Related papers: Sep-Stereo: Visually Guided Stereophonic Audio Gen…
Separating an audio scene into isolated sources is a fundamental problem in computer audition, analogous to image segmentation in visual scene analysis. Source separation systems based on deep learning are currently the most successful…
The growing adoption of XR devices has fueled strong demand for high-quality stereo video, yet its production remains costly and artifact-prone. To address this challenge, we present StereoWorld, an end-to-end framework that repurposes a…
The rapid growth of stereoscopic displays, including VR headsets and 3D cinemas, has led to increasing demand for high-quality stereo video content. However, producing 3D videos remains costly and complex, while automatic…
Self-supervised audio-visual source separation leverages natural correlations between audio and vision modalities to separate mixed audio signals. In this work, we first systematically analyse the performance of existing multimodal fusion…
Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities…
Learning how to localize and separate individual object sounds in the audio channel of the video is a difficult task. Current state-of-the-art methods predict audio masks from artificially mixed spectrograms, known as Mix-and-Separate…
We study the problem of stereo singing voice cancellation, a subtask of music source separation, whose goal is to estimate an instrumental background from a stereo mix. We explore how to achieve performance similar to large state-of-the-art…
With the recent advancements of data driven approaches using deep neural networks, music source separation has been formulated as an instrument-specific supervised problem. While existing deep learning models implicitly absorb the spatial…
Binaural audio gives the listener an immersive experience and can enhance augmented and virtual reality. However, recording binaural audio requires specialized setup with a dummy human head having microphones in left and right ears. Such a…
Recently, audio-visual separation approaches have taken advantage of the natural synchronization between the two modalities to boost audio source separation performance. They extracted high-level semantics from visual inputs as the guidance…
State-of-the-art under-determined audio source separation systems rely on supervised end-end training of carefully tailored neural network architectures operating either in the time or the spectral domain. However, these methods are…
Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring…
Speech separation is a fundamental task in audio processing, typically addressed with fully supervised systems trained on paired mixtures. While effective, such systems typically rely on synthetic data pipelines, which may not reflect…
We propose a self-supervised approach for learning to perform audio source separation in videos based on natural language queries, using only unlabeled video and audio pairs as training data. A key challenge in this task is learning to…
We present an overview of the methodology used to build a new stereo vision solution that is suitable for System on Chip. This new solution was developed to bring computer vision capability to embedded devices that live in a power…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
Binaural audio generation (BAG) aims to convert monaural audio to stereo audio using visual prompts, requiring a deep understanding of spatial and semantic information. However, current models risk overfitting to room environments and lose…
Segmenting objects in images and separating sound sources in audio are challenging tasks, in part because traditional approaches require large amounts of labeled data. In this paper we develop a neural network model for visual object…
We introduce Stereo Anywhere, a novel stereo-matching framework that combines geometric constraints with robust priors from monocular depth Vision Foundation Models (VFMs). By elegantly coupling these complementary worlds through a…
Diffusion-based audio and music generation models commonly perform generation by constructing an image representation of audio (e.g., a mel-spectrogram) and then convert it to audio using a phase reconstruction model or vocoder. Typical…