Related papers: Generating Person Images with Appearance-aware Pos…
In this paper, we present an end-to-end approach to generate high-resolution person images conditioned on texts only. State-of-the-art text-to-image generation models are mainly designed for center-object generation, e.g., flowers and…
Realistic image synthesis is to generate an image that is perceptually indistinguishable from an actual image. Generating realistic looking images with large variations (e.g., large spatial deformations and large pose change), however, is…
While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information…
In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…
Recent work on image anonymization has shown that generative adversarial networks (GANs) can generate near-photorealistic faces to anonymize individuals. However, scaling up these networks to the entire human body has remained a challenging…
Person recognition methods that use multiple body regions have shown significant improvements over traditional face-based recognition. One of the primary challenges in full-body person recognition is the extreme variation in pose and view…
Artificial data synthesis is currently a well studied topic with useful applications in data science, computer vision, graphics and many other fields. Generating realistic data is especially challenging since human perception is highly…
We propose a neural rendering-based system that creates head avatars from a single photograph. Our approach models a person's appearance by decomposing it into two layers. The first layer is a pose-dependent coarse image that is synthesized…
While GANs can produce photo-realistic images in ideal conditions for certain domains, the generation of full-body human images remains difficult due to the diversity of identities, hairstyles, clothing, and the variance in pose. Instead of…
The ability to produce convincing textural details is essential for the fidelity of synthesized person images. However, existing methods typically follow a ``warping-based'' strategy that propagates appearance features through the same…
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…
The creation of lifelike human avatars capable of realistic pose variation and viewpoint flexibility remains a fundamental challenge in computer vision and graphics. Current approaches typically yield either geometrically inconsistent…
Pose-guided person image generation is to transform a source person image to a target pose. This task requires spatial manipulations of source data. However, Convolutional Neural Networks are limited by the lack of ability to spatially…
Pose stylization, which aims to synthesize stylized content aligning with target poses, serves as a fundamental task across 2D, 3D, and video domains. In the 3D realm, prevailing approaches typically rely on a cascade pipeline: first…
This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…
Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most…
In this work, we are interested in achieving both high text controllability and whole-body appearance consistency in the generation of personalized human characters. We propose a novel framework, named SerialGen, which is a serial…
Visualizing an outfit is an essential part of shopping for clothes. Due to the combinatorial aspect of combining fashion articles, the available images are limited to a pre-determined set of outfits. In this paper, we broaden these…
In recent years, diffusion models have revolutionized visual generation, outperforming traditional frameworks like Generative Adversarial Networks (GANs). However, generating images of humans with realistic semantic parts, such as hands and…
Human motion copy is an intriguing yet challenging task in artificial intelligence and computer vision, which strives to generate a fake video of a target person performing the motion of a source person. The problem is inherently…