Related papers: LEED: Label-Free Expression Editing via Disentangl…
Despite multiple view consistency offered by 3D-aware GAN techniques, the resulting images often lack the capacity for localized editing. In response, generative radiance manifolds emerge as an efficient approach for constrained point…
By utilizing label distribution learning, a probability distribution is assigned for a facial image to express a compound emotion, which effectively improves the problem of label uncertainties and noises occurred in one-hot labels. In…
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly…
Scene text images contain not only style information (font, background) but also content information (character, texture). Different scene text tasks need different information, but previous representation learning methods use tightly…
Fine-grained facial expression editing has long been limited by intrinsic semantic overlap. To address this, we construct the Flex Facial Expression (FFE) dataset with continuous affective annotations and establish FFE-Bench to evaluate…
Emotion being a subjective thing, leveraging knowledge and science behind labeled data and extracting the components that constitute it, has been a challenging problem in the industry for many years. With the evolution of deep learning in…
Generative adversarial networks (GANs) have proven to be surprisingly efficient for image editing by inverting and manipulating the latent code corresponding to an input real image. This editing property emerges from the disentangled nature…
Smile detection from unconstrained facial images is a specialized and challenging problem. As one of the most informative expressions, smiles convey basic underlying emotions, such as happiness and satisfaction, which lead to multiple…
Recent advances in the field of generative models and in particular generative adversarial networks (GANs) have lead to substantial progress for controlled image editing, especially compared with the pre-deep learning era. Despite their…
We consider the problem of disentangling 3D from large vision-language models, which we show on generative 3D portraits. This allows free-form text control of appearance attributes like age, hair style, and glasses, and 3D geometry control…
Recognition of expressions of emotions and affect from facial images is a well-studied research problem in the fields of affective computing and computer vision with a large number of datasets available containing facial images and…
Learning interpretable disentangled representations is a crucial yet challenging task. In this paper, we propose a weakly semi-supervised method, termed as Dual Swap Disentangling (DSD), for disentangling using both labeled and unlabeled…
While large-scale pre-trained text-to-image models can synthesize diverse and high-quality human-centric images, an intractable problem is how to preserve the face identity for conditioned face images. Existing methods either require…
In this paper, we present an Attention-based Identity Preserving Generative Adversarial Network (AIP-GAN) to overcome the identity leakage problem from a source image to a generated face image, an issue that is encountered in a…
The objective of stylized speech-driven facial animation is to create animations that encapsulate specific emotional expressions. Existing methods often depend on pre-established emotional labels or facial expression templates, which may…
Face editing methods, essential for tasks like virtual avatars, digital human synthesis and identity preservation, have traditionally been built upon GAN-based techniques, while recent focus has shifted to diffusion-based models due to…
Self-supervised representation learning has gained increasing attention for strong generalization ability without relying on paired datasets. However, it has not been explored sufficiently for facial representation. Self-supervised facial…
Deepfake content on social networks is increasingly produced through multiple \emph{sequential} edits to biometric data such as facial imagery. Consequently, the final appearance of an image often reflects a latent chain of operations…
Graph representation of objects and their relations in a scene, known as a scene graph, provides a precise and discernible interface to manipulate a scene by modifying the nodes or the edges in the graph. Although existing works have shown…
All previous methods for audio-driven talking head generation assume the input audio to be clean with a neutral tone. As we show empirically, one can easily break these systems by simply adding certain background noise to the utterance or…