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Contemporary approaches to solving various problems that require analyzing three-dimensional (3D) meshes and point clouds have adopted the use of deep learning algorithms that directly process 3D data such as point coordinates, normal…
In this paper we propose a method based on deep learning that detects multiple people from a single overhead depth image with high reliability. Our neural network, called DPDnet, is based on two fully-convolutional encoder-decoder neural…
We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2)…
Heatmap representations have formed the basis of human pose estimation systems for many years, and their extension to 3D has been a fruitful line of recent research. This includes 2.5D volumetric heatmaps, whose X and Y axes correspond to…
In this paper, we present Skeleton Transformer Networks (SkeletonNet), an end-to-end framework that can predict not only 3D joint positions but also 3D angular pose (bone rotations) of a human skeleton from a single color image. This in…
Many works in collaborative robotics and human-robot interaction focuses on identifying and predicting human behaviour while considering the information about the robot itself as given. This can be the case when sensors and the robot are…
The topic of multi-person pose estimation has been largely improved recently, especially with the development of convolutional neural network. However, there still exist a lot of challenging cases, such as occluded keypoints, invisible…
In the field of computer vision, 6D object detection and pose estimation are critical for applications such as robotics, augmented reality, and autonomous driving. Traditional methods often struggle with achieving high accuracy in both…
We present a deep learning-based multitask framework for joint 3D human pose estimation and action recognition from RGB video sequences. Our approach proceeds along two stages. In the first, we run a real-time 2D pose detector to determine…
Human head pose estimation in images has applications in many fields such as human-computer interaction or video surveillance tasks. In this work, we address this problem, defined here as the estimation of both vertical (tilt/pitch) and…
Robot localization using a built map is essential for a variety of tasks including accurate navigation and mobile manipulation. A popular approach to robot localization is based on image-to-point cloud registration, which combines…
Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose…
Robot grasp typically follows five stages: object detection, object localisation, object pose estimation, grasp pose estimation, and grasp planning. We focus on object pose estimation. Our approach relies on three pieces of information:…
Existing RGB-based 2D hand pose estimation methods learn the joint locations from a single resolution, which is not suitable for different hand sizes. To tackle this problem, we propose a new deep learning-based framework that consists of…
In this work, we address the problem of multi-person 3D pose estimation from a single image. A typical regression approach in the top-down setting of this problem would first detect all humans and then reconstruct each one of them…
The availability of the large-scale labeled 3D poses in the Human3.6M dataset plays an important role in advancing the algorithms for 3D human pose estimation from a still image. We observe that recent innovation in this area mainly focuses…
3D human pose lifting from a single RGB image is a challenging task in 3D vision. Existing methods typically establish a direct joint-to-joint mapping from 2D to 3D poses based on 2D features. This formulation suffers from two fundamental…
Human pose estimation is a very active research field, stimulated by its important applications in robotics, entertainment or health and sports sciences, among others. Advances in convolutional networks triggered noticeable improvements in…
Occlusion is one of the challenging issues when estimating 3D hand pose. This problem becomes more prominent when hand interacts with an object or two hands are involved. In the past works, much attention has not been given to these…
Video-based human pose estimation (VHPE) is a vital yet challenging task. While deep learning methods have made significant progress for the VHPE, most approaches to this task implicitly model the long-range interaction between joints by…