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Unsigned distance fields (UDFs) are widely used in 3D deep learning due to their ability to represent shapes with arbitrary topology. While prior work has largely focused on learning UDFs from point clouds or multi-view images, extracting…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Xuhui Chen , Fei Hou , Wencheng Wang , Hong Qin , Ying He

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

Traditional 3D face models are based on mesh representations with texture. One of the most important models is FLAME (Faces Learned with an Articulated Model and Expressions), which produces meshes of human faces that are fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Wojciech Zając , Joanna Waczyńska , Piotr Borycki , Jacek Tabor , Maciej Zięba , Przemysław Spurek

Computational Fluid Dynamics (CFD) is a major sub-field of engineering. Corresponding flow simulations are typically characterized by heavy computational resource requirements. Often, very fine and complex meshes are required to resolve…

Machine Learning · Computer Science 2021-02-26 Keefe Huang , Moritz Krügener , Alistair Brown , Friedrich Menhorn , Hans-Joachim Bungartz , Dirk Hartmann

Designing metal-organic frameworks (MOFs) with novel chemistries is a longstanding challenge due to their large combinatorial space and complex 3D arrangements of the building blocks. While recent deep generative models have enabled…

Biomolecules · Quantitative Biology 2026-02-05 Nayoung Kim , Seongsu Kim , Sungsoo Ahn

We propose an end-to-end deep-learning approach for automatic rigging and retargeting of 3D models of human faces in the wild. Our approach, called Neural Face Rigging (NFR), holds three key properties: (i) NFR's expression space maintains…

Graphics · Computer Science 2023-05-16 Dafei Qin , Jun Saito , Noam Aigerman , Thibault Groueix , Taku Komura

Normalizing flows are a powerful technique for obtaining reparameterizable samples from complex multimodal distributions. Unfortunately current approaches fall short when the underlying space has a non trivial topology, and are only…

Machine Learning · Statistics 2020-06-12 Luca Falorsi , Patrick Forré

Most attempts to represent 3D shapes for deep learning have focused on volumetric grids, multi-view images and point clouds. In this paper we look at the most popular representation of 3D shapes in computer graphics - a triangular mesh -…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Alon Lahav , Ayellet Tal

Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…

Computer Vision and Pattern Recognition · Computer Science 2019-10-07 Kimia Dinashi , Ramin Toosi , Mohammad Ali Akhaee

The relationships between objects in a network are typically diverse and complex, leading to the heterogeneous edges with different semantic information. In this paper, we focus on exploring the heterogeneous edges for network…

Social and Information Networks · Computer Science 2021-10-22 Hong Huang , Yu Song , Fanghua Ye , Xing Xie , Xuanhua Shi , Hai Jin

We present a framework to generate watertight mesh representations in an unsupervised manner from noisy point clouds of complex, heterogeneous objects with free-form surfaces. The resulting meshes are ready to use in applications like…

Robotics · Computer Science 2016-09-06 Tobias Fromm , Christian A. Mueller , Andreas Birk

Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yating Wang , Ran Yi , Xiaoning Lei , Ke Fan , Jinkun Hao , Lizhuang Ma

We present NeuroMorph, a new neural network architecture that takes as input two 3D shapes and produces in one go, i.e. in a single feed forward pass, a smooth interpolation and point-to-point correspondences between them. The…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Marvin Eisenberger , David Novotny , Gael Kerchenbaum , Patrick Labatut , Natalia Neverova , Daniel Cremers , Andrea Vedaldi

Morphing is a long-standing problem in vision and computer graphics, requiring a time-dependent warping for feature alignment and a blending for smooth interpolation. Recently, multilayer perceptrons (MLPs) have been explored as implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Arthur Bizzi , Matias Grynberg , Vitor Matias , Daniel Perazzo , João Paulo Lima , Luiz Velho , Nuno Gonçalves , João Pereira , Guilherme Schardong , Tiago Novello

The polygon mesh representation of 3D data exhibits great flexibility, fast rendering speed, and storage efficiency, which is widely preferred in various applications. However, given its unstructured graph representation, the direct…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Sijin Chen , Xin Chen , Anqi Pang , Xianfang Zeng , Wei Cheng , Yijun Fu , Fukun Yin , Yanru Wang , Zhibin Wang , Chi Zhang , Jingyi Yu , Gang Yu , Bin Fu , Tao Chen

In recent years, Neural Fields (NFs) have emerged as an effective tool for encoding diverse continuous signals such as images, videos, audio, and 3D shapes. When applied to 3D data, NFs offer a solution to the fragmentation and limitations…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Pierluigi Zama Ramirez , Luca De Luigi , Daniele Sirocchi , Adriano Cardace , Riccardo Spezialetti , Francesco Ballerini , Samuele Salti , Luigi Di Stefano

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Yun-Chun Chen , Vladimir G. Kim , Noam Aigerman , Alec Jacobson

We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Yi-Ling Qiao , Alexander Gao , Ming C. Lin

Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…

Machine Learning · Computer Science 2023-09-12 Arjun Mani , Ishaan Preetam Chandratreya , Elliot Creager , Carl Vondrick , Richard Zemel