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As robots perform manipulation tasks and interact with objects, it is probable that they accidentally drop objects (e.g., due to an inadequate grasp of an unfamiliar object) that subsequently bounce out of their visual fields. To enable…

Robotics · Computer Science 2021-10-05 Fanjun Bu , Chien-Ming Huang

Three reasonable hypotheses lead to the thesis that physical phenomena can be described and simulated with cellular automata. In this work, we attempt to describe the motion of a particle upon which a constant force is applied, with a…

Cellular Automata and Lattice Gases · Physics 2016-03-09 Pablo Arrighi , Gilles Dowek

We introduce and investigate a new model of a finite number of particles jumping forward on the real line. The jump lengths are independent of everything, but the jump rate of each particle depends on the relative position of the particle…

Probability · Mathematics 2015-01-08 Marton Balazs , Miklos Z. Racz , Balint Toth

As we move through the world, the pattern of light projected on our eyes is complex and dynamic, yet we are still able to distinguish between moving and stationary objects. We propose that humans accomplish this by exploiting constraints…

Neurons and Cognition · Quantitative Biology 2025-05-14 Hope Lutwak , Bas Rokers , Eero P. Simoncelli

Motion models play a great role in visual tracking applications for predicting the possible locations of objects in the next frame. Unlike target tracking in radar or aerospace domain which considers only points, object tracking in computer…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Nathanael L. Baisa

A stationary viscous jet falling from an oriented nozzle onto a moving surface is studied, both theoretically and experimentally. We distinguish three flow regimes and classify them by the convexity of the jet shape (concave, vertical and…

Fluid Dynamics · Physics 2008-11-18 A. Hlod , A. C. T. Aarts , A. A. F. van de Ven , M. A. Peletier

The determination of a dynamic law of cut is complex and often very difficult to develop. Several formulations were developed, in very complex ways being given that 3 AD crosses from there, the number of variables is much higher than out of…

Classical Physics · Physics 2009-09-29 Constantin Ispas , Claudiu-Florinel Bisu , Alain Gérard , Doru Bardac

Physically disentangling entangled objects from each other is a problem encountered in waste segregation or in any task that requires disassembly of structures. Often there are no object models, and, especially with cluttered irregularly…

Robotics · Computer Science 2021-04-13 Joni Pajarinen , Oleg Arenz , Jan Peters , Gerhard Neumann

Discrete mechanics is presented as an alternative to the equations of fluid mechanics, in particular to the Navier-Stokes equation. The derivation of the discrete equation of motion is built from the intuitions of Galileo, the principles of…

Fluid Dynamics · Physics 2021-01-26 Jean-Paul Caltagirone

A classic problem of the motion of a projectile thrown at an angle to the horizon is studied. Air resistance force is taken into account with the use of the quadratic resistance law. The projectile motion is described analytically with…

Classical Physics · Physics 2021-05-25 Peter Chudinov

Ba\v{z}ant et al. have proposed a model for a gravity-driven collapse of a tall building that collapses after column failure in a single storey. Therein the collapsing building is described by three distinct sections. The top section which…

Classical Physics · Physics 2018-05-17 Ansgar Schneider

Synthesizing a stable gait that enables a quadruped robot to climb stairs is the focus of this paper. To this end, first a stable transition from initial to desired configuration is made based on the minimum number of steps and maximum use…

Robotics · Computer Science 2018-09-11 Ali Zamani , Mahdi Khorram , S. Ali A. Moosavian

A dynamical system is defined in terms of the gradient of a payoff function. Dynamical variables are of two types, ascent and descent. The ascent variables move in the direction of the gradient, while the descent variables move in the…

Optimization and Control · Mathematics 2019-03-07 H. Sebastian Seung

The motion of pedestrian crowds (e.g. for simulation of an evacuation situation) can be modeled as a multi-body system of self driven particles with repulsive interaction. We use a few simple situations to determine the simplest allowed…

Physics and Society · Physics 2009-12-04 B. Steffen

We propose a simple mathematical model that describes a pairing-induced motion of active and passive particles in a two-dimensional system, which is motivated by our previous paper [Ishikawa et al., Phys. Rev. E \textbf{106} (2022) 024604].…

Adaptation and Self-Organizing Systems · Physics 2026-03-11 Hiroaki Ishikawa , Yuki Koyano , Hiroaki Ito , Yutaka Sumino , Hiroyuki Kitahata

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller

We consider the problem of detecting jumps in an otherwise smoothly evolving trend whilst the covariance and higher-order structures of the system can experience both smooth and abrupt changes over time. The number of jump points is allowed…

Methodology · Statistics 2023-12-27 Weichi Wu , Zhou Zhou

In this paper, we present a novel rolling, jumping robot. The robot consists of a driven pendulum mounted to a wheel in a compact, lightweight, 3D printed design. We show that by driving the pendulum to shift the robot's weight…

Robotics · Computer Science 2023-10-30 Jake Buzhardt , Prashanth Chivkula , Phanindra Tallapragada

A model for three dimensional detonation is proposed based on the approximation that the detonation thickness is small compared to the characteristic scales of the fluid motion. In this framework detonations are treated as a modified…

Mathematical Physics · Physics 2012-09-25 Jorge Yanez Escanciano , Andreas G. Class

In a computer-based virtual environment, objects may collide with each other. Therefore, different algorithms are needed to detect the collision and perform a correct action in order to avoid penetration. Based on the application and…

Computational Geometry · Computer Science 2017-09-18 Ehsan Arbabi