Related papers: A cellular automata approach to local patterns for…
Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch…
This work proposes the combination of multiscale transform with fractal descriptors employed in the classification of gray-level texture images. We apply the space-scale transform (derivative + Gaussian filter) over the Bouligand-Minkowski…
A large number of different feature detectors has been proposed so far. Any existing approach presents strengths and weaknesses, which make a detector optimal only for a limited range of applications. A tool capable of selecting the optimal…
Deep convolutional neural network models pre-trained for the ImageNet classification task have been successfully adopted to tasks in other domains, such as texture description and object proposal generation, but these tasks require…
In this paper, we propose a new texture descriptor, scale selective extended local binary pattern (SSELBP), to characterize texture images with scale variations. We first utilize multi-scale extended local binary patterns (ELBP) with…
Cellular automata (CA) provide a minimal formalism for investigating how simple local interactions generate rich spatiotemporal behavior in domains as diverse as traffic flow, ecology, tissue morphogenesis and crystal growth. However,…
Few-shot image classification has emerged as a key challenge in the field of computer vision, highlighting the capability to rapidly adapt to new tasks with minimal labeled data. Existing methods predominantly rely on image-level features…
Two-phase random textures abound in a host of contexts, porous and composite media, ecological structures, biological media and astrophysical structures. Questions surrounding the spatial structure of such textures continue to pose many…
The ability to visually re-identify objects is a fundamental capability in vision systems. Oftentimes, it relies on collections of visual signatures based on descriptors, such as SIFT or SURF. However, these traditional descriptors were…
Neural cellular automata represent an evolution of the traditional cellular automata model, enhanced by the integration of a deep learning-based transition function. This shift from a manual to a data-driven approach significantly increases…
Digital images nowadays have various styles of appearance, in the aspects of color tones, contrast, vignetting, and etc. These 'picture styles' are directly related to the scene radiance, image pipeline of the camera, and post processing…
In order to develop systems capable of artificial evolution, we need to identify which systems can produce complex behavior. We present a novel classification method applicable to any class of deterministic discrete space and time dynamical…
In this paper, we consider the problem of descriptors construction for the task of content-based image retrieval using deep neural networks. The idea of neural codes, based on fully connected layers activations, is extended by incorporating…
In this paper, we propose a new approach for building cellular automata to solve real-world segmentation problems. We design and train a cellular automaton that can successfully segment high-resolution images. We consider a colony that…
Cartoonization is a task that renders natural photos into cartoon styles. Previous deep cartoonization methods only have focused on end-to-end translation, which may hinder editability. Instead, we propose a novel solution with editing…
We describe a novel approach to image based localisation in urban environments using semantic matching between images and a 2-D map. It contrasts with the vast majority of existing approaches which use image to image database matching. We…
We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input…
In this paper we propose a novel approach to identify dynamical systems. The method estimates the model structure and the parameters of the model simultaneously, automating the critical decisions involved in identification such as model…
Texture modeling and synthesis are essential for enhancing the realism of virtual environments. Methods that directly synthesize textures in 3D offer distinct advantages to the UV-mapping-based methods as they can create seamless textures…
Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…