabuchi , Katsushi Ikeuchi , Masayuki Inaba

State-of-the-art video-text retrieval (VTR) methods typically involve fully fine-tuning a pre-trained model (e.g. CLIP) on specific datasets. However, this can result in significant storage costs in practical applications as a separate…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Xiaojie Jin , Bowen Zhang , Weibo Gong , Kai Xu , XueQing Deng , Peng Wang , Zhao Zhang , Xiaohui Shen , Jiashi Feng

Several video-based 3D pose and shape estimation algorithms have been proposed to resolve the temporal inconsistency of single-image-based methods. However it still remains challenging to have stable and accurate reconstruction. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Ziwen Li , Bo Xu , Han Huang , Cheng Lu , Yandong Guo

We introduce MotionScript, a novel framework for generating highly detailed, natural language descriptions of 3D human motions. Unlike existing motion datasets that rely on broad action labels or generic captions, MotionScript provides…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Payam Jome Yazdian , Rachel Lagasse , Hamid Mohammadi , Eric Liu , Li Cheng , Angelica Lim

Action recognition is a vital task in computer vision, and many methods are developed to push it to the limit. However, current action recognition models have huge computational costs, which cannot be deployed to real-world tasks on mobile…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Chen-Lin Zhang , Xin-Xin Liu , Jianxin Wu

Alpha matting is widely used in video conferencing as well as in movies, television, and social media sites. Deep learning approaches to the matte extraction problem are well suited to video conferencing due to the consistent subject matter…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Sharif Elcott , J. P. Lewis , Nori Kanazawa , Christoph Bregler

Motion graphics videos are widely used in Web design, digital advertising, animated logos and film title sequences, to capture a viewer's attention. But editing such video is challenging because the video provides a low-level sequence of…

Graphics · Computer Science 2023-10-04 Sharon Zhang , Jiaju Ma , Jiajun Wu , Daniel Ritchie , Maneesh Agrawala

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

Video frame interpolation (VFI) is a challenging task that aims to generate intermediate frames between two consecutive frames in a video. Existing learning-based VFI methods have achieved great success, but they still suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Haoning Wu , Xiaoyun Zhang , Weidi Xie , Ya Zhang , Yanfeng Wang

Video motion magnification is a technique to capture and amplify subtle motion in a video that is invisible to the naked eye. The deep learning-based prior work successfully demonstrates the modelling of the motion magnification problem…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Hyunwoo Ha , Oh Hyun-Bin , Kim Jun-Seong , Kwon Byung-Ki , Kim Sung-Bin , Linh-Tam Tran , Ji-Yun Kim , Sung-Ho Bae , Tae-Hyun Oh

We explore how body shapes influence human motion synthesis, an aspect often overlooked in existing text-to-motion generation methods due to the ease of learning a homogenized, canonical body shape. However, this homogenization can distort…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Ting-Hsuan Liao , Yi Zhou , Yu Shen , Chun-Hao Paul Huang , Saayan Mitra , Jia-Bin Huang , Uttaran Bhattacharya

Crafting magic and illusions is one of the most thrilling aspects of filmmaking, with visual effects (VFX) serving as the powerhouse behind unforgettable cinematic experiences. While recent advances in generative artificial intelligence…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Xinyu Liu , Ailing Zeng , Wei Xue , Harry Yang , Wenhan Luo , Qifeng Liu , Yike Guo