English
Related papers

Related papers: Matchmaker Paxos: A Reconfigurable Consensus Proto…

200 papers

The rapid progress and advancement in electronic chips technology provide a variety of new implementation options for system engineers. The choice varies between the flexible programs running on a general-purpose processor (GPP) and the…

Hardware Architecture · Computer Science 2019-04-11 Issam Damaj

Traditional approaches to replication require client requests to be ordered before making them durable by copying them to replicas. As a result, clients must wait for two round-trip times (RTTs) before updates complete. In this paper, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-30 Seo Jin Park , John Ousterhout

HyCoR is a fully-operational fault tolerance mechanism for multiprocessor workloads, based on container replication, using a hybrid of checkpointing and replay. HyCoR derives from two insights regarding replication mechanisms: 1)…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-26 Diyu Zhou , Yuval Tamir

This paper considers the distributed consensus problem of linear multi-agent systems subject to different matching uncertainties for both the cases without and with a leader of bounded unknown control input. Due to the existence of…

Optimization and Control · Mathematics 2013-12-31 Zhongkui Li , Zhisheng Duan , Frank Lewis

Mapping complex metadata structures is crucial in a number of domains such as data integration, ontology alignment or model management. To speed up that process automatic matching systems were developed to compute mapping suggestions that…

Databases · Computer Science 2011-08-10 Eric Peukert , Julian Eberius , Erhard Rahm

A population protocol describes a set of state change rules for a population of $n$ indistinguishable finite-state agents (automata), undergoing random pairwise interactions. Within this very basic framework, it is possible to resolve a…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-19 Adrian Kosowski , Przemysław Uznański

Deterministic replay is a method for allowing complex multitasking real-time systems to be debugged using standard interactive debuggers. Even though several replay techniques have been proposed for parallel, multi-tasking and real-time…

The ability to perform repeated Byzantine agreement lies at the heart of important applications such as blockchain price oracles or replicated state machines. Any such protocol requires the following properties: (1) \textit{Byzantine…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-17 Shlomi Dolev , Amit Hendin , Maurice Herlihy , Maria Potop Butucaru , Elad Michael Schiller

In recent years, the open source operating system OpenWrt has become a popular option for replacing proprietary firmware on networking devices such as home routers or access points. In order to configure an OpenWrt system, like setting up…

Networking and Internet Architecture · Computer Science 2023-03-23 Malte Granderath , Jürgen Schönwälder

Modern web applications replicate their data across the globe and require strong consistency guarantees for their most critical data. These guarantees are usually provided via state-machine replication (SMR). Recent advances in SMR have…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-27 Vitor Enes , Carlos Baquero , Alexey Gotsman , Pierre Sutra

Recent research in consensus has often focussed on protocols for State-Machine-Replication (SMR) that can handle high throughputs. Such state-of-the-art protocols (generally DAG-based) induce undue overhead when the needed throughput is…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-08 Andrew Lewis-Pye , Ehud Shapiro

Consensus, state-machine replication (SMR) and total order broadcast (TOB) protocols are notorious for being poorly scalable with the number of participating nodes. Despite the recent race to reduce overall message complexity of…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-14 Chrysoula Stathakopoulou , Matej Pavlovic , Marko Vukolić

A rework network is a common manufacturing system, in which flows (products) are processed in a sequence of workstations (nodes), which often results in defective products. To improve the productivity and utility of the system, the rework…

Data Structures and Algorithms · Computer Science 2020-06-18 Zhifeng Hao , Wei-Chang Yeh , Zhenyao Liu

Robotics applications process large amounts of data in real-time and require compute platforms that provide high performance and energy-efficiency. FPGAs are well-suited for many of these applications, but there is a reluctance in the…

Robotics · Computer Science 2021-10-29 Christian Lienen , Marco Platzner

We study whether a structured recurrent state can serve as a compact associative backbone for language modeling while still supporting exact retrieval. We introduce UniMatrix, a Universal Transformer style family that reuses a shared…

Computation and Language · Computer Science 2026-04-30 Liu Xiao

As massive graphs become more prevalent, there is a rapidly growing need for scalable algorithms that solve classical graph problems, such as maximum matching and minimum vertex cover, on large datasets. For massive inputs, several…

Data Structures and Algorithms · Computer Science 2018-12-31 Sepehr Assadi , MohammadHossein Bateni , Aaron Bernstein , Vahab Mirrokni , Cliff Stein

The Paxos distributed consensus algorithm is a challenging case-study for standard, vector-based model checking techniques. Due to asynchronous communication, exhaustive analysis may generate very large state spaces already for small model…

Logic in Computer Science · Computer Science 2014-07-31 Giorgio Delzanno , Arend Rensink , Riccardo Traverso

Several embedded application domains for reconfigurable systems tend to combine frequent changes with high performance demands of their workloads such as image processing, wearable computing and network processors. Time multiplexing of…

Other Computer Science · Computer Science 2016-11-17 A. Al-Wattar , S. Areibi , G. Grewal

We consider the problem of making apps fault-tolerant through replication, when apps operate at the microsecond scale, as in finance, embedded computing, and microservices apps. These apps need a replication scheme that also operates at the…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-14 Marcos K. Aguilera , Naama Ben-David , Rachid Guerraoui , Virendra J. Marathe , Athanasios Xygkis , Igor Zablotchi

The reliability of concurrent and distributed systems often depends on some well-known techniques for fault tolerance. One such technique is based on checkpointing and rollback recovery. Checkpointing involves processes to take snapshots of…

Programming Languages · Computer Science 2023-11-15 Germán Vidal