Related papers: Determinisability of one-clock timed automata
Every language recognized by a non-deterministic finite automaton can be recognized by a deterministic automaton, at the cost of a potential increase of the number of states, which in the worst case can go from $n$ states to $2^n$ states.…
We present an algorithm for active learning of deterministic timed automata with a single clock. The algorithm is within the framework of Angluin's $L^*$ algorithm and inspired by existing work on the active learning of symbolic automata.…
Nondeterministic Discounted-Sum Automata (NDAs) are nondeterministic finite automata equipped with a discounting factor $\lambda>1$, and whose transitions are labelled by weights. The value of a run of an NDA is the discounted sum of the…
We address the following decision problem. Given a numeration system $U$ and a $U$-recognizable set $X\subseteq\mathbb{N}$, i.e. the set of its greedy $U$-representations is recognized by a finite automaton, decide whether or not $X$ is…
We consider the problem of determining the existence of a sequence of matrices driving a discrete-time consensus system to consensus. We transform this problem into one of the existence of a product of the transition (stochastic) matrices…
Unambiguous automata are nondeterministic automata in which every word has at most one accepting run. In this paper we give a polynomial-time algorithm for model checking discrete-time Markov chains against \omega-regular specifications…
We consider the model checking problem of infinite state systems given in the form of parameterized discrete timed networks with multiple clocks. We show that this problem is decidable with respect to specifications given by B- or…
We revisit the membership problem for subclasses of rational relations over finite and infinite words: Given a relation R in a class C_2, does R belong to a smaller class C_1? The subclasses of rational relations that we consider are formed…
We consider the two-variable fragment of first-order logic with one distinguished binary predicate constrained to be interpreted as a transitive relation. The finite satisfiability problem for this logic is shown to be decidable, in triply…
A fundamental question in logic and verification is the following: for which unary predicates $P_1, \ldots, P_k$ is the monadic second-order theory of $\langle \mathbb{N}; <, P_1, \ldots, P_k \rangle$ decidable? Equivalently, for which…
In this paper, we investigate the halting problem for deterministic cellula automata in the pentagrid. We prove that the problem is decidable when the cellular automaton starts its computation from a finite configuration and when it has at…
We exhibit the construction of a deterministic automaton that, given k > 0, recognizes the (regular) language of k-differentiable words. Our approach follows a scheme of Crochemore et al. based on minimal forbidden words. We extend this…
We study three levels in a hierarchy of nondeterminism: A nondeterministic automaton $\mathcal{A}$ is determinizable by pruning (DBP) if we can obtain a deterministic automaton equivalent to $\mathcal{A}$ by removing some of its…
This paper introduces and investigates decision problems for numberless probabilistic automata, i.e. probabilistic automata where the support of each probabilistic transitions is specified, but the exact values of the probabilities are not.…
We define a class of languages of infinite words over infinite alphabets, and the corresponding automata. The automata used for recognition are a generalisation of deterministic Muller automata to the setting of nominal sets. Remarkably,…
Interrupt Timed Automata (ITA) is an expressive timed model, introduced to take into account interruptions, according to levels. Due to this feature, this formalism is incomparable with Timed Automata. However several decidability results…
Timed automata and register automata are well-known models of computation over timed and data words respectively. The former has clocks that allow to test the lapse of time between two events, whilst the latter includes registers that can…
The Value Problem for weighted timed games (WTGs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. This…
Input-driven pushdown automata (also known as visibly pushdown automata and as nested word automata) are a subclass of deterministic pushdown automata and a superclass of the parenthesis languages. Nguyen and Ogawa ("Event-clock visibly…
Parametric timed automata (PTAs) extend the concept of timed automata, by allowing timing delays not only specified by concrete values but also by parameters, allowing the analysis of systems with uncertainty regarding timing behaviors. The…