Related papers: Creating a Large-scale Synthetic Dataset for Human…
Detection of objects in cluttered indoor environments is one of the key enabling functionalities for service robots. The best performing object detection approaches in computer vision exploit deep Convolutional Neural Networks (CNN) to…
Precisely naming the action depicted in a video can be a challenging and oftentimes ambiguous task. In contrast to object instances represented as nouns (e.g. dog, cat, chair, etc.), in the case of actions, human annotators typically lack a…
Virtual Human Simulation has been widely used for different purposes, such as comfort or accessibility analysis. In this paper, we investigate the possibility of using this type of technique to extend the training datasets of pedestrians to…
A recent work from Bello shows that training and scaling strategies may be more significant than model architectures for visual recognition. This short note studies effective training and scaling strategies for video recognition models. We…
The state of the art in human-centric computer vision achieves high accuracy and robustness across a diverse range of tasks. The most effective models in this domain have billions of parameters, thus requiring extremely large datasets,…
We propose scaling up 3D scene reconstruction by training with synthesized data. At the core of our work is MegaSynth, a procedurally generated 3D dataset comprising 700K scenes - over 50 times larger than the prior real dataset DL3DV -…
We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…
In the domain of video surveillance, describing the behavior of each individual within the video is becoming increasingly essential, especially in complex scenarios with multiple individuals present. This is because describing each…
Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…
We propose a self-supervised training approach for learning view-invariant dense visual descriptors using image augmentations. Unlike existing works, which often require complex datasets, such as registered RGBD sequences, we train on an…
The recent successes in applying deep learning techniques to solve standard computer vision problems has aspired researchers to propose new computer vision problems in different domains. As previously established in the field, training data…
Video personalization methods allow us to synthesize videos with specific concepts such as people, pets, and places. However, existing methods often focus on limited domains, require time-consuming optimization per subject, or support only…
Accurate 3D kinematics estimation of human body is crucial in various applications for human health and mobility, such as rehabilitation, injury prevention, and diagnosis, as it helps to understand the biomechanical loading experienced…
We tackle catastrophic forgetting problem in the context of class-incremental learning for video recognition, which has not been explored actively despite the popularity of continual learning. Our framework addresses this challenging task…
Given an "in-the-wild" video of a person, we reconstruct an animatable model of the person in the video. The output model can be rendered in any body pose to any camera view, via the learned controls, without explicit 3D mesh…
Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…
We present a new method for training pedestrian detectors on an unannotated set of images. We produce a mixed reality dataset that is composed of real-world background images and synthetically generated static human-agents. Our approach is…
There are several confounding factors that can reduce the accuracy of gait recognition systems. These factors can reduce the distinctiveness, or alter the features used to characterise gait, they include variations in clothing, lighting,…
This work presents the Industrial Hand Action Dataset V1, an industrial assembly dataset consisting of 12 classes with 459,180 images in the basic version and 2,295,900 images after spatial augmentation. Compared to other freely available…
Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…