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Collisions are common in many dynamical systems with real applications. They can be formulated as hybrid dynamical systems with discontinuities automatically triggered when states transverse certain manifolds. We present an algorithm for…

Optimization and Control · Mathematics 2025-01-20 Wei Hu , Jihao Long , Yaohua Zang , Weinan E , Jiequn Han

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

Robotics · Computer Science 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

In this paper, a pursuit-evasion game of two players known as the game of two identical cars is examined. It is assumed that the game proceeds on a two-dimensional plane. Both players have constant speeds and limited turn radii. The goal of…

Optimization and Control · Mathematics 2022-06-22 Maksim Buzikov , Andrey Galyaev

We study a differential game where two players separately control their own dynamics, pay a running cost, and moreover pay an exit cost (quitting the game) when they leave a fixed domain. In particular, each player has its own domain and…

Optimization and Control · Mathematics 2019-10-16 Fabio Bagagiolo , Rosario Maggistro , Marta Zoppello

Pursuit-evasion is the problem of capturing mobile targets with one or more pursuers. We use deep reinforcement learning for pursuing an omni-directional target with multiple, homogeneous agents that are subject to unicycle kinematic…

Multiagent Systems · Computer Science 2021-08-10 Cristino de Souza , Rhys Newbury , Akansel Cosgun , Pedro Castillo , Boris Vidolov , Dana Kulic

In a multi-robot system, a number of autonomous robots would sense, communicate, and decide to move within a given domain to achieve a common goal. In this paper, we consider a new variant of the pursuit-evasion problem in which the robots…

Computational Geometry · Computer Science 2016-08-16 Mohammad Ghodsi , Salma Sadat Mahdavi , Ali Narenji Sheshkalani

This work is concerned with the large time behavior of the solutions of a parabolic-ODE hybrid system, modeling the competition of two populations which are identical except their movement behaviors: one species moves by random dispersal…

Analysis of PDEs · Mathematics 2019-10-01 Yuan Lou , Rachidi B. Salako

A unique feature of hybrid dynamical systems (systems whose evolution is subject to both continuous- and discrete-time laws) is Zeno trajectories. Usually these trajectories are avoided as they can cause incorrect numerical results as the…

Optimization and Control · Mathematics 2022-10-04 William Clark , Maria Oprea

We describe a formulation of multi-agents operating within a Cyber-Physical System, resulting in collaborative or adversarial games. We show that the non-determinism inherent in the communication medium between agents and the underlying…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-09 Warisa Sritriratanarak , Paulo Garcia

The dynamics of a prey-predator system with foraging facilitation among predators are investigated. The analysis involves the computation of many semi-algebraic systems of large degrees. We apply the pseudo-division reduction, real-root…

Dynamical Systems · Mathematics 2020-02-26 Yong Yao

This paper presents a hybrid adaptive Nash equilibrium solver for distributed multi-agent systems incorporating game-theoretic jump triggering mechanisms. The approach addresses fundamental scalability and computational challenges in…

Systems and Control · Electrical Eng. & Systems 2025-06-16 Qiuyu Miao , Zhigang Wu

We study discrete-time finite-horizon optimal control problems in probability spaces, whereby the state of the system is a probability measure. We show that, in many instances, the solution of dynamic programming in probability spaces…

Optimization and Control · Mathematics 2024-04-09 Antonio Terpin , Nicolas Lanzetti , Florian Dörfler

This paper examines the degree to which an evader seeking a safe and efficient path to a target location can benefit from increasing levels of knowledge regarding one or more range-limited pursuers seeking to intercept it. Unlike previous…

Optimization and Control · Mathematics 2025-12-23 Thomas Chapman , Alexander Von Moll , Isaac E. Weintraub

We consider a variant of the hide-and-seek game in which a seeker inspects multiple hiding locations to find multiple items hidden by a hider. Each hiding location has a maximum hiding capacity and a probability of detecting its hidden…

Computer Science and Game Theory · Computer Science 2024-06-26 Bastián Bahamondes , Mathieu Dahan

This paper is concerned with the reconnaissance game that involves two mobile agents: the Intruder and the Defender. The Intruder is tasked to reconnoiter a territory of interest (target region) and then return to a safe zone (retreat…

Systems and Control · Electrical Eng. & Systems 2023-03-22 Yoonjae Lee , Efstathios Bakolas

Game semantics and winning strategies offer a potential conceptual bridge between semantics and proof systems of logics. We illustrate this link for hybrid logic -- an extension of modal logic that allows for explicit reference to worlds…

Logic in Computer Science · Computer Science 2022-06-02 Robert Freiman

We address the problem of how the survival of cooperation in a social system depends on the motion of the individuals. Specifically, we study a model in which Prisoner's Dilemma players are allowed to move in a two-dimensional plane. Our…

Physics and Society · Physics 2015-05-13 S. Meloni , A. Buscarino , L. Fortuna , M. Frasca , J. Gomez-Gardenes , V. Latora , Y. Moreno

We propose a dynamical trapping system composed of multiple chasers subject to target-tracking forces utilizing the velocity and position information of a single escaping target. To successfully capture the target, dividing chasers into…

Soft Condensed Matter · Physics 2026-04-27 Guo-Jie Jason Gao

Suppose an escaping player ("human") moves continuously at maximum speed $1$ in the interior of a region, while a pursuing player ("zombie") moves continuously at maximum speed $r$ outside the region. For what $r$ can the first player…

Computational Geometry · Computer Science 2025-10-21 Zachary Abel , Hugo Akitaya , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Jason S. Ku , Jayson Lynch

This work considers designing an unmanned target hunting system for a swarm of unmanned underwater vehicles (UUVs) to hunt a target with high maneuverability. Differential game theory is used to analyze combat policies of UUVs and the…

Systems and Control · Electrical Eng. & Systems 2022-02-02 Wei Wei , JingJing Wang , Jun Du , Zhengru Fang , Chunxiao Jiang , Yong Ren
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