Related papers: Graph-PCNN: Two Stage Human Pose Estimation with G…
While there has been a success in 2D human pose estimation with convolutional neural networks (CNNs), 3D human pose estimation has not been thoroughly studied. In this paper, we tackle the 3D human pose estimation task with end-to-end…
Nowadays, Transformers and Graph Convolutional Networks (GCNs) are the prevailing techniques for 3D human pose estimation. However, Transformer-based methods either ignore the spatial neighborhood relationships between the joints when used…
We propose a CNN-based approach for multi-camera markerless motion capture of the human body. Unlike existing methods that first perform pose estimation on individual cameras and generate 3D models as post-processing, our approach makes use…
We rethink a well-know bottom-up approach for multi-person pose estimation and propose an improved one. The improved approach surpasses the baseline significantly thanks to (1) an intuitional yet more sensible representation, which we refer…
6-DoF object pose estimation from a monocular image is challenging, and a post-refinement procedure is generally needed for high-precision estimation. In this paper, we propose a framework based on a recurrent neural network (RNN) for…
Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…
In precision agriculture, one of the most important tasks when exploring crop production is identifying individual plant components. There are several attempts to accomplish this task by the use of traditional 2D imaging, 3D…
Conventional 2D human pose estimation methods typically require extensive labeled annotations, which are both labor-intensive and expensive. In contrast, semi-supervised 2D human pose estimation can alleviate the above problems by…
Existing multi-person pose estimators can be roughly divided into two-stage approaches (top-down and bottom-up approaches) and one-stage approaches. The two-stage methods either suffer high computational redundancy for additional person…
We motivate and address a human-in-the-loop variant of the monocular viewpoint estimation task in which the location and class of one semantic object keypoint is available at test time. In order to leverage the keypoint information, we…
In this paper, we focus on the coordinate representation in human pose estimation. While being the standard choice, heatmap based representation has not been systematically investigated. We found that the process of coordinate decoding…
In many real-world applications involving static environments, the spatial layout of objects remains consistent across instances. However, state-of-the-art object detection models often fail to leverage this spatial prior, resulting in…
While heatmap-based human pose estimation methods have shown strong performance, they suffer from three main problems: (P1) "Commonly used Mean Squared Error (MSE)" Loss may not always improve joint localization because it penalizes all…
Estimating the head pose of a person is a crucial problem that has a large amount of applications such as aiding in gaze estimation, modeling attention, fitting 3D models to video and performing face alignment. Traditionally head pose is…
This paper investigates physical-layer security (PLS) enabled by graph neural networks (GNNs). We propose a two-stage heterogeneous GNN (HGNN) to maximize the secrecy energy efficiency (SEE) of a reconfigurable intelligent surface…
Recognition algorithms based on convolutional networks (CNNs) typically use the output of the last layer as feature representation. However, the information in this layer may be too coarse to allow precise localization. On the contrary,…
The 2D heatmap-based approaches have dominated Human Pose Estimation (HPE) for years due to high performance. However, the long-standing quantization error problem in the 2D heatmap-based methods leads to several well-known drawbacks: 1)…
We devise a graph attention network-based approach for learning a scene triangle mesh representation in order to estimate an image camera position in a dynamic environment. Previous approaches built a scene-dependent model that explicitly…
Human pose estimation has been widely studied with much focus on supervised learning requiring sufficient annotations. However, in real applications, a pretrained pose estimation model usually need be adapted to a novel domain with no…
We introduce a novel method for robust and accurate 3D object pose estimation from a single color image under large occlusions. Following recent approaches, we first predict the 2D projections of 3D points related to the target object and…